Does it change a lot of thing of a version for another?
DKC 1.0 - 1.1 - 1.2 [and now FE5 NP - V.ROM]
Moderator: ZSNES Mods
DKC 1.0 - 1.1 - 1.2 [and now FE5 NP - V.ROM]
That the difference between the versions 1.0, 1.1 and 1.2 of Donkey Kong Country?
Does it change a lot of thing of a version for another?
Does it change a lot of thing of a version for another?
Last edited by crocomire on Thu Jan 06, 2005 8:50 am, edited 1 time in total.
THE LAST METROID IS IN CAPTIVITY.
THE GALAXY IS AT PEACE...
THE GALAXY IS AT PEACE...
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badinsults
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I know of a few bugs/tricks in DKC that work on version 1.0 and not on later revisions. I discovered this with actual cartridges before SNES emulation was playable. My friends copy of DKC that he got for Christmas in '94 was 1.1, and my copy that I got on the Nov 24 release date was 1.0
One of the bugs allows you to transform Winky/Expresso into Rambi. I discovered this on my own cart and was very disappointed when I couldn't prove it to my friends. It was so simple to reproduce at home, but it wouldn't work at their house!
One of the bugs allows you to transform Winky/Expresso into Rambi. I discovered this on my own cart and was very disappointed when I couldn't prove it to my friends. It was so simple to reproduce at home, but it wouldn't work at their house!
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snkcube
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Ichinisan wrote:I know of a few bugs/tricks in DKC that work on version 1.0 and not on later revisions. I discovered this with actual cartridges before SNES emulation was playable. My friends copy of DKC that he got for Christmas in '94 was 1.1, and my copy that I got on the Nov 24 release date was 1.0
One of the bugs allows you to transform Winky/Expresso into Rambi. I discovered this on my own cart and was very disappointed when I couldn't prove it to my friends. It was so simple to reproduce at home, but it wouldn't work at their house!
Wow, sounds pretty cool.
Ichinisan wrote:I know of a few bugs/tricks in DKC that work on version 1.0 and not on later revisions. I discovered this with actual cartridges before SNES emulation was playable. My friends copy of DKC that he got for Christmas in '94 was 1.1, and my copy that I got on the Nov 24 release date was 1.0
One of the bugs allows you to transform Winky/Expresso into Rambi. I discovered this on my own cart and was very disappointed when I couldn't prove it to my friends. It was so simple to reproduce at home, but it wouldn't work at their house!
haha
"he must be crazy...", "he's trying to prank us", etc.
Ichinisan wrote:I know of a few bugs/tricks in DKC that work on version 1.0 and not on later revisions. I discovered this with actual cartridges before SNES emulation was playable. My friends copy of DKC that he got for Christmas in '94 was 1.1, and my copy that I got on the Nov 24 release date was 1.0
One of the bugs allows you to transform Winky/Expresso into Rambi. I discovered this on my own cart and was very disappointed when I couldn't prove it to my friends. It was so simple to reproduce at home, but it wouldn't work at their house!
I've never heard of this. Is it well documented? Do you have a zmv?
~Bent
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Nach
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One was releases as a ROM, the other released in the NP system which copied to a flash cart.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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