tsukuyomi problem
tsukuyomi problem
Picture speaks for it self.
In short I'm trying the use the new (.ups) patch for Der Langrisser, but I keep getting this error.
Nsrt checks the rom as ok.
---------------------Internal ROM Info----------------------
File: Der Langrisser (J) (V1.0).smc
Name: デア・ラングリッサー Company: NCS
Header: None Bank: LoROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 16 Mb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0x0560 CRC32: 7AEDD703
MD5: E5BC92BCCD1F5DE77C41A9838B7D1F1B
--------------------------Database--------------------------
Name: Der Langrisser
Country: Japan Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Strategy Genre 2: RPG
Btw I am trying to play this on bsnes.
BLARGH!
i also haveing problem with tsukuyomi, or to precise with hiro (win) libs...
erm, these problem were OS related as it only shows on my win98se machine, while on other XP machine it show no problem whatsoever.
first i got this:
anyway i decided to type the filenames directly then hit "Apply", luckly it works.
anyway, thanks for the excelent Der Langrisser patch, i can understand the story.
erm, these problem were OS related as it only shows on my win98se machine, while on other XP machine it show no problem whatsoever.
first i got this:
anyway i decided to type the filenames directly then hit "Apply", luckly it works.
anyway, thanks for the excelent Der Langrisser patch, i can understand the story.
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- Romhacking God
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What kind of NT specific features are you using in a 'seemingly simple' application out of curiosity?
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help pls
I am having trouble patching the der langrisser file. I am using the ups file, and the der langrisser v1.1. I dont know how to eliminate the header, but i dont think its the issue with this. When i try to apply the patch i get this message...
To directly patch source file, a temporary file is being made.
Upon successful patching, the target file will be replaced with this.
Applying patch file 'C:\Users\Choch\Desktop\dl.ups' ...
Reading file 'C:\Users\Choch\Desktop\Der Langrisser (1.1) (ja-JP).smc' ...
Target file is 'C:\Users\Choch\Desktop\Der Langrisser (1.1) (ja-JP).smc.utm' ...
Patch application will take approximately 0 minute(s), 2 second(s).
Please be patient ... UI will not be responsive during this time.
Failed! Input file is invalid.
Please byuu help me! lol
To directly patch source file, a temporary file is being made.
Upon successful patching, the target file will be replaced with this.
Applying patch file 'C:\Users\Choch\Desktop\dl.ups' ...
Reading file 'C:\Users\Choch\Desktop\Der Langrisser (1.1) (ja-JP).smc' ...
Target file is 'C:\Users\Choch\Desktop\Der Langrisser (1.1) (ja-JP).smc.utm' ...
Patch application will take approximately 0 minute(s), 2 second(s).
Please be patient ... UI will not be responsive during this time.
Failed! Input file is invalid.
Please byuu help me! lol
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- ZSNES Developer
- Posts: 6747
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It's not the application, it's the library underneath.What kind of NT specific features are you using in a 'seemingly simple' application out of curiosity?
1) SHBrowseForFolder / OpenFile parameters that are NT-specific
2) UTF-8 (automatically converted to UTF-16) -- should work on Win98SE, but not on Win95 without Unicode for Windows
3) Alpha translucency (on Linux as well! Much better looking there as the controls retain full alpha.)
4) I use AlphaBlend which is only available OOTB on Win98+
5) I do a lot of things that Win9x doesn't like due to underlying API differences, like invoke window procedures directly, rather than through that indirect wrapper thing.
For the most part, as you've seen, you can make it work with some minor changes. But I:
A) don't have Win98 to test for regressions on
and
B) don't care to develop for yet another platform, one which is over ten years old now.
I really don't mind if people want to keep using Win9x for whatever reason, but I unfortunately don't have the resources to support them.
This isn't directed at anyone specific -- but please don't complain about the work I do provide everyone free of charge and to the public domain just because it doesn't have something you personally want. Anyone is welcome to add back Win98 support and release their own version if they like.
You don't have the right DL v1.1 ROM. I'd recommend trying NSRT to scan the ROM, it can also remove headers. Is Nach's page back up with that without needing to edit HOSTS yet? Or does anyone know of another good place to get it?Please byuu help me! lol
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- ZSNES Developer
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- Trooper
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- ZSNES Developer
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ok so i have one more question, i played the gen version of langrisser 2, and there was a cheat that let you use all the spells and move infinite amount of times, is there a cheat like that for this one? I only ask because the last time i was playing a lvl i got stuck because one of the girls that had to stay alive kept walking into the range of lava flow and dying i had to start over, so just to have a back up, does it exist?
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- ZSNES Developer
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- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
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- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
1) Rename the cht file to match the original game. "Der Lang.smc" expects "Der Lang.cht".
2) Put this file in the save directory, and if there isn't one, put it in the same folder the game is in.
3) Load up the game as normal, then goto the Cheat->Add Code.
4) Hit the Load button. If nothing appears, most likely you didn't do the first two steps correctly. When the stuff does appear, you should toggle the stuff on if you want those cheats to operate.
It also helps to RTFM for the answers your seek.
2) Put this file in the save directory, and if there isn't one, put it in the same folder the game is in.
3) Load up the game as normal, then goto the Cheat->Add Code.
4) Hit the Load button. If nothing appears, most likely you didn't do the first two steps correctly. When the stuff does appear, you should toggle the stuff on if you want those cheats to operate.
It also helps to RTFM for the answers your seek.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...