Search found 891 matches
- Wed Mar 11, 2009 1:39 pm
- Forum: Bug Reports/Feature Requests
- Topic: Tile editor
- Replies: 19
- Views: 8391
So how is it all the stand alone tile editors are able to do it? There must be a way... As the guys here have tried to explain to you, your not quite grasping what's going on. You're missing the link that what is showing on the screen is not coming from the ROM. It's coming from VRAM. The data in V...
- Mon Jan 05, 2009 10:33 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
This is SNES ROMs we're talking about. Has anyone in the history of SNES emulation written a malware SNES ROM disguised well enough as a real ROM by today's standards? I don't know of any myself. I laugh at the idea of people breaking MD5 sums, finding enough data to change in an SNES ROM to not obv...
- Wed Dec 31, 2008 4:57 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
Alright, well clearly your methods and process for coming up with standards that could affect everyone differ from mine. I'd see what the people it affects most have to say, hear potential alternative ideas, and take a more informed path to balance the interests of all parties affected. Working from...
- Wed Dec 31, 2008 7:33 am
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
If LoROM and HiROM can properly map 99% of games now, then we'd only need to distribute two templates. Any ROM hacker can figure out what their game is. Further, we can fork the current emulator mapper detection to an external utility that generates these PCB files automatically. Yes, but is requir...
- Tue Dec 30, 2008 11:16 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
Why not have a central database (perhaps even this is in a single file that could be user edited if desired) for the known commercial PCBs and use the external pcb text file for any 'new' boards created for hacks or translations? A system where the external text file will both be defaulted to if it...
- Tue Dec 30, 2008 5:03 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
The alternative is leaving a broken format around eternally. Do you want people trying to figure out how to add or remove headers to ROMs forever? No, but UPS hasn't addressed this either. All UPS does is refuse to patch if you got it wrong. People will still be figuring out how to add or remove he...
- Tue Dec 30, 2008 4:28 am
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
The way you guys have been talking both here and other topics related seemed to be in the direction of kind of jamming your ideals down the user's throat as the only option. For the sake of discussion, I was also suggesting removing IPS support. Possibly offering auto-conversion to UPS. Nightcrawle...
- Mon Dec 29, 2008 4:13 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
I don't like this, it's just adding another layer of complexity. Instead of reading from the database directly and pointing to the proper board within the emulator, you're creating (potentially) thousands of redundant external files from the database. And instead of packaging the db with the emulat...
- Fri Dec 19, 2008 5:53 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
Clone my default theme pixel-for-pixel using-em-units in DIVs and get it to work in every single browser, including IE6 and using no hacks, both with a taller navbar and taller body height, allow unique colors for header+nav+body+footer (the default theme has the same color for header+nav -- but I ...
- Fri Dec 19, 2008 2:41 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.038 released
- Replies: 407
- Views: 244850
byuu... instead of ranting and forsaking divs, just use them appropriately for the application. ;) For your page, you want to use floating divs. Here is step by step instructions for exactly what you're trying to achieve. http://www.maxdesign.com.au/presentation/two-columns/index.htm http://wiki.dre...
- Fri Dec 05, 2008 2:27 pm
- Forum: Tech Talk
- Topic: ZH's software thread
- Replies: 224
- Views: 79566
I think our strengths would compliment the others potential weaknesses well. I would like to read the end of your post, if that's possible. Don't know what happened there. I had gone on a few more sentences on Nach's knowledge and experience with efficiency, design patterns, and algorithms. Kind of...
- Thu Dec 04, 2008 3:21 pm
- Forum: Tech Talk
- Topic: ZH's software thread
- Replies: 224
- Views: 79566
I mean, NC, grin, nach, etc, how long have you guys been coding? How long did it take you to really begin mastering it? I got started in programming on a Tandy Color Computer 2 using BASIC. You couldn't do much with those computers without programming something. I was probably around 10 years old. ...
- Wed Dec 03, 2008 1:50 pm
- Forum: Tech Talk
- Topic: ZH's software thread
- Replies: 224
- Views: 79566
You'd better start with C right off the bat, geeze. If you don't like it now I'm not seeing anything months of C# could do. A programming language is more than just the underlying syntax. If your algo-building skills/patterns don't fit the various elements of the language you won't use it efficient...
- Sat Nov 29, 2008 1:22 am
- Forum: Gaming Discussion
- Topic: Demiforce makes a mint
- Replies: 23
- Views: 12227
Except there are plenty of people who make a lot of money on the Internet. If money=success, then the Internet can be useful.adventure_of_link wrote:Fixed. Nothing against anyone of course.Nightcrawler wrote:To be successful, you need to quit wasting your life on the internet and get a life and go do something that can make some money.
- Wed Nov 26, 2008 2:46 pm
- Forum: Gaming Discussion
- Topic: Demiforce makes a mint
- Replies: 23
- Views: 12227
- Mon Nov 10, 2008 4:24 pm
- Forum: bsnes Dev Talk
- Topic: New website layout; long, ranty political reflections
- Replies: 113
- Views: 163669
I'll sum up my thoughts: 1. I will never understand why their is such strong opposition to civil rights. Who does it hurt to allow gays to marry for example? Are two loving gay parents really going to produce a worse off kid then then the state would had the child not been adopted? I view the argume...
- Mon Nov 10, 2008 3:46 pm
- Forum: Development
- Topic: SNES reverse engineering through schematics
- Replies: 15
- Views: 17362
I agree. If you're going to take the time to do it, it makes sense to do it in a schematic entry program for a variety of reasons such as the one you mentioned amongst others. OrCAD and Protel are ridiculously priced, even for small businesses, let alone the hobbyist. Our penny pinching company was ...
- Fri Oct 31, 2008 12:40 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.037a released
- Replies: 233
- Views: 192117
- Thu Oct 30, 2008 1:28 pm
- Forum: bsnes Dev Talk
- Topic: TribalTap is now proven to be a fraud
- Replies: 9
- Views: 24498
- Mon Oct 27, 2008 1:12 pm
- Forum: Insane Chatter
- Topic: Improve your arithmetic
- Replies: 3
- Views: 2672
- Mon Oct 13, 2008 2:21 am
- Forum: Tech Talk
- Topic: Getting a hosted VPS for multiple sites
- Replies: 3
- Views: 2394
I don't have my domains through them. All my domains are through Namecheap . Namecheap used to be through Enom, but I believe they got their own ICANN accreditation last year. They've been reliable for DNS. I don't think I've had any downtime with them in the past few years other than a brief few ho...
- Fri Oct 10, 2008 1:34 pm
- Forum: Tech Talk
- Topic: Getting a hosted VPS for multiple sites
- Replies: 3
- Views: 2394
If you're on a budget, I've found no one else in the past few years that can match price with what Slhost offers. Note, to get their best deal, you need to pay semi-annually (see the pricing specials at the bottom). You can get it down to the equivalent of only about $22/month for a Level 1 VPS if y...
- Wed Sep 10, 2008 1:09 pm
- Forum: bsnes General Discussion
- Topic: SPC player from bsnes
- Replies: 174
- Views: 154981
- Tue Sep 09, 2008 10:59 pm
- Forum: bsnes General Discussion
- Topic: SPC player from bsnes
- Replies: 174
- Views: 154981
This plugin does not work in XMPlay. "This plugin is unsupported by XMPlay because it uses it's own output." I don't have any problem with SNESAmp.franpa wrote:http://www.mediafire.com/file/gctz9zv2abu/in_spc.dll
- Fri Aug 29, 2008 1:23 pm
- Forum: Gaming Discussion
- Topic: SNES, Zelda - Parallel Worlds
- Replies: 17
- Views: 6762