Weird problem that seems to happen both with ZSNES 1.42 and 1.50. When you get 5 of the purple 'spring things', they start bouncing in the bottom left corner, and every block on the screen is meant to get removed. ZSNES locks up whilst this is happening, I know not why.
Here's a screenshot of where it locked up:
Zoop locks up
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There's version 1.51. What's the NSRT info of the ROM?
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
Hmm, so there is. Well, it locks up the same in 1.51 too.
NSRT info for US version (I have both that and the European version):
And for European version:
NSRT info for US version (I have both that and the European version):
Code: Select all
NSRT v3.3 - Nach's SNES ROM Tools
---------------------Internal ROM Info----------------------
File: Zoop (U) [!].smc
Name: ZOOP Company: Viacom New Media
Header: FIG Bank: HiROM
Interleaved: No SRAM: 0 Kb
Type: Normal ROM: 4 Mb
Country: USA Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0xC23E CRC32: 06F0E94C
MD5: 0B7A524E5470ECA3ED29B75E427A7CF4
--------------------------Database--------------------------
Name: Zoop
Country: USA Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Puzzle Genre 2: Misc
Code: Select all
NSRT v3.3 - Nach's SNES ROM Tools
---------------------Internal ROM Info----------------------
File: Zoop (E) [!].smc
Name: ZOOP Company: Viacom New Media
Header: SWC Bank: HiROM
Interleaved: No SRAM: 0 Kb
Type: Normal ROM: 4 Mb
Country: Euro/Asia/Oceania Video: PAL
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0xE837 CRC32: AFD45D27
MD5: 45C4EA9F916ECB36B123F53F4BD7AA62
--------------------------Database--------------------------
Name: Zoop
Country: Europe Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Puzzle Genre 2: Misc
=== Jez ===