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ZSNES is no longer in active development. 
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
Posts: 4262
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Post Re: ZSNES is no longer in active development.
odditude wrote:
there is no development activity taking place - real life (including careers that limit participation in outside projects) has intervened.

if that changes, we'll let you know.

Don't lie. We all know you've been using ZSNES 2.3 for ages.

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Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Sun Dec 08, 2019 10:46 am
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Zealot

Joined: Sun Sep 26, 2004 8:36 pm
Posts: 1147
Location: Place.
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Post Re: ZSNES is no longer in active development.
You guys aren't on 3.0 yet?

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Procrastination.
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.


Sun Dec 08, 2019 3:05 pm
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

Joined: Mon May 11, 2009 4:44 am
Posts: 445
Location: USA
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Post Re: ZSNES is no longer in active development.
Real life things are more vital, you do you, it's okay.

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"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson


Sat Dec 14, 2019 10:06 pm
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"Your thread will be crushed."
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Joined: Wed Jul 28, 2004 1:49 am
Posts: 1234
Location: Not in Winnipeg
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Post Re: ZSNES is no longer in active development.
Rumours abound that zsnes will return to active development.

Such thing has also brought about my return.


Threads shall be crushed again.

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<pagefault> i'd break up with my wife if she said FF8 was awesome


Sat Mar 07, 2020 4:03 pm
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Joined: Thu Aug 05, 2004 12:07 am
Posts: 257
Location: NH, USA
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Post Re: ZSNES is no longer in active development.
badinsults wrote:
Rumours abound that zsnes will return to active development.

Such thing has also brought about my return.


Threads shall be crushed again.


lol... we shall see...

_________________
(PC Specs)
CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX(+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, x86-64, AMD-V, AES, AVX, XOP, FMA3, FMA4
Motherboard: Asus SABERTOOTH 990FX R2.0
GPU: nVidia GTX 1070 Ti 8GB
GFX Drivers: Nvidia v442.59
OS: Windows 7 Ultimate 64-bit SP1
RAM: 32GB Kingston 1866MHz DDR3

Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)


Sat Mar 07, 2020 7:35 pm
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
Posts: 4262
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Post Re: ZSNES is no longer in active development.
badinsults wrote:
Rumours abound that zsnes will return to active development.

Such thing has also brought about my return.


Threads shall be crushed again.

First post of the new year, and it brings such excitement.


OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

_________________
Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Sat Mar 14, 2020 9:16 am
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ZSNES Shake Shake Prinny

Joined: Wed Jul 28, 2004 4:15 pm
Posts: 5622
Location: PAL50, dood !
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Post Re: ZSNES is no longer in active development.
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

Please keep your pants on for a few months.

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皆黙って俺について来い!!
Code:
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)

Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54


Sun Mar 15, 2020 12:53 am
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
Posts: 4262
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Post Re: ZSNES is no longer in active development.
grinvader wrote:
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

Please keep your pants on for a few months.

My pants are always affixed, except when it is appropriate for them to be otherwise.

_________________
Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Sun Mar 15, 2020 7:42 am
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Zealot

Joined: Sun Sep 26, 2004 8:36 pm
Posts: 1147
Location: Place.
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Post Re: ZSNES is no longer in active development.
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!


Oh damn i still have that case somewhere. Good times.

_________________
Procrastination.
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.


Wed Mar 18, 2020 1:22 pm
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Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot

Joined: Mon May 11, 2009 4:44 am
Posts: 445
Location: USA
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Post Re: ZSNES is no longer in active development.
grinvader wrote:
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

Please keep your pants on for a few months.


Joke's on you, I'm not wearing pants! :mrgreen:

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"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson


Sat Mar 28, 2020 3:52 am
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
Posts: 4262
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Post Re: ZSNES is no longer in active development.
Man, we gonna have to dust off our Scitech Display Doctor serialz to get everything ready.

_________________
Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Sat Mar 28, 2020 10:36 am
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Official tech support dood

Joined: Wed Jan 25, 2006 7:57 am
Posts: 2102
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Post Re: ZSNES is no longer in active development.
Gil_Hamilton wrote:
Man, we gonna have to dust off our Scitech Display Doctor serialz to get everything ready.

UniVBE FTW!

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Why yes, my shift key *IS* broken.


Sat Mar 28, 2020 5:33 pm
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Joined: Thu Aug 05, 2004 12:07 am
Posts: 257
Location: NH, USA
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Post Re: ZSNES is no longer in active development.
It's nice to see u all still alive after all these years!

_________________
(PC Specs)
CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX(+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, x86-64, AMD-V, AES, AVX, XOP, FMA3, FMA4
Motherboard: Asus SABERTOOTH 990FX R2.0
GPU: nVidia GTX 1070 Ti 8GB
GFX Drivers: Nvidia v442.59
OS: Windows 7 Ultimate 64-bit SP1
RAM: 32GB Kingston 1866MHz DDR3

Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)


Sat Mar 28, 2020 6:37 pm
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Joined: Fri Jul 18, 2014 8:51 am
Posts: 22
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Post Re: ZSNES is no longer in active development.
Just a question.

Is ZSNES still in GitHub or some other website (I think CI Veyor or whatever name that I am not sure.)?

If so, tell me specifically.

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Nintendo rules!


Wed May 06, 2020 3:21 am
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
Posts: 4262
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Post Re: ZSNES is no longer in active development.
grinvader wrote:
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

Please keep your pants on for a few months.

Has TEH KHRONA shutdown accelerated or delayed this?

_________________
Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Fri May 08, 2020 11:46 pm
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Official tech support dood

Joined: Wed Jan 25, 2006 7:57 am
Posts: 2102
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Post Re: ZSNES is no longer in active development.
Gil_Hamilton wrote:
grinvader wrote:
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

Please keep your pants on for a few months.

Has TEH KHRONA shutdown accelerated or delayed this?

i've found that a nice tripel is far more effective at accelerating development than Corona.

_________________
Why yes, my shift key *IS* broken.


Sat May 09, 2020 2:13 am
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ZSNES Shake Shake Prinny

Joined: Wed Jul 28, 2004 4:15 pm
Posts: 5622
Location: PAL50, dood !
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Post Re: ZSNES is no longer in active development.
Gil_Hamilton wrote:
grinvader wrote:
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

Please keep your pants on for a few months.
Has TEH KHRONA shutdown accelerated or delayed this?

The current lockdown has delayed everything by its couple of months. Of course further loads of crap hitting our local sanitary emergency fan may affect that similarly.

_________________
皆黙って俺について来い!!
Code:
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)

Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54


Sat May 09, 2020 10:55 pm
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Buzzkill Gil

Joined: Wed Jan 12, 2005 7:14 pm
Posts: 4262
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Post Re: ZSNES is no longer in active development.
grinvader wrote:
Gil_Hamilton wrote:
grinvader wrote:
Gil_Hamilton wrote:
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

Please keep your pants on for a few months.
Has TEH KHRONA shutdown accelerated or delayed this?

The current lockdown has delayed everything by its couple of months. Of course further loads of crap hitting our local sanitary emergency fan may affect that similarly.

DEATH TO THE VIRUS!

_________________
Squall_Leonhart wrote:
Quote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


KHDownloads


Sun May 10, 2020 11:54 am
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