Gundam Wing Endless Duel (Intro Bug)
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Gundam Wing Endless Duel (Intro Bug)
Look the red lines (i am the person who draw the red lines)
I was close to make a video (with the new 1.5x features) but with that i cant do it =( the problem is in the opening with the bg layers, the problem is only with 1.5x versions, older versions work fine, i have tried like 8 versions of the game and all show the problem
u can play normally, but i report the bug because maybe it can be in anoter game too, maybe a chage to correct a bug create another bug i dont know, hope it can be fixed
Good Luck
btw: sorry if my english is not the best, ask in spanish if u dont understand xD
I was close to make a video (with the new 1.5x features) but with that i cant do it =( the problem is in the opening with the bg layers, the problem is only with 1.5x versions, older versions work fine, i have tried like 8 versions of the game and all show the problem
u can play normally, but i report the bug because maybe it can be in anoter game too, maybe a chage to correct a bug create another bug i dont know, hope it can be fixed
Good Luck
btw: sorry if my english is not the best, ask in spanish if u dont understand xD
=)
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This is the info for the last game you ran.franpa wrote:zsnes outputs the ROM information to ROMINFO.TXT can you post what this file contains? (open it with notepad)
File: Gundam Wing Endless Duel.smc Header: Yes
GUNDAMW ENDLESS DUEL TYPE:NORMAL
INTERLEAVED:No BANK:Lo CHKSUM:FAIL
VIDEO:NTSC CRC32:4E778BEE
i have downloaded 7 another diferent versions of the rom and te bug is in all the roms, i will try to upload the info of the 7 roms but i think y have deleted the roms xD i will search the roms again, the bug is in all the versions, can someone comfirm that? thx
=)
Your Rom is bad. There does appear to be some weird bugs in the intro though, with a valid image and ZSNES r4538 and r5061. Notice the top of the screen during the intro is messed, doesn't happen in bsnes v0.019 wip23.
Code: Select all
---------------------Internal ROM Info----------------------
File: Shin Kidou Senki Gundam W - Endless Duel (J).smc
Name: GUNDAMW ENDLESSDUEL Company: Bandai
Header: None Bank: LoROM
Interleaved: None SRAM: 0 Kb
Type: Normal ROM: 16 Mb
Country: Japan Video: NTSC
ROM Speed: 200ns (SlowROM) Revision: 1.0
Checksum: Good 0x43CB Game Code: AEDJ
---------------------------Hashes---------------------------
CRC32: C0AECDCA
MD5: E2C3CC007C2C1C358BFE50EAD5C8B9AC
--------------------------Database--------------------------
Name: Shin Kidou Senki Gundam W - Endless Duel
Country: Japan Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Unknown Genre 2: None
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Why should you see red lines when it was added later with paintbrush?snkcube wrote:I don't see any red lines when using ZSNES 1.51.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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