I wish you hadn't used reverse bit order for the new format.Nach wrote:I had no idea what the old ZMV format was till I started making the new one
Question about ZMV format
Moderator: ZSNES Mods
-
- Seen it all
- Posts: 2302
- Joined: Mon Jan 03, 2005 5:04 pm
- Location: Germany
- Contact:
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
Huh?creaothceann wrote:I wish you hadn't used reverse bit order for the new format.Nach wrote:I had no idea what the old ZMV format was till I started making the new one
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
-
- Seen it all
- Posts: 2302
- Joined: Mon Jan 03, 2005 5:04 pm
- Location: Germany
- Contact:
Yeah... but it doesn't matter that much now.
Btw. the first event in the event stream is a key input - am I right in thinking that this is the controller status from the moment the movie recording was started? This would also mean that the RLE destination would point to one frame further...
Btw. the first event in the event stream is a key input - am I right in thinking that this is the controller status from the moment the movie recording was started? This would also mean that the RLE destination would point to one frame further...
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
I told you when we were making it that all your stuff was big endian, remember ?Nach wrote:Huh?creaothceann wrote:I wish you hadn't used reverse bit order for the new format. :|
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
I looked at numconv.h looks like little endian to me.grinvader wrote:I told you when we were making it that all your stuff was big endian, remember ?Nach wrote:Huh?creaothceann wrote:I wish you hadn't used reverse bit order for the new format.
The first input is how it differs from the initial input. So odds are the first segment is RLE.creaothceann wrote: Btw. the first event in the event stream is a key input - am I right in thinking that this is the controller status from the moment the movie recording was started? This would also mean that the RLE destination would point to one frame further...
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
-
- Seen it all
- Posts: 2302
- Joined: Mon Jan 03, 2005 5:04 pm
- Location: Germany
- Contact:
Take a look at the notes I made for myself (link) - the flags are starting with the last bit.Nach wrote:I looked at numconv.h looks like little endian to me.grinvader wrote:I told you when we were making it that all your stuff was big endian, remember ?Nach wrote:Huh?creaothceann wrote:I wish you hadn't used reverse bit order for the new format.
In the short movie I recorded, the first event is Input. (pic)Nach wrote:The first input is how it differs from the initial input. So odds are the first segment is RLE.creaothceann wrote:Btw. the first event in the event stream is a key input - am I right in thinking that this is the controller status from the moment the movie recording was started? This would also mean that the RLE destination would point to one frame further...
The current code (link) has shows a blank line.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Not that, the bit stuff.Nach wrote:I looked at numconv.h looks like little endian to me.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
-
- Seen it all
- Posts: 2302
- Joined: Mon Jan 03, 2005 5:04 pm
- Location: Germany
- Contact:
*bump*
Still not decided how to display the file content in a way that is useful for speedrunners.
Anyway, here's a new build.
Still not decided how to display the file content in a way that is useful for speedrunners.
Anyway, here's a new build.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
My current parser has 3 modes: input for a set frame #, input changelog and input full log.
You don't really need anything else.
You don't really need anything else.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)