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by Deathlike2
Mon Jan 24, 2005 7:15 am
Forum: Bug Reports/Feature Requests
Topic: Super Mario All Stars+World (the all-in-one ROM) Bug (1.42)
Replies: 18
Views: 12262

Did you read what I wrote?
At some point, when you reach a high level in the Lost Levels game
by Deathlike2
Sun Jan 23, 2005 11:09 pm
Forum: Bug Reports/Feature Requests
Topic: Super Mario All Stars+World (the all-in-one ROM) Bug (1.42)
Replies: 18
Views: 12262

Super Mario All Stars+World (the all-in-one ROM) Bug (1.42)

---------------------Internal ROM Info---------------------- File: SUPER MARIO ALL-STARS & WORLD (U).SMC Name: ALL_STARS + WORLD Company: Nintendo Header: None Bank: LoROM Interleaved: No SRAM: 64 Kb Type: Normal + Batt ROM: 20 Mb Country: USA Video: NTSC ROM Speed: 200ns (SlowROM) Revision: 1....
by Deathlike2
Sun Jan 23, 2005 5:47 pm
Forum: Bug Reports/Feature Requests
Topic: Zsnes Priority
Replies: 14
Views: 6523

perhaps ZSNES does explicitly set its priority level now. It does work in a sense... it changes the priority when you are running the ROM (normal, high if set in ZSNES's options and low when it is in the GUI) If so, perhaps that was implemented to reduce CPU usage (remember the 95-100% CPU usage 'b...
by Deathlike2
Sun Jan 23, 2005 8:44 am
Forum: Bug Reports/Feature Requests
Topic: Zsnes Priority
Replies: 14
Views: 6523

lol, I apparently didn't read thoroughly :P
it seems to me that something (either zsnes or windows) senses if zsnes is in focus, and it lowers its priority if it is not.
It's ZSNES, not Windows... ZSNES changes it's priorities depending what state it is in. Windows does not factor into it...
by Deathlike2
Sun Jan 23, 2005 2:24 am
Forum: Bug Reports/Feature Requests
Topic: Zsnes Priority
Replies: 14
Views: 6523

To reproduce the "bug", just load up ZSNES (just the GUI, it doesn't matter if a ROM is loaded)... the priority set is Low. When a ROM is loaded (and you are not in the GUI), this changes to Normal. This is what I think the original poster is somewhat confused about (although, I'm not sure...
by Deathlike2
Sat Jan 22, 2005 11:21 pm
Forum: Bug Reports/Feature Requests
Topic: mmx support
Replies: 45
Views: 19084

i would you know my computer is too slow? You meant "How would you know my computer is too slow?".. Well, you are running XP with 128MB of RAM (which is not a great idea, since XP needs AT LEAST 512MB to run well)... When they are asking for the speed of your comp, they are looking for th...
by Deathlike2
Wed Jan 19, 2005 6:50 pm
Forum: Bug Reports/Feature Requests
Topic: 1.41/1.42 Possible Bugs?
Replies: 10
Views: 3648

Some of my original questions still have not been answered... if any of the developers can comment, that would still be appreciated. When taking a screenshot with transparent text enabled, the transparancy is not applied. The most obvious example is the frame rate counter. It's very visible. It may ...
by Deathlike2
Tue Jan 18, 2005 7:15 am
Forum: Bug Reports/Feature Requests
Topic: 1.41/1.42 Possible Bugs?
Replies: 10
Views: 3648

1.41/1.42 Possible Bugs?

I don't know if any of this were intended, but if you could clarify, that would be appreciated. When taking a screenshot, and have HQ4x (and possibly other filter modes enabled), the screenshot does not include the filtered output. When taking a screenshot with transparent text enabled, the transpar...
by Deathlike2
Mon Jan 10, 2005 7:50 am
Forum: ZSNES Talk
Topic: Sound Modes
Replies: 9
Views: 3529

Sound Modes

I understand that the Gaussian Interpolation mode sounds the most accurate for the SNES. I'm wondering of all the other options (including the low bass filtering options) and how they fare (which is better, and what is different about them???) If this could be added to the documentation, that would ...
by Deathlike2
Tue Dec 28, 2004 7:05 am
Forum: Bug Reports/Feature Requests
Topic: Please help me, I'm not sure what's wrong
Replies: 12
Views: 4838

It looks so blury, and is a lot bigger than I remember it. Whenever a select one of the 'full' ones the program just won't open up anymore (like I said above). Oh, and the one selected in the picture is what it's set on. Any clues what's wrong? It's related to the scale mode you used. S in the DS (...