Assigning toggled features to gamepad buttons
Moderator: ZSNES Mods
Assigning toggled features to gamepad buttons
When something such as toggled fast forward/slowdown or rewind is assigned to a gamepad button, when the button is pressed ingame the option is repeatedly toggled on/off (or rewinds to the very beginning in the case of rewind) extremely quickly.
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
It's a feature. ^^;
It seems to depend on pads. Some do, some don't.
My advice: Disable "toggle ff/slowdown" if you're planning on binding them to a gamepad. Directly bind the FF and Slowdown buttons to your pad, and the slowdown/fastforward will last as long as you press the button.
Or enable 'toggle ff/sd' and bind the ff/sd keys to the keyboard.
Rewind should also be tied to a keyb key.
It seems to depend on pads. Some do, some don't.
My advice: Disable "toggle ff/slowdown" if you're planning on binding them to a gamepad. Directly bind the FF and Slowdown buttons to your pad, and the slowdown/fastforward will last as long as you press the button.
Or enable 'toggle ff/sd' and bind the ff/sd keys to the keyboard.
Rewind should also be tied to a keyb key.
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