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mudlord forget about noobs that want to play Pokemon. Tell them go hump the Pokemon games and quit begging you bout it.

Well least tell them go buy the Nintendo DS and those games. Cartoons are good enough to watch anyway instead of whining about those stupid games.

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Tue Dec 02, 2008 9:05 am
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Locksmith of Hyrule
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h4tred wrote:
Not that people give a fuck anyway, since VBA itself is bloated, the code's a mess, plus other idiocies like what certain other emulators have.... :roll:

......

But meh, there is fucktards that buy that stuff. Especially when all they care about is emulation done right down to the per cycle/subcycle level, so they can circlejerk to it. :roll: So fuck you.


SHUT
UP


Just because this is outside the BSNES forum, doesn't mean we're not sick of hearing this fucking bullcrap.

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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Tue Dec 02, 2008 8:14 pm
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Actually, I'm not sick at all. Must be the booze.

:mrgreen:

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Tue Dec 02, 2008 8:19 pm
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adventure_of_link: Its fucking true. We all know how you people worship byuu and the atrocity known as BSNES. So don't deny it. :evil:

If you want to ban me for flaming, go ahead, I don't fucking care.
Idiots.


Tue Dec 02, 2008 10:30 pm
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h4tred wrote:
http://vba-m.ngemu.com/forum/joybus-communications-rewriting-ipc-code-other-fun-dev-t-302.html

Someone is rewriting the linking code to allow interoperability between Dolphin and VBA-M (so GBA/GC communication occurs)

Not that people give a fuck anyway, since VBA itself is bloated, the code's a mess, plus other idiocies like what certain other emulators have.... :roll:

......

But meh, there is fucktards that buy that stuff. Especially when all they care about is emulation done right down to the per cycle/subcycle level, so they can circlejerk to it. :roll: So fuck you.



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Tue Dec 02, 2008 10:35 pm
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h4tred wrote:
adventure_of_link: Its fucking true. We all know how you people worship byuu and the atrocity known as BSNES. So don't deny it. :evil:

Personally I don't use BSNES, let alone game as much as I used to (except UT matches with a certain Sevalecan on the boat once a day or so) but I (and most everyone else) are getting tired of these arguments about BSNES being about accuracy and needing almost top-of-the-line hardware to get a full 60/60 (or perhaps 50/50, for PAL games.) not to mention Byuu and myself are personally getting tired of your trolling (even if it IS outside the BSNES boards), still, it's what it's built for. if you don't like it, tough shit. improve on it if you wish, after it IS open-source (tm)

h4tred wrote:
If you want to ban me for flaming, go ahead, I don't fucking care.
Idiots.


I no longer have that power, IDIOT.

oh yeah

and

WELCOME TO THE ZSNES BOARD

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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Tue Dec 02, 2008 10:52 pm
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not to mention Byuu and myself are personally getting tired of your trolling


Sorry, I can't quit.

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if you don't like it, tough shit. improve on it if you wish, after it IS open-source (tm)


I can't. byuu ONLY cares about code clarity and NOTHING else. Its obvious IT doesn't give a rat's ass about optimization, as long as some fucking obscure game runs to perfection. And because of that, I can't help because IT will complain that the code in some parts is harder to understand because of some fucking optimization! So, IT can go get fucked for having a elitist attitude for ITS software, and for being exclusionist.

Now SNESGT, thats something I can set my watch to. Fast, and accurate. Pity its not open source, as I would have been happy to improve it when I was still in this emulator "scene" (if you can even call it that)

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WELCOME TO THE ZSNES BOARD


WHY THANK YOU! I WILL ENJOY MY STAY!!!!


Tue Dec 02, 2008 11:48 pm
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h4tred wrote:
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not to mention Byuu and myself are personally getting tired of your trolling


Sorry, I can't quit.

Quote:
if you don't like it, tough shit. improve on it if you wish, after it IS open-source (tm)


I can't. byuu ONLY cares about code clarity and NOTHING else. Its obvious IT doesn't give a rat's ass about optimization, as long as some fucking obscure game runs to perfection. And because of that, I can't help because IT will complain that the code in some parts is harder to understand because of some fucking optimization! So, IT can go get fucked for having a elitist attitude for ITS software, and for being exclusionist.

Now SNESGT, thats something I can set my watch to. Fast, and accurate. Pity its not open source, as I would have been happy to improve it when I was still in this emulator "scene" (if you can even call it that)

Quote:
WELCOME TO THE ZSNES BOARD


WHY THANK YOU! I WILL ENJOY MY STAY!!!!

Hey, don't hold back man. Manners are a thing of the past eh?
Bottomline: bsnes is byuu's property. What he says goes. you don't even get to argue. There's no point even questioning it. I'd like to see maybe a little bit of optimization in there (so that it can run fullspeed on my bro's laptop (it's almost there, just a few more fps on most games and it would be brilliant)); hell, if I knew how, I'd do it myself.But honestly, I use bsnes all the time on my desktop machine and it's fine (fullspeed too, with filters; I don't even have a dual core cpu; pentium 4 prescott 640). Best damn snes emulator I've ever used (aside from SNESGT).
If you're so pissy to the point that you get in a angry rage about byuu's ways, why don't you just get all buddy-buddy with grin, dl2, nach and co. with zsnes 2.0? From what I gather, they seem to be on the optimization kind of opinion.


Wed Dec 03, 2008 12:21 am
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why don't you just get all buddy-buddy with grin, dl2, nach and co. with zsnes 2.0? From what I gather, they seem to be on the optimization kind of opinion.


No!

I will go about my own way of cycle accuracy thanks. >.>
Plus, you must have missed the memo of me stepping out of emulation entirely and doing something completely different.


Wed Dec 03, 2008 1:19 am
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h4tred wrote:
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why don't you just get all buddy-buddy with grin, dl2, nach and co. with zsnes 2.0? From what I gather, they seem to be on the optimization kind of opinion.


No!

I will go about my own way of cycle accuracy thanks. >.>
Plus, you must have missed the memo of me stepping out of emulation entirely and doing something completely different.

Ok, so you're all for cycle accuracy now? It seems earlier you were bashing it. Hypocrite.
I saw your memo, but you seem to care so much still that I didn't think much of it.
And if you won't team up with byuu or the zsnes devs, you're on your own buddy. Go get hit by a bus; if you live, it may just knock some sense into you.


Wed Dec 03, 2008 1:33 am
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Ok, so you're all for cycle accuracy now? It seems earlier you were bashing it. Hypocrite.


I was bashing how byuu does it. Asshat. And byuu in general, since that person is a egocentric bastard.

Nestopia, and QuickNES does it right. I'm sure other emulators with similar levels of accuracy do it fine too. I have nothing against cycle accuracy, just how some people do it. Learn to read between the lines, moron.


Quote:
And if you won't team up with byuu or the zsnes devs, you're on your own buddy. Go get hit by a bus; if you live, it may just knock some sense into you.


Then what about the SNESGT people, they are entirely on thier own.
Do they deserve to be hit by a bus?

Idiot.


Wed Dec 03, 2008 1:52 am
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h4tred... Granted I don't know shit about programming, but the NES != SNES. I hope you realize that, because you're comparing byuu's way of cycle accuracy for BSNES and you cited two examples of right cycle accuracy for NES emulators.

In any case, split and moved to general.

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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Last edited by adventure_of_link on Wed Dec 03, 2008 5:20 am, edited 1 time in total.



Wed Dec 03, 2008 2:37 am
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yay rage

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Wed Dec 03, 2008 3:30 am
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h4tred wrote:
as I would have been happy to improve it when I was still in this emulator "scene" (if you can even call it that)


HOLLY SHIT WERE IN THE EMULATER SCENE!?!?!!


kick ass! I've been stuck in this emulator scene for like ten years. just like you've been waiting to get out of the virgin scene your whole pathetic life.

kick rocks fagg0t!

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Wed Dec 03, 2008 4:39 am
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This don't sound like Mudlord at all. Something weird is going on!

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Wed Dec 03, 2008 5:02 am
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Don't you read ANYTHING Neo Kaiser?

mudlord and h4tred are one in the same. he requested his mudlord nick be banned (although he could've just changed it to h4tred)

also he seems to have this big hardon over whining about byuu's code every few days or so. Do you need another tampon or something dude?

EDIT: Turns out Mudlord changed his nick because he got locked out of his g-mail account and couldn't reset his password.. ha.

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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Wed Dec 03, 2008 5:08 am
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adventure_of_link wrote:
Don't you read ANYTHING Neo Kaiser?

mudlord and h4tred are one in the same. he requested his mudlord nick be banned (although he could've just changed it to h4tred)

also he seems to have this big hardon over whining about byuu's code every few days or so. Do you need another tampon or something dude?
Talking about yourself? I fucking know that mudlord requested a change of account because he was hacked or something. What I wanted to say is that he seemed like a very calm person and very neutral about people methods about coding and that he respected their opinion. That's why I said that he does not sound like Mudlord at all. Put out that tampon from your ass!

*Ok he was locked out of gmail apparently*

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Wed Dec 03, 2008 5:31 am
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Dude, where the F have you been over the last several weeks or possibly months?

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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Wed Dec 03, 2008 5:46 am
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People need to fucking RELAX!

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Wed Dec 03, 2008 5:51 am
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Starman Ghost wrote:
People need to fucking RELAX!


The Internets are serious business.

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Wed Dec 03, 2008 6:33 am
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hahahahahahahahahahaha

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Wed Dec 03, 2008 7:28 am
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-_- what the hell is going on here. I so confused right now.

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Wed Dec 03, 2008 7:29 am
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i guess, i should start eating the popcorn and enjoy the show.


Wed Dec 03, 2008 8:00 am
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you guys are all behind the fucking times. if you really need a recap of what's going on, please read the zsnes board weekly gazette.

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Wed Dec 03, 2008 8:36 am
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h4tred wrote:
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Ok, so you're all for cycle accuracy now? It seems earlier you were bashing it. Hypocrite.


I was bashing how byuu does it. Asshat. And byuu in general, since that person is a egocentric bastard.

Nestopia, and QuickNES does it right. I'm sure other emulators with similar levels of accuracy do it fine too. I have nothing against cycle accuracy, just how some people do it. Learn to read between the lines, moron.

I like how we're talking about SNES emulators, and you refer only to NES emulators. It seems that you just hate byuu because he disagreed with you a few times; that throws rationality out of the window, so I'm done listening to you.

Quote:
Quote:
And if you won't team up with byuu or the zsnes devs, you're on your own buddy. Go get hit by a bus; if you live, it may just knock some sense into you.


Then what about the SNESGT people, they are entirely on thier own.
Do they deserve to be hit by a bus?

Idiot.

By saying "get hit by a bus, it may knock some sense into you", I was referring to your intolerent, egocentric attitude towards SNEs emulation. Yes, I called you egocentric, something that byuu is not.
The point is, there's no right way to do things. Byuu is doing what he thinks is best. Grin, dl2, nach and co are doing what they think is best. Meanwhile, you're doing nothing and bitching about their ways. Personally, I like byuu's way of doing things. He's said himself the reason why he goes for readibility as opposed to optimization; that improving upon the code is easier, because you're looking at code that much more accurately demonstrates exactly how the real snes worked, which means that when you doscover new behaviours from real hardware, it's much easier to add emulation of said behaviour to bsnes; and he's said that optimization is not excluded from his to-do list, merely that it is second in priority, that if he optimizes bsnes, he'll do it when bsnes is at a reasonable state of perfection. Again, I have nothing wrong with byuu's ways of doing things; his methods greatly resemble the way the folks in the OpenBSD project do things. They think about stability, security, actually having really good, functional code, you know, the things that matter most, first, and worry about optimizing their code later. Byuu worries about getting emulation perfect first, making readable code a priority, and optimization a later priority. Guess how much progress byuu has made in the last 4 years?


Wed Dec 03, 2008 11:51 am
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