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Well yeah.
As said, I'm using an ArcadeVGA which natively supports various Arcade and Console Resolutions.
The Problem is, for some reason the cards has a vertical minimum of 240 lines, and afaik the SNES only uses 224 lines.
However, my problem is quite easy.
I've set up a custom resolution of 512x240 pixel, and try to play Secret of Mana, hence its quite good as an example.
So the picture is nice and clean in horizonal ways, but some lines gets doubled vertically so the 224 base image fits into the 240 line video mode.
the only way to disable that behaviour so far was to use scanlines, which disabled vertical stretching.
Well yeah I'll check out the svn build, maybe tweak some lines here and there and (if it works ^^) submit the changes.