share port 1

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seiyass
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Joined: Thu Feb 05, 2009 7:52 am

share port 1

Post by seiyass »

hey!, would it be to difficult to allow zsnes netplay, to share controller 1? like Kega Fusion does for example ....

it would be a dream come true for many people for example, to be able to play rpgs single player, like crono trigger, breath of fire, etc, with a friend over internet ....
one would control one character during fights,... that is the idea
Deathlike2
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Post by Deathlike2 »

Worry about a new core to address the randomness before you even start asking for netplay features... let alone the missing netplay.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
h4tred

Post by h4tred »

And before you ask, the new cycle accurate core is a WIP. Don't expect it anytime soon.
grinvader
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Location: PAL50, dood !

Re: share port 1

Post by grinvader »

seiyass wrote:hey!, would it be to difficult to allow zsnes netplay, to share controller 1? like Kega Fusion does for example ....

it would be a dream come true for many people for example, to be able to play rpgs single player, like crono trigger, breath of fire, etc, with a friend over internet ....
one would control one character during fights,... that is the idea
You can already control who's player 1 in the netplay menu. The current player 1 has to "unplug" from P1 so as to let the other player become P1, to prevent stupidity.
That's as close to sharing as you'll get.

Getting both inputs and merging them in a single one would cause major problems you apparently never thought about. For instance, which one to listen to when they're conflicting.
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Deathlike2
ZSNES Developer
ZSNES Developer
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Joined: Tue Dec 28, 2004 6:47 am

Re: share port 1

Post by Deathlike2 »

grinvader wrote:
seiyass wrote:hey!, would it be to difficult to allow zsnes netplay, to share controller 1? like Kega Fusion does for example ....

it would be a dream come true for many people for example, to be able to play rpgs single player, like crono trigger, breath of fire, etc, with a friend over internet ....
one would control one character during fights,... that is the idea
You can already control who's player 1 in the netplay menu. The current player 1 has to "unplug" from P1 so as to let the other player become P1, to prevent stupidity.
That's as close to sharing as you'll get.

Getting both inputs and merging them in a single one would cause major problems you apparently never thought about. For instance, which one to listen to when they're conflicting.
Well, there's that and how some games are very sensitive to input... which can easily cause desyncing.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
grinvader
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Post by grinvader »

You're missing the point by about two texas sizes.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Deathlike2
ZSNES Developer
ZSNES Developer
Posts: 6747
Joined: Tue Dec 28, 2004 6:47 am

Post by Deathlike2 »

grinvader wrote:You're missing the point by about two texas sizes.
I hope it snows in Texas.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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