Search found 1163 matches

by blackmyst
Wed Dec 02, 2015 6:52 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

Why's everyone yelling.
by blackmyst
Mon Nov 02, 2015 9:09 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

no
by blackmyst
Sat Oct 31, 2015 3:11 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

Actual coherent discussion? Someone get the banhammer!
by blackmyst
Sun Oct 25, 2015 4:38 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

bwahahaha
by blackmyst
Sat Oct 24, 2015 10:53 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

.
by blackmyst
Thu Oct 15, 2015 2:25 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

lol
by blackmyst
Tue Sep 22, 2015 10:56 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this banana (nt)

Gil_Hamilton wrote:Reply to this banana.
APPLE
by blackmyst
Sun Sep 06, 2015 12:20 pm
Forum: ZSNES Talk
Topic: ZSNES 1.53 Changelog
Replies: 44
Views: 80034

Re: ZSNES 1.53 Changelog

OpenGL huh? I've messed around with writing GLSL shaders for other emulators, though I have no idea how big of a deal it would be to implement support for it.
by blackmyst
Sun Sep 06, 2015 12:14 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2251251

Re: ZSNES is not dead - Still in development

I kind of understand both sides :roll: From your perspective, it seems like no on appreciates your work at github. From an end-user's perspective, it seems that you "talk" a lot about exciting things but later, you appear to be lazy. Remember those ipher release days? now those were the k...
by blackmyst
Tue Sep 01, 2015 5:51 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

This is not a reply.
by blackmyst
Tue Aug 25, 2015 12:52 pm
Forum: ZSNES Talk
Topic: HELP!!
Replies: 5
Views: 5536

Re: HELP!!

This is how it should be. You patched the game with a hack, of course the checksum should fail, because it's not the original SMW anymore. Only the original game should have a correct checksum.
by blackmyst
Tue Jul 14, 2015 8:37 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

No doo.
by blackmyst
Fri Jul 03, 2015 11:14 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

someone wrote:Our your " purposes " friendly and clean?
Hardly.
by blackmyst
Sat Jun 27, 2015 9:58 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

Once it's off can I have it? For... purposes.
by blackmyst
Thu Jun 25, 2015 8:37 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2251251

Re: ZSNES is not dead - Still in development

Yeah, throw them out, I'd say.

The only imaginable reason to keep them would be to appease those few weirdos who think SNES games were designed to be seen with unfiltered block pixels (hence needing even pixel scaling) on some mythical 8:7 display.
by blackmyst
Sat Jun 20, 2015 1:17 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

normal sized reply
by blackmyst
Wed Jun 17, 2015 6:43 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2251251

Re: ZSNES is not dead - Still in development

As far as I can tell with my limited knowledge, there would be two ways to do it, which both seem equally farfetched: 1) Manually document the way each individual game loads graphics. Good luck with that. Then again, if you're an artist and you're really making a big project out of redoing the graph...
by blackmyst
Sat Jun 13, 2015 10:03 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2251251

Re: ZSNES is not dead - Still in development

Well I was thinking of slowdown happening in game which would still be tied to the console's native frame count, but you're right I didn't think of emulator-related stutter.

I wonder if it'll be useful to accurately run SNES emulation at 60.0988 hz...
by blackmyst
Sat Jun 13, 2015 11:05 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2251251

Re: ZSNES is not dead - Still in development

Gsync for a SNES emulator? Isn't that a bit pointless?
by blackmyst
Fri Jun 05, 2015 3:40 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

(Accidental double post, I would ask someone to delete this but seeing the purpose of this thread, may as well leave it. :D) DISAPPEAR THIS POST IS AN EYESORE THIS POST THIS POST THIS POST THIS POST THIS POST THIS POST THIS POST THIS POST THIS POSTTHIS POST THIS POST THIS POST THIS POST THIS POST TH...
by blackmyst
Fri Jun 05, 2015 3:39 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

How do we know the cat's a lesbian? We don't, but it's owned by a lesbian, which is adequate for the stated purpose. The title clearly states "Shaving hot lesbian pussy", which would imply that it is indeed the pussy being shaven that is lesbian. Had the title been "Hot lesbian shavi...
by blackmyst
Thu Jun 04, 2015 11:25 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

How do we know the cat's a lesbian?
by blackmyst
Sat May 16, 2015 11:44 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

/bow
by blackmyst
Sat May 16, 2015 11:57 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

My life is a lie!
by blackmyst
Sat May 16, 2015 10:50 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1411024

Re: Reply to this thread.

You're not my dad.