Search found 620 matches

by Tallgeese
Wed Oct 20, 2004 5:20 am
Forum: ZSNES Talk
Topic: Super FX - CVS
Replies: 62
Views: 36839

Well, I did play the fighter squad missions a lot. No signs of problems unless I use the fast foward button a lot. Hmm.. Try fighting them when they are positioned on the right side of Corneria. Once there's a blue flicker, there's a freeze. Try Expert for fastest results. Seems to freeze regardles...
by Tallgeese
Wed Oct 20, 2004 5:10 am
Forum: ZSNES Talk
Topic: Super FX - CVS
Replies: 62
Views: 36839

Not at all. Did you try fighting fighter squads?
by Tallgeese
Wed Oct 20, 2004 5:00 am
Forum: ZSNES Talk
Topic: Super FX - CVS
Replies: 62
Views: 36839

Hmm, everything seems extremely smooth. But the strange thing is, ZSNES closed on me when I reached to the final boss. You mean SF2 with the patch? It seems to me that my screen flickers and freezes at a bright blue if I engage fighter squads with the patch. Runs fine without the patch... (The non-...
by Tallgeese
Wed Oct 20, 2004 4:31 am
Forum: ZSNES Talk
Topic: Super FX - CVS
Replies: 62
Views: 36839

SF2 plays like a dream now.. Except for if you try to fight at the right edge of Corneria. there you might run into... problems. With or without patch. Nonetheless, it's so smooth and sexy I have to praise of the ZSNES devs for a job well done on the new WIP. Kudos especially to pf for the superFX f...
by Tallgeese
Mon Oct 18, 2004 7:43 am
Forum: DeJap Projects
Topic: Translation Release: Starfox 2
Replies: 46
Views: 35897

Ah, good.

...Now to wait for the ZSNES WIP...
by Tallgeese
Mon Oct 18, 2004 6:53 am
Forum: DeJap Projects
Topic: Translation Release: Starfox 2
Replies: 46
Views: 35897

Cecil- That's the ROM I hacked, so yes, it'll work on that. It'll also work on two other ROMs that goodsnes recognizes, and will turn them into that. In short, yes. I presume that in the end it doesn't matter which of the compatible ROMs you use, right? Otherwise I'd have to go nuts looking for tha...
by Tallgeese
Sun Oct 10, 2004 4:51 pm
Forum: DeJap Projects
Topic: Staff who can edit site
Replies: 31
Views: 28376

If not, there's always using brute force password programs, no? What you're asking be done is not exactly malevolent...
by Tallgeese
Thu Sep 30, 2004 7:38 pm
Forum: ZSNES Talk
Topic: Latest version of ZSNES, get it here. (WIP)
Replies: 92
Views: 74456

Nightcrawler wrote:My guess is a few days before never and I'm serious.
Actually, back on the ZSNESboard before this one pagefault posted some tidbits of progress he was making on this.
by Tallgeese
Mon Sep 20, 2004 9:19 pm
Forum: DeJap Projects
Topic: Translated SO on original hardware
Replies: 47
Views: 52544

Without any detriment in game quality...?

Damn, he shamed the programmers. LOL
by Tallgeese
Mon Sep 20, 2004 7:58 pm
Forum: ZSNES Talk
Topic: "SNES9x" filter?
Replies: 35
Views: 18379

I saw him, but can't remember myself... Damn, I suck at names.
by Tallgeese
Fri Sep 10, 2004 8:35 pm
Forum: ZSNES Talk
Topic: Project update
Replies: 16
Views: 9889

*Double take*

Auto update utility with no emulation core? Delicious.
by Tallgeese
Thu Sep 02, 2004 8:11 am
Forum: ZSNES Talk
Topic: Slow Down Rom?
Replies: 23
Views: 16555

snkcube wrote:First thing first, make your avatar smaller.
And less... homoerotic.
by Tallgeese
Wed Sep 01, 2004 6:12 am
Forum: Bug Reports/Feature Requests
Topic: Implementation of Even More Render Methods (I Mean Filters)
Replies: 74
Views: 46611

YOU DARE DISS THE TOASTER PLUGIN!? KILL THE INFIDEL!

But really, I sort of agree, half and half. I like what the ZSNES contributors have been doing though. I just wish certain graphics bugs on certain obscure games were fixed, heh. (FM: GH menu bug for example.)
by Tallgeese
Sun Aug 15, 2004 2:31 pm
Forum: ZSNES Talk
Topic: ZSNES rerecordable feature: More trouble than it's worth?
Replies: 71
Views: 38307

Kagerato, I find that post a bit overkill... Not due to length, but because it appears to me that you took Reciprocal way too literally and out of context to the point of almost going on a tangent. At least, in point 1 anyway.

I disagree with the guy, but I don't think that was at all warranted.
by Tallgeese
Sun Aug 15, 2004 12:05 pm
Forum: ZSNES Talk
Topic: ZSNES rerecordable feature: More trouble than it's worth?
Replies: 71
Views: 38307

...I have just two questions. One, what is the probability of the above post being from a flame generator? Two, since when is it a bad thing to applaud the swift removal of jackasses like crocogator? It's not? I didn't think so. Please do us all the favor of crawling back into that dark hole you cam...
by Tallgeese
Sun Aug 15, 2004 9:46 am
Forum: ZSNES Talk
Topic: ZSNES rerecordable feature: More trouble than it's worth?
Replies: 71
Views: 38307

Jesus Christ, it's Michael Flatley all over again... More like it's Antithesis... If word of this discussion gets to Mr. Flatley, he will emerge from the ashes of his account like the mighty Phoenix, and smite them all with his Elite Super Powerful To The Max Water Cooled Machine. :roll: Eh, they'r...
by Tallgeese
Sun Aug 15, 2004 8:55 am
Forum: ZSNES Talk
Topic: ZSNES rerecordable feature: More trouble than it's worth?
Replies: 71
Views: 38307

Jesus Christ, it's Michael Flatley all over again... I would like to state offhand that not all competitive gamers are this anal, I've played with some on Jedi Academy.

I applaud Magus' on a superb Burnination.
by Tallgeese
Sat Aug 14, 2004 1:57 am
Forum: DeJap Projects
Topic: Front Mission: Gun Hazard translation release
Replies: 11
Views: 12939

DarkDragoon wrote:Praise be to Lord Gid.
And compatriots such as akujin. Need I say more?
by Tallgeese
Wed Aug 04, 2004 7:57 pm
Forum: ZSNES Talk
Topic: ZSNESW optimized
Replies: 13
Views: 11493

If you think it's so worth it, do it yourself. Ipher isn't your slave... If anything, you should be HIS slave.
by Tallgeese
Wed Jul 28, 2004 8:37 pm
Forum: DeJap Projects
Topic: text error
Replies: 14
Views: 16558

That is due to the black circle.