Anyone playin ME2?
Moderator: General Mods
Anyone playin ME2?
Suprised noone's mention anything about it, Mass Effect 2 incase ME2 was a bit vague
I've got 18 hour of soldier class in it with every peice of DLC they can offer with the game, pre-order gear, collectors edition gear, and dragon age gear... not to mention free DLC with the cerberus cards included with the game
I've got 18 hour of soldier class in it with every peice of DLC they can offer with the game, pre-order gear, collectors edition gear, and dragon age gear... not to mention free DLC with the cerberus cards included with the game
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360 and PS3 - ReRuss
360 and PS3 - ReRuss
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I beat it last night, about 12 hours ago. I'm of mixed opinion.
Scanning for minerals is even more painfully annoying than it used to be, made infinitely worse by the fact that you now NEED that shit if you ever want to upgrade your weapons or the Normandy.
The plot was great... when it happened, which wasn't very often. Most of your time is spent doing what would be considered side quests in any other game - recruiting characters and solving their problems for them. Of a 35 hour game, maybe six of those hours are spent in actual plot missions. Further, no matter how I look at it, Mass Effect 3 is going to make ME2 almost completely disposable. You accomplish very little of actual consequence in ME2 other than eliminating the Current Threat, despite the "suicide mission" finale at the end of the game.
The structure has changed as well, and not necessarily for the better. Combat is restricted entirely to segregated "mission" segments, which is weird. Whereas the first game had a perfectly fluid world, in ME2 there's a gigantic gulf between the "rpg" segments and the "action" segments. You can't return to past mission areas, either. The whole setup feels very gamey and artificial.
The gameplay is fun, though. You can now shortcut three of Shepard's powers and one for each ally, which is really useful. The HUD isn't exactly self-explanatory about what indicator means what though, and it took me a good while to learn which indicator shows shields-down and which shows power recharge. And the finale was *tense.*
Scanning for minerals is even more painfully annoying than it used to be, made infinitely worse by the fact that you now NEED that shit if you ever want to upgrade your weapons or the Normandy.
The plot was great... when it happened, which wasn't very often. Most of your time is spent doing what would be considered side quests in any other game - recruiting characters and solving their problems for them. Of a 35 hour game, maybe six of those hours are spent in actual plot missions. Further, no matter how I look at it, Mass Effect 3 is going to make ME2 almost completely disposable. You accomplish very little of actual consequence in ME2 other than eliminating the Current Threat, despite the "suicide mission" finale at the end of the game.
The structure has changed as well, and not necessarily for the better. Combat is restricted entirely to segregated "mission" segments, which is weird. Whereas the first game had a perfectly fluid world, in ME2 there's a gigantic gulf between the "rpg" segments and the "action" segments. You can't return to past mission areas, either. The whole setup feels very gamey and artificial.
The gameplay is fun, though. You can now shortcut three of Shepard's powers and one for each ally, which is really useful. The HUD isn't exactly self-explanatory about what indicator means what though, and it took me a good while to learn which indicator shows shields-down and which shows power recharge. And the finale was *tense.*
[url=http://agtp.romhack.net]Aeon Genesis ~ We eat ham and jam and spam-alot[/url]
mineral scanning is a pain... I was hoping the upgrade would make it easier, but I already had a fast way figured out so it was kinda meh
I never found a decent way to make good money either... kinda sucks considering some upgrades require moneyz
ME2 couldn't be too epic which I expected, but better than I would have thought... Learning about the collector's and all that was kinda nice I guess
ME3 better be definitive and properly ended... None of this KOTOR business or side-questing game crap
I never found a decent way to make good money either... kinda sucks considering some upgrades require moneyz
ME2 couldn't be too epic which I expected, but better than I would have thought... Learning about the collector's and all that was kinda nice I guess
ME3 better be definitive and properly ended... None of this KOTOR business or side-questing game crap
[img]http://i5.photobucket.com/albums/y180/ReRuss/UBAR.gif[/img]
360 and PS3 - ReRuss
360 and PS3 - ReRuss
To not spoil too much for people only lurking, I aquired four additional characters for my team, and did one of the missions given by a team member, also some side quests. Difficulty level for missions seems good so far. What is a bit said (but similar to ME1), consequences of dialog choices are very predictable.
It's probably the fact that terminus armor is quite blocky compared to every other armor in the game... and that 360 graphics can only go so far... PS3 coulda made the game look better on console turf IMO
For a mid-trilogy filler, it's not bad, but not exactly epic
For a mid-trilogy filler, it's not bad, but not exactly epic
[img]http://i5.photobucket.com/albums/y180/ReRuss/UBAR.gif[/img]
360 and PS3 - ReRuss
360 and PS3 - ReRuss
Looking at an early PS3 game like MGS4, then looking at ME2 on 360, kinda makes me wonder... Let alone comparing it to Killzone 2I.S.T. wrote:Not really. The CELL can't perform miracles, after all. The GPU in the PS3 is weaker, and the CELL only makes up for it so much.ReRuss wrote:and that 360 graphics can only go so far... PS3 coulda made the game look better on console turf IMO
[img]http://i5.photobucket.com/albums/y180/ReRuss/UBAR.gif[/img]
360 and PS3 - ReRuss
360 and PS3 - ReRuss