bzsnes 1.51

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mudlord88
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bzsnes 1.51

Post by mudlord88 »

I found some bugs:

A) It doesn't support DirectDraw only. OpenGL, D3D, etc should be removed
B) The core is inaccurate. Example: Mario's spin is emulated the same as BSNES
C) The speed is inaccurate.
D) The filesize is inaccurate. Dependancies on Qt are forbidden!
E) The GUI is missing the water/snow/fire effects. Learn to code.
F) The audio core is missing sinc/cubic interpolation.
G) The theme is not 100% consistant on Windows 7
H) It is written by byuu, not ZsKnight, pagefault or Nach. Thus this is inaccurate.
I) snesfilter/snesreader should be linked static.
J) REMOVE supergameboy. ZSNES never supported SGB.

Thank you otherwise for a nice release!
odditude
Official tech support dood
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Re: bzsnes 1.51

Post by odditude »

K) you skipped an important letter. unforgivable.
L) llamas. that is all.
M) udlord has a sense of humor.
Why yes, my shift key *IS* broken.
adventure_of_link
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Re: bzsnes 1.51

Post by adventure_of_link »

methinks this is just a joke...
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
kode54
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Re: bzsnes 1.51

Post by kode54 »

adventure_of_link wrote:methinks this is just a joke...
NOWAI
sweener2001
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Re: bzsnes 1.51

Post by sweener2001 »

i'm in on this and aol is not
[img]http://i26.photobucket.com/albums/c128/sweener2001/StewieSIGPIC.png[/img]
grinvader
ZSNES Shake Shake Prinny
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Re: bzsnes 1.51

Post by grinvader »

My sources indicate there is no toaster support.

Don't let yourselves be fooled by inferior products ! Always check for toaster abilities in your ZSNES.
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Gil_Hamilton
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Re: bzsnes 1.51

Post by Gil_Hamilton »

grinvader wrote:My sources indicate there is no toaster support.

Don't let yourselves be fooled by inferior products ! Always check for toaster abilities in your ZSNES.
No netplay either, so... it's still pretty accurate to ZSNES. :P
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
grinvader
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Re: bzsnes 1.51

Post by grinvader »

Gil_Hamilton wrote:No netplay either, so... it's still pretty accurate to ZSNES. :P
There was a major source code theft involved, we're tracking down the culprits at the moment.
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Nach
ZSNES Developer
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Re: bzsnes 1.51

Post by Nach »

How's movie support?
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
grinvader
ZSNES Shake Shake Prinny
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Re: bzsnes 1.51

Post by grinvader »

hahahahahahahahaha


hahahaha

haha
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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