Latest official version of ZSNES get it here! (v1.42)

General area for talk about ZSNES. The best place to ask for related questions as well as troubleshooting.

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Nach
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Latest official version of ZSNES get it here! (v1.42)

Post by Nach »

Due to popular demand, we made a quick bug fix release. Enjoy!
-ZSNES Team

http://sourceforge.net/projects/zsnes
____________________________________
What's New:

DOS Only:
Fixed label for Fullscreen/Widescreen options. [ipher]

SDL Only:
DESDDIR support. [theoddone33]

All Ports:
Corrected output of BRR decode for invalid ange values (>12). [TRAC]
Fixed sustain level 4 (5/8). [TRAC]
More window boxes now have borders. [ipher]
Close zip files properly when IPS is not found in zip (fixes crashing with certain zlibs). [Nach]
Cleaned up some code. [Nach, ipher, grinvader]
Ported chip detection to C, improved BS detection. [Nach]
Ported rewind to C (thanks Nach, TRAC). [grinvader]
New reminder text. [grinvader, AspiringSquire]
Rollback of "Improved accuracy of base rates used for ADSR, GAIN, noise, and echo emulation". [ipher]
Last edited by Nach on Mon Jan 31, 2005 6:47 am, edited 2 times in total.
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Post by Sferics »

Glad to see another update so quickly.
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Post by xamenus »

You've got to be kidding me! :o

:wink:

EDIT: I made a few small updates to the docs since 1.41, but they're not in 1.42. :(

EDIT2: Never mind, I guess that's because SF is down. :P
Last edited by xamenus on Thu Jan 20, 2005 3:55 am, edited 3 times in total.
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Post by Kenshin9248 »

Lmao yaaaay. Nice work guys :o
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Post by Noxious Ninja »

Shouldn't DESDDIR be DESTDIR?

Anyway, the zip crash is fixed, sound is a bit better, and more code goes from ASM->C. Good stuff.
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Post by Hexlord »

Well done Nach! Hope you don't get mad at me or anything :oops:
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Post by Nach »

Hexlord wrote:Well done Nach! Hope you don't get mad at me or anything :oops:
Not at all. Just hope you're not mad with me.

I've been sick with the flu for the past week, so sorry if I've been a bit cranky.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Post by Oblivion »

These updates are practically coming faster than I download them. Yay for update.
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Post by Hexlord »

Nach wrote:
Hexlord wrote:Well done Nach! Hope you don't get mad at me or anything :oops:
Not at all. Just hope you're not mad with me.

I've been sick with the flu for the past week, so sorry if I've been a bit cranky.
Oh dear! And you are still working on ZSNES too! Please take good care of yourself :)

Anyway I will be trying the version at home later, but quick bugfixes are always welcome by everyone :D
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Post by Nach »

Hexlord wrote: Oh dear! And you are still working on ZSNES too! Please take good care of yourself :)
Not really. I'm quite out of it.

The IPS thing was a one line fix, and the other change I made was basically copying code from NSRT and removing what I wrote for ZSNES.

I haven't done any real work on ZSNES since beginning of last week.

The rest is management work for the team, which I wish I didn't have to do, but oh well...
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Post by Cloud Strife »

Uh...what...the..?? Cool.
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Post by snkcube »

Great job once again. :P
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Post by Cloud Strife »

Lemme say you guys did and still do a good job w/Zsnes!!! If it weren't for Zsnes, I'd still be using SNEsE or even Snemul (man, that was a crappy emulator).
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Post by ieremiou »

For me it's either ZSNES or SNES9x.. or it's nobody at all.

For NES, there's too many emulators to make a great choice. FCE Ultra, Nintendulator and VirtuaNES are the best for me.
Last edited by ieremiou on Thu Jan 20, 2005 4:35 am, edited 1 time in total.
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Post by Starman Ghost »

Groovy.
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Post by Oblivion »

Bahamut wrote:Lemme say you guys did and still do a good job w/Zsnes!!! If it weren't for Zsnes, I'd still be using SNEsE or even Snemul (man, that was a crappy emulator).
Or you can use Snes9x. *shrugs*
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Post by AspiringSquire »

:o Great release! ...I suppose... :? The DOS zip file is corrupt on ipher's site. I've tried redownloading a few times, but it won't give me a valid zip file. :( Please fix this.
[url=http://board.zsnes.com/phpBB2/viewtopic.php?t=3298][color=brown]My [u]NES palette[/u][/color][/url] - better colors with any emulator.

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Post by ipher »

corrupt binary fixed
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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Post by AspiringSquire »

ipher wrote:corrupt binary fixed
Thanks. :D

It's looking good. 8)
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Post by ieremiou »

Great job guys. Just built the CVS source. The bugs are fixed. Thanks Ipher for that minor gui correction.

I'm curious. I don't know if it is asked anywhere...

But when I try to set the SRAM/savestates PATH to anywhere it seems to default to the folder that contains my ROMs.

Is this a bug?

I've tried to make it go to another folder (which I created) and it just would not send the savestates or SRMs there.
Although... *deletes the SRMs and ZS* in the ROM directory)

Figures. I had to delete my old SRMS from the directory because ZSNES would load them there instead and everything would go to the ROMs directory and ZSNES would change the directory to the ROMs directory instead.

Maybe that something about this should be placed somewhere in the HTML documenation?
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Post by badinsults »

What was the big need for such an imediate release?

This reminds me of back in 2001 when zsnes first became open source. Anyways, keep up the good work. (I hadn't even downloaded 1.41 yet :P)
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Post by LDAWG »

Nice! I just barely loaded-up 1.41.
Keep 'em coming...
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Post by Player1 »

One release more and Zsnes has the same version number than Snes9x.
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Post by Astxist »

Good job guys :)


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Post by Agozer »

Excellent work once again. Props to all those who deserve it.
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