I've tested several other combinations, but haven't isolated it yet. If this report isn't useful, please delete.
./configure --enable-libao --enable-opengl --disable-qtd --enable-release --disable-jma --disable-debug
gcc -o zsnes endmem.o init.o vcache.o ztime.o chips/7110proc.o chips/c4proc.o chips/dsp1proc.o chips/dsp2proc.o chips/dsp3proc.o chips/dsp4proc.o chips/fxemu2.o chips/fxemu2b.o chips/fxemu2c.o chips/fxtable.o chips/obc1proc.o chips/sa1proc.o chips/sa1regs.o chips/sfxproc.o chips/st10proc.o chips/st11proc.o cpu/dma.o cpu/execute.o cpu/irq.o cpu/memory.o cpu/stable.o cpu/table.o cpu/tablec.o cpu/executec.o cpu/memtable.o cpu/zspc/zdsp.o cpu/zspc/zspc.o gui/gui.o gui/menu.o linux/sdlintrf.o video/copyvwin.o video/makev16b.o video/makev16t.o video/makevid.o video/mode716.o video/mode716b.o video/mode716d.o video/mode716e.o video/mode716t.o video/mv16tms.o video/m716text.o video/newg162.o video/newgfx.o video/newgfx16.o video/procvid.o video/sw_draw.o video/2xsaiw.o video/hq2x16.o video/hq2x32.o video/hq3x16.o video/hq3x32.o video/hq4x16.o video/hq4x32.o cfg.o initc.o input.o md.o patch.o ui.o version.o zdir.o zloader.o zmovie.o zpath.o zstate.o ztimec.o chips/c4emu.o chips/dsp1emu.o chips/dsp3emu.o chips/dsp4emu.o chips/obc1emu.o chips/sdd1emu.o chips/seta10.o chips/seta11.o effects/burn.o effects/smoke.o effects/water.o gui/guifuncs.o mmlib/mm.o mmlib/linux.o linux/audio.o linux/battery.o linux/gl_draw.o linux/lib.o linux/safelib.o linux/sdllink.o linux/sw_draw.o video/procvidc.o video/ntsc.o zip/unzip.o zip/zpng.o -pipe -I. -I/usr/local/include -I/usr/include -D__UNIXSDL__ -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D__LIBAO__ -D__OPENGL__ -DNO_DEBUGGER -DNO_JMA -DNDEBUG -march=athlon-xp -O3 -fomit-frame-pointer -fprefetch-loop-arrays -fforce-addr -s -D__RELEASE__ -L/usr/local/lib -L/usr/lib -lSDL -lpthread -lz -lpng -lm -lao -lGL
cpu/zspc/zdsp.o:(.eh_frame+0x11): undefined reference to `__gxx_personality_v0'
cpu/zspc/zspc.o:(.eh_frame+0x11): undefined reference to `__gxx_personality_v0'
collect2: ld returned 1 exit status
make: *** [main] Error 1
svn5115 fails to compile with certain configure options
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It's been fixed, thanks for the find.
Do not complain about ZSNES not running ROMs in SVN at the moment, it's not supposed to.
Do not complain about ZSNES not running ROMs in SVN at the moment, it's not supposed to.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Thank you!Nach wrote:Do not complain about ZSNES not running ROMs in SVN at the moment, it's not supposed to.
I thought I'd read that the dust had settled a bit, so I compiled it to try to deal with random freezing in Cyber Knight 2 (seems to be the same timing issue affecting everyone else), but it's infrequent enough that I'll just savestate often. Would you please let us know when a revision is ready for testing, or will WIP tarballs be available at that point?
Last edited by 12th&saturn on Tue Jun 26, 2007 12:54 am, edited 1 time in total.
you shouldn't savestate in a game that is known to be buggy because then your most likely saving the variables that cause the bug and then you'll never make progress, it is always best to use the games original save mechanism.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
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When SVN is usable again, we'll probably put out a few WIPs on the road to v1.6.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding