New SNES and N64 flash carts

Announce new emulators, discuss which games run best under each emulator, and much much more.

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sweener2001
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New SNES and N64 flash carts

Post by sweener2001 »

http://gbatemp.net/index.php?showtopic=159250

they don't appear to bring anything new to the table, but they look like they'll be a little more mainstream than what the guys here already have.
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PHoNyMiKe
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Post by PHoNyMiKe »

fake
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grinvader
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Post by grinvader »

Code: Select all

* can run DSP games if plug in the DSP game cart, so can support over 99% games
read: not supporting over 99% games. someone dedicated can count the real amount they're missing (all the other extra chips).

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* can use on any SNES/SFC console, just need insert any one SNES/SFC cart for boot
read: not even fucking assed to add a cic.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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PHoNyMiKe
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Post by PHoNyMiKe »

the dsp games need different dsp carts. so assuming you have say mario kart, ballz, and super 3d baseball, that should cover the dsp games. all the other ones like starfox, star ocean, momotaro densetsu happy train, doom, f1 race of champions 2 and shit should be less than 1% of games.
[url=http://www.alexchiu.com/affiliates/clickthru.cgi?id=phonymike]ultimate immortality[/url]
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badinsults
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Post by badinsults »

grinvader wrote:

Code: Select all

* can run DSP games if plug in the DSP game cart, so can support over 99% games
read: not supporting over 99% games. someone dedicated can count the real amount they're missing (all the other extra chips).

Code: Select all

* can use on any SNES/SFC console, just need insert any one SNES/SFC cart for boot
read: not even fucking assed to add a cic.
I know, how fucking lame is it that you need to plug in a cart on the back in order to use the flash cart. SNES CICs are pretty cheap, and available at Tototek. What a half assed production.
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byuu

Post by byuu »

Isn't Tototek just destroying crappy used games to get their CICs? Last I checked, we haven't yet cloned the CIC like we have for the NES ...

I mean I'm sure nobody really cares about crappy SNES games, but it'd still be nice if we didn't have to destroy games to make these things.
badinsults
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Post by badinsults »

byuu wrote:Isn't Tototek just destroying crappy used games to get their CICs? Last I checked, we haven't yet cloned the CIC like we have for the NES ...

I mean I'm sure nobody really cares about crappy SNES games, but it'd still be nice if we didn't have to destroy games to make these things.
Well, the image on the Tototek site is not an official SNES CIC. I imagine they must be salvaging them from games, but I mean some games can be had for a buck (like sports games).

If they must use another cart to bypass, at the very least they could use something less awkward than having to plug it into the back. I have a Pro Action Replay that requires this, and it sucks. Stability rules.
<pagefault> i'd break up with my wife if she said FF8 was awesome
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Post by Nach »

SA-1 alone is 1% of the games.
The amount this can't play is more like 2.5-3%.

Edit:
Above figures are by amount of unique commercial ROM images available. If we were to go by unique games, since most special chip games ESPECIALLY the SA-1 only came out in one version, the number is more like 5%.
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byuu

Post by byuu »

You know how my reading skills are. That said, by one version you're referring to the revision codes (v1.0, v1.1, etc) right? What happens then if you also filter out by considering all regions and revisions as one single title? Eg Final Fantasy 6 = one game, not one for each country and/or revision?

Also, would you be able to tell us the total #s of all three categories? Eg:
# of unique commercially released ROM images that we know about.
# of unique commercially released games, including regional variants.
# of unique commercially released games, excluding regional variants.
Nach
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Post by Nach »

byuu wrote:You know how my reading skills are. That said, by one version you're referring to the revision codes (v1.0, v1.1, etc) right? What happens then if you also filter out by considering all regions and revisions as one single title? Eg Final Fantasy 6 = one game, not one for each country and/or revision?
I said unique game.
byuu wrote: Also, would you be able to tell us the total #s of all three categories? Eg:
# of unique commercially released ROM images that we know about.
# of unique commercially released games, including regional variants.
# of unique commercially released games, excluding regional variants.
I could if I cared to write the SQL statements :P
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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byuu

Post by byuu »

Nach wrote:I said unique game.
Thanks for answering my question :)
paulguy
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Post by paulguy »

Apparently you need to get one of their DS flash carts to use it? That's pretty lame. Also, having it read from SD card would be considerably better than USB transfer. Who knows whether that'll work in linux or future versions of Windows when it gets abandoned and not updated.
Exophase
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Post by Exophase »

SNES aside, if the N64 one is for real then this could be important news. Getting an N64 copier or dev cart these days is very difficult, and N64 was never thoroughly enough reverse engineered.

I think it's better to use games as bypass then destroy games to get the chips >_>
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Post by franpa »

The problem with the SNES though is that game cartridges tend to sit loosely in the unit rather then snugly like with the N64, So something like a gentle breeze can move the SNES game cartridge and screw the game up.
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