Search found 2078 matches
- Thu Jul 20, 2006 6:01 am
- Forum: ZSNES Talk
- Topic: Sound
- Replies: 8
- Views: 3236
- Thu Jul 20, 2006 5:48 am
- Forum: Tech Talk
- Topic: So which text editor do you use ?
- Replies: 48
- Views: 29267
- Wed Jul 19, 2006 5:19 am
- Forum: ZSNES Talk
- Topic: Sound
- Replies: 8
- Views: 3236
Look at the motherboard itself, you'll likely see the OEM labelling (most HP motherboards are ASUS, MSI, or TriGem). Google that (ie HP A7V8X-LA, you'll find out very shortly that they call it a Kamut2 or Kelut, depending on HW revision). Alternatively, just look on the motherboard for the audio con...
- Fri Jul 07, 2006 3:53 pm
- Forum: ZSNES Talk
- Topic: Installing ZSNES on Linux...help me please!
- Replies: 30
- Views: 10859
Try the following; sudo apt-get install build-essential nasm autoconf automake libsdl1.2-dev zlib1g-dev libpng-dev subversion --reinstall This will force all of the necessary packages to be reinstalled even if present, in case they're broken and your system doesn't realize it. Then give it another g...
- Tue Jul 04, 2006 3:40 pm
- Forum: ZSNES Talk
- Topic: Installing ZSNES on Linux...help me please!
- Replies: 30
- Views: 10859
Code: Select all
./autogen.sh --prefix=/usr
kgee: Please post the entire results of ./autogen.sh, there's probably another package that's missing (or silently broken).
- Mon Jul 03, 2006 3:31 pm
- Forum: ZSNES Talk
- Topic: Quick question about ZGet
- Replies: 13
- Views: 4220
- Mon Jun 26, 2006 4:10 am
- Forum: ZSNES Talk
- Topic: Compilation issue on Kubuntu Dapper
- Replies: 10
- Views: 3172
- Mon Jun 26, 2006 3:04 am
- Forum: ZSNES Talk
- Topic: Installing ZSNES on Linux...help me please!
- Replies: 30
- Views: 10859
- Mon Jun 26, 2006 2:56 am
- Forum: ZSNES Talk
- Topic: Compilation issue on Kubuntu Dapper
- Replies: 10
- Views: 3172
odditude@black:~/zsnes/src$ sudo locate gl.h /usr/share/doc/kde/HTML/en/kubuntu/about-kubuntu/locales/index-gl.html /usr/share/doc/libsdl1.2-dev/docs/html/guidevideoopengl.html /usr/share/ubuntu-artwork/home/locales-ubuntu/index-gl.html /usr/include/qt3/qgl.h /usr/include/SDL/SDL_opengl.h /home/odd...
- Mon Jun 26, 2006 2:51 am
- Forum: ZSNES Talk
- Topic: Compilation issue on Kubuntu Dapper
- Replies: 10
- Views: 3172
- Mon Jun 26, 2006 2:37 am
- Forum: ZSNES Talk
- Topic: Compilation issue on Kubuntu Dapper
- Replies: 10
- Views: 3172
debug.o: debug.c gblhdr.h /usr/include/math.h /usr/include/features.h \ /usr/include/sys/cdefs.h /usr/include/gnu/stubs.h \ /usr/include/bits/huge_val.h /usr/include/bits/mathdef.h \ /usr/include/bits/mathcalls.h /usr/include/bits/mathinline.h \ /usr/include/ctype.h /usr/include/bits/types.h \ /usr...
- Mon Jun 26, 2006 2:30 am
- Forum: ZSNES Talk
- Topic: Compilation issue on Kubuntu Dapper
- Replies: 10
- Views: 3172
endmem.o: endmem.asm macros.mac init.o: init.asm macros.mac ui.o: ui.asm macros.mac vcache.o: vcache.asm macros.mac chips/sfxproc.o: chips/sfxproc.asm macros.mac cpu/regs.mac cpu/regsw.mac chips/fxemu2.o: chips/fxemu2.asm macros.mac chips/fxemu2.mac chips/dsp1proc.o: chips/dsp1proc.asm macros.mac c...
- Mon Jun 26, 2006 2:10 am
- Forum: ZSNES Talk
- Topic: Compilation issue on Kubuntu Dapper
- Replies: 10
- Views: 3172
Compilation issue on Kubuntu Dapper
Something's wrong with OpenGL, apparently. Everything worked wonderfully before upgrading from Breezy to Dapper, although I haven't used zsnes since before then. I had the 3/29 WIP, which failed to compile. Downloaded 5/27 and had the same exact issue. Tried latest from svn (3369) and got the follow...
- Thu Jun 22, 2006 6:02 am
- Forum: ZSNES Talk
- Topic: Sound File Saves (HELP)
- Replies: 8
- Views: 2007
- Wed Jun 21, 2006 5:18 pm
- Forum: ZSNES Talk
- Topic: Dual Displays- How can i move the zsnes window to my TV?
- Replies: 6
- Views: 4644
- Tue Jun 20, 2006 5:47 pm
- Forum: ZSNES Talk
- Topic: key combo help for street figher...
- Replies: 5
- Views: 2151
- Tue Jun 20, 2006 2:23 am
- Forum: ZSNES Talk
- Topic: key combo help for street figher...
- Replies: 5
- Views: 2151
You can do the motion in either direction (clockwise or counterclockwise) no matter which way you're facing. In many versions, you only need to do a 135-degree motion, regardless of which direction you start from, to activate the move (AKA F->DF->D->DB->B->UB->U P or U->UF->F->DF->D->DB->B P). I use...
- Sat May 13, 2006 3:06 pm
- Forum: ZSNES Talk
- Topic: 2 questions about ZSNES
- Replies: 8
- Views: 2229
- Wed May 03, 2006 5:18 pm
- Forum: Forum
- Topic: What does the board need
- Replies: 97
- Views: 73906
- Sat Apr 29, 2006 6:13 am
- Forum: Forum
- Topic: What does the board need
- Replies: 97
- Views: 73906
- Tue Mar 21, 2006 7:00 pm
- Forum: ZSNES Talk
- Topic: New GUI feature in the works.
- Replies: 50
- Views: 25100
- Tue Mar 21, 2006 11:14 am
- Forum: ZSNES Talk
- Topic: How many mice do you have?
- Replies: 25
- Views: 7886
- Wed Mar 08, 2006 5:30 pm
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 383308
- Wed Mar 08, 2006 7:43 am
- Forum: ZSNES Talk
- Topic: Post v1.42 ZSNES WIPs
- Replies: 802
- Views: 383308
I'm having an issue enabling the NTSC filter in the new WIP (Kubuntu 5.10/Breezy). The checkbox is there, but nothing happens when I tick it. All other filters work as usual. I've tried in both O and non-O modes, full-screened and windowed. I'm using the flgrx driver (Radeon 9600), in case it matter...
- Wed Mar 08, 2006 6:29 am
- Forum: Controller Help
- Topic: Microsoft Sidewinder Pro
- Replies: 16
- Views: 10880
Stay away from the RS adapter which has some blue on it, a green power LED, and a driver diskette which is a floppy, mine lasted me four days. :x I've had two of these for getting on two years now, and they both work wonderfully. The D-pad is treated as axes (which breaks dance mats), but I really ...