Regen for Linux and Windows

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AamirM
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Post by AamirM »

Hi,

Some people have reported that the NTSC plugin is very slow. I made som slight change to it to make it faster. I need someone to test if it really is faster. It uses SSE2 instructions so only Pentium 4 or up can run it. You can get from here. Tell me if its faster.

@ King of Chaos

Thanks. I'll see what I can do with this info.

stay safe,

AamirM
King Of Chaos
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Post by King Of Chaos »

Heh, suddenly Regen is crashing on me when I try to start it up.

Image

Nothing changed with Regen or computer settings. Just tried to start it up and was welcomed with this black box. Then I tried to downgrade to v0.6 and it crashes too with the same error. :roll:

EDIT: I think it's from the new NTSC plugin. Doesn't happen when using the older one. Oh well. :P

New issues noticed...

-Trying to use Regen.exe alone without any of it's depending directories causes the emulator to crash. The emulator should create those needed directories if they're missing, and use the None video plugin by default. :)
-Having sound disabled for most of the game until you reactivate it, doesn't reenable sound. Nothing is heard. Tested with Castle Of Illusion.
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AamirM
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Post by AamirM »

Forget the optimized plugin. It turned out to be slower than previously. :o
AamirM
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Post by AamirM »

Hi,

Does anybody knows where I can get technical(memory mapping) info on Ultimate Mortal Kombat?? It uses some addresses that lock up machine. Although I did supported files of 10MB.

stay safe,

AamirM
Deathlike2
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Post by Deathlike2 »

I can only think of looking at the hacked Gens source for the answers you seek. The website that hosts this hack provides the source of the modified Gens required to run the game.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
AamirM
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Post by AamirM »

Deathlike2 wrote:I can only think of looking at the hacked Gens source for the answers you seek. The website that hosts this hack provides the source of the modified Gens required to run the game.
I looked there but there is no source code provided just binaries.
Deathlike2
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Post by Deathlike2 »

AamirM wrote:
Deathlike2 wrote:I can only think of looking at the hacked Gens source for the answers you seek. The website that hosts this hack provides the source of the modified Gens required to run the game.
I looked there but there is no source code provided just binaries.
Oops. I didn't pay too much attention to their page. Is DGen open source? If it is, you could try to get the info. Otherwise you probably have to contact the authors of said hack.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
AamirM
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Post by AamirM »

I have decided to *not* add support for this game because it requires me to change my Z-80 memory handlers to be inaccurate.
AamirM
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Post by AamirM »

Hi,

I am now adding keyboard shortcuts to the menu items and want to know what would you like them to be(by default, they can be re-mapped).

stay safe,

AamirM
tetsuo55
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Post by tetsuo55 »

AamirM wrote:I have decided to *not* add support for this game because it requires me to change my Z-80 memory handlers to be inaccurate.
does an original cart exist?
Deathlike2
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Post by Deathlike2 »

tetsuo55 wrote:
AamirM wrote:I have decided to *not* add support for this game because it requires me to change my Z-80 memory handlers to be inaccurate.
does an original cart exist?
Deathlike2 wrote:Oops. I didn't pay too much attention to their page. Is DGen open source? If it is, you could try to get the info. Otherwise you probably have to contact the authors of said hack.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
tetsuo55
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Post by tetsuo55 »

Deathlike2 wrote:
tetsuo55 wrote:
AamirM wrote:I have decided to *not* add support for this game because it requires me to change my Z-80 memory handlers to be inaccurate.
does an original cart exist?
Deathlike2 wrote:Oops. I didn't pay too much attention to their page. Is DGen open source? If it is, you could try to get the info. Otherwise you probably have to contact the authors of said hack.
i see, in that case, thanks AamirM for not spending any more time on a hack. :)
King Of Chaos
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Post by King Of Chaos »

Well, if the hack used bank switching, it'd probably work in Kega and Regen. But it doesn't.

Remapping keyboard shortcuts for menu items, eh? I got some ideas for that...

Load ROM = CTRL+G
Power On / Hard Reset = Tab
Soft Reset = CTRL+Tab
Power Off = Shift Tab
Turbo Mode = Backspace
Cheats = ALT+G
All other shortcuts the same.
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AamirM
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Post by AamirM »

@ King of Chaos

What about the shortcuts for Video and Sound and other menus??
King Of Chaos
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Post by King Of Chaos »

I'm thinking for Video...

VSync = Esc
Enter Fullscreen = Alt+Enter (and to exit it too)
Disable Sprite Limitation = Alt+0

Sound menu...

Disable Sound = CTRL+0
Lowpass Filter = CTRL+F11
Overdrive = CTRL+F12
WAV Dump = CTRL+W

Misc menu...

Always On Top = CTRL+T
Autopause = CTRL+P
Show FPS = CTRL+F
Show Messages = CTRL+M

For the rest, I have to think about those. :P
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AamirM
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Post by AamirM »

@ King of Chaos

Done. These wil be the default shortcuts but the user will have the option of changing them.

BTW, It would be nice if there was a list of features requested as I don't remember most of them.
King Of Chaos
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Post by King Of Chaos »

You're right, I'll keep an organized list for ya and put it in this post in several minutes. :)

EDIT: Here we go, this is what I gathered here and on other sites so far. I'll add the Linux-specific stuff in a bit. If I missed anything, please tell me and I'll add it ASAP.

All are in the same post with the bug reports...

http://board.zsnes.com/phpBB2/viewtopic ... 026#162026
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AamirM
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Post by AamirM »

@ King of Chaos

Thanks a lot.
King Of Chaos
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Post by King Of Chaos »

Found new game issue. Some sprites in Vectorman appear above the hud (like Castle Of Illusion). Happens with v0.7 beta.

Image
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ICEknight
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Post by ICEknight »

King Of Chaos wrote:Power On / Hard Reset = Tab
Please don't. Soft reset would be a more convenient thing to put in there. Also, it could annoy people who reach the end of X-Men and just press TAB to see the final scene, when they realize they've just turned off and on the emulated system, rather than pressing the Reset button.
King Of Chaos wrote:VSync = Esc
Am I the only one who thinks this is way too random?


Also, I'd use CTRL+O to Open a game, just like almost every application out there. There's no need to keep the shortcuts from Kega Fusion, if this is supposed to be a different emulator...
King Of Chaos
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Post by King Of Chaos »

True. Somebody like me is used to using Kega's and Gens' hotkeys, but those issues with the keys can be solved via a configuration box like SnesGT that allows a user to customize all the hotkeys. :)
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DancemasterGlenn
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Post by DancemasterGlenn »

I'd agree that those two keys are a bit odd. If disable sprite limitation is alt+0, why not make vsync something like alt+1? Or maybe just v? I dunno. Just throwing that out there.

And I like having turbo mode as ~, but that's just me being on a zsnes board :P
zack
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Post by zack »

bug:
surging aura:
hang at opening demo when start new game after regen 0.6. it's seems to be fine in 0.5.

well, I also found some bug when playing this with kega and gens.
I just record a movie to show it:

http://www.youtube.com/watch?v=bDhhT_rxY6s

not sure it''s a game original bug or emu bug.


u can download srm file from here if u want:

http://www.badongo.com/file/8393488
King Of Chaos
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Post by King Of Chaos »

I got bored so I decided to update the icons so they're all in one file (with color depths of 256 and 32-bit colors). :)

http://rapidshare.com/files/101624245/S ... n.zip.html

If the author of SSF spoke English and I knew how to get in contact with him, I could toss him the Saturn ones I redrew (since SSF needs a damn proper icon going). 8)
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creaothceann
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Post by creaothceann »

Why not a drop shadow? :wink:
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