ZSNES 1.5 Linux Binaries
Moderator: ZSNES Mods
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
ZSNES 1.5 Linux Binaries
These will only work if you have the right libraries installed.
Since these are from Debian Unstable you probably don't, but what the heck.
http://nsrt.edgeemu.com/zsnes-1.5-i586.tar.gz
http://nsrt.edgeemu.com/zsnes-1.5-athlon64.tar.gz
http://nsrt.edgeemu.com/zsnes-1.5-pentium4.tar.gz
http://nsrt.edgeemu.com/zsnes-1.5-pentium-m.tar.gz
Since these are from Debian Unstable you probably don't, but what the heck.
http://nsrt.edgeemu.com/zsnes-1.5-i586.tar.gz
http://nsrt.edgeemu.com/zsnes-1.5-athlon64.tar.gz
http://nsrt.edgeemu.com/zsnes-1.5-pentium4.tar.gz
http://nsrt.edgeemu.com/zsnes-1.5-pentium-m.tar.gz
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
Thanks Nach your athlon64 binary works fine on my machine. I have Fedora Core 5 x86_64. Thought to post this here so it could help other FC users.
just for future references, how did you build it for athlon64. I tired "--disable-cpucheck force_arch=i386" with both configure and autogen.sh with no luck. I also tried "--target=i386" and it also didn't work.
Thanks again
just for future references, how did you build it for athlon64. I tired "--disable-cpucheck force_arch=i386" with both configure and autogen.sh with no luck. I also tried "--target=i386" and it also didn't work.
Thanks again
You should first input:
and then configure it normally...
Maybe you will need to install some 32 bit libs to be able to compile.
Code: Select all
export CFLAGS=-m32
export CXXFLAGS=-m32
Maybe you will need to install some 32 bit libs to be able to compile.
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
To build Athlon64 builds, on a 32 bit setup I did:
And presto, they were ready.
Code: Select all
./configure --enable release --disable-cpucheck force_arch=athlon64
make
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
-
- Veteran
- Posts: 970
- Joined: Fri Jan 21, 2005 11:15 am
- Location: Montana, United States
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
AFAIK Debian doesn't supply static binaries for stuff like SDL. It'd also be ~10-15MB with SDL, so no, these aren't static.SquareHead wrote:I take it these are not static binaries?
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
thank you Nach, you're binaries we're helpful to at least one soul. Being the insane person I am, I happen to have the right libraries, and the 64 binary worked like a charm, no segmentation fault. An x64 version would be nice, to further optimize zsnes for x64 processors. I would like to compile this myself, so it would say "checking if you want crazy optimizations... yes" and "checking if you want gdb friendly executable... yes". But thanks nonetheless.
survient wrote: thank you Nach, you're binaries we're helpful to at least one soul. Being the insane person I am, I happen to have the right libraries, and the 64 binary worked like a charm, no segmentation fault. An x64 version would be nice, to further optimize zsnes for x64 processors. I would like to compile this myself, so it would say "checking if you want crazy optimizations... yes" and "checking if you want gdb friendly executable... yes". But thanks nonetheless.
Nach's binaries were a huge help to me as well.
YOU ROCK NACH!
I believe there has been an update to this thread?:
http://board.zsnes.com/phpBB2/viewtopic.php?t=11513
http://board.zsnes.com/phpBB2/viewtopic.php?t=11513