Sound resolution problem.
Moderator: ZSNES Mods
Sound resolution problem.
Hi,
The sound in Super Mario World is all screwy. It seems like the sound "chip" is only checking for new sound events around 8-10 times per second. Consequently, the music is off-beat. Complex sounds (like Mario's spin-jump and the "growing mushroom" sound) sound like a blooping computer in a 1950s sci-fi movie. Is there a way to increase the event check frequency?
(I'm guessing what the cause of the problem is; That's the only thing I can think of)
Thanks
- Chris
The sound in Super Mario World is all screwy. It seems like the sound "chip" is only checking for new sound events around 8-10 times per second. Consequently, the music is off-beat. Complex sounds (like Mario's spin-jump and the "growing mushroom" sound) sound like a blooping computer in a 1950s sci-fi movie. Is there a way to increase the event check frequency?
(I'm guessing what the cause of the problem is; That's the only thing I can think of)
Thanks
- Chris
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- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
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This is due to Zsnes SPC700 (sound processor) not being in sync; the new Zsnes (which will be released before the next decade, meaning 2020). Until then, emulators SnesGT or Bsnes get the sound effects perfectly. The devs are more than aware of this issue.
"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson
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- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
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I can't make those kind of promises, even you should know that by now.odditude wrote:you should work on being smart before you try being a smart-ass.nintendo_nerd wrote:which will be released before the next decade, meaning 2020
"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson
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- ZSNES Shake Shake Prinny
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'cause you're just an ass if you fail at teh smarts, y'know
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
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i tend to align the start of decades with the start of centuries (the 21st century started in 2001).Johan_H wrote:Are you sure?odditude wrote:"before the next decade" would be by the end of 2010, as the next decade starts on 1/1/11.dictionary.com wrote:a period of ten years beginning with a year whose last digit is zero: the decade of the 1980s.
i have to agree that popular usage goes from 0 to 9, though.
either way, though, this decade ends significantly before 2020.
Why yes, my shift key *IS* broken.
Re: Sound resolution problem.
That sounds like a gross miscategorization.Envergure wrote:Complex sounds (like Mario's spin-jump and the "growing mushroom" sound) sound like a blooping computer in a 1950s sci-fi movie.
The spin jump's initial note sounds more like a droplet of water from a kitchen sink hitting a baking pan. The rest of the clicking is somewhat of a cross between a cricket and a frog's chirping. Hmm ...
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- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
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- ZSNES Shake Shake Prinny
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I'm not seeing you helping.nintendo_nerd wrote:it's long overdue.
Not that you could, mind you.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
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I know, I'm just making my opinions known. And even if I could/did help, would it really help Zsnes get released faster? That's what I thought.grinvader wrote:I'm not seeing you helping.nintendo_nerd wrote:it's long overdue.
Not that you could, mind you.
"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson
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- ZSNES Shake Shake Prinny
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You probably don't understand what help means then.nintendo_nerd wrote:even if I could/did help, would it really help Zsnes get released faster?
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
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