Search found 620 matches
- Wed Oct 20, 2004 5:20 am
- Forum: ZSNES Talk
- Topic: Super FX - CVS
- Replies: 62
- Views: 36839
Well, I did play the fighter squad missions a lot. No signs of problems unless I use the fast foward button a lot. Hmm.. Try fighting them when they are positioned on the right side of Corneria. Once there's a blue flicker, there's a freeze. Try Expert for fastest results. Seems to freeze regardles...
- Wed Oct 20, 2004 5:10 am
- Forum: ZSNES Talk
- Topic: Super FX - CVS
- Replies: 62
- Views: 36839
- Wed Oct 20, 2004 5:00 am
- Forum: ZSNES Talk
- Topic: Super FX - CVS
- Replies: 62
- Views: 36839
Hmm, everything seems extremely smooth. But the strange thing is, ZSNES closed on me when I reached to the final boss. You mean SF2 with the patch? It seems to me that my screen flickers and freezes at a bright blue if I engage fighter squads with the patch. Runs fine without the patch... (The non-...
- Wed Oct 20, 2004 4:31 am
- Forum: ZSNES Talk
- Topic: Super FX - CVS
- Replies: 62
- Views: 36839
SF2 plays like a dream now.. Except for if you try to fight at the right edge of Corneria. there you might run into... problems. With or without patch. Nonetheless, it's so smooth and sexy I have to praise of the ZSNES devs for a job well done on the new WIP. Kudos especially to pf for the superFX f...
- Mon Oct 18, 2004 7:43 am
- Forum: DeJap Projects
- Topic: Translation Release: Starfox 2
- Replies: 46
- Views: 35897
- Mon Oct 18, 2004 6:53 am
- Forum: DeJap Projects
- Topic: Translation Release: Starfox 2
- Replies: 46
- Views: 35897
Cecil- That's the ROM I hacked, so yes, it'll work on that. It'll also work on two other ROMs that goodsnes recognizes, and will turn them into that. In short, yes. I presume that in the end it doesn't matter which of the compatible ROMs you use, right? Otherwise I'd have to go nuts looking for tha...
- Sun Oct 10, 2004 4:51 pm
- Forum: DeJap Projects
- Topic: Staff who can edit site
- Replies: 31
- Views: 28376
- Thu Sep 30, 2004 7:38 pm
- Forum: ZSNES Talk
- Topic: Latest version of ZSNES, get it here. (WIP)
- Replies: 92
- Views: 74456
- Mon Sep 20, 2004 9:19 pm
- Forum: DeJap Projects
- Topic: Translated SO on original hardware
- Replies: 47
- Views: 52544
- Mon Sep 20, 2004 7:58 pm
- Forum: ZSNES Talk
- Topic: "SNES9x" filter?
- Replies: 35
- Views: 18379
- Fri Sep 10, 2004 8:35 pm
- Forum: ZSNES Talk
- Topic: Project update
- Replies: 16
- Views: 9889
- Thu Sep 02, 2004 8:11 am
- Forum: ZSNES Talk
- Topic: Slow Down Rom?
- Replies: 23
- Views: 16555
- Wed Sep 01, 2004 6:12 am
- Forum: Bug Reports/Feature Requests
- Topic: Implementation of Even More Render Methods (I Mean Filters)
- Replies: 74
- Views: 46611
- Sun Aug 15, 2004 2:31 pm
- Forum: ZSNES Talk
- Topic: ZSNES rerecordable feature: More trouble than it's worth?
- Replies: 71
- Views: 38307
- Sun Aug 15, 2004 12:05 pm
- Forum: ZSNES Talk
- Topic: ZSNES rerecordable feature: More trouble than it's worth?
- Replies: 71
- Views: 38307
...I have just two questions. One, what is the probability of the above post being from a flame generator? Two, since when is it a bad thing to applaud the swift removal of jackasses like crocogator? It's not? I didn't think so. Please do us all the favor of crawling back into that dark hole you cam...
- Sun Aug 15, 2004 9:46 am
- Forum: ZSNES Talk
- Topic: ZSNES rerecordable feature: More trouble than it's worth?
- Replies: 71
- Views: 38307
Jesus Christ, it's Michael Flatley all over again... More like it's Antithesis... If word of this discussion gets to Mr. Flatley, he will emerge from the ashes of his account like the mighty Phoenix, and smite them all with his Elite Super Powerful To The Max Water Cooled Machine. :roll: Eh, they'r...
- Sun Aug 15, 2004 8:55 am
- Forum: ZSNES Talk
- Topic: ZSNES rerecordable feature: More trouble than it's worth?
- Replies: 71
- Views: 38307
- Sat Aug 14, 2004 1:57 am
- Forum: DeJap Projects
- Topic: Front Mission: Gun Hazard translation release
- Replies: 11
- Views: 12939
- Wed Aug 04, 2004 7:57 pm
- Forum: ZSNES Talk
- Topic: ZSNESW optimized
- Replies: 13
- Views: 11493
- Wed Jul 28, 2004 8:37 pm
- Forum: DeJap Projects
- Topic: text error
- Replies: 14
- Views: 16558