General area for talk about ZSNES. The best place to ask for related questions as well as troubleshooting.
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Oblivion
What?
Posts: 177 Joined: Wed Jul 28, 2004 1:32 pm
Location: You'd want to know, wouldn't you?
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by Oblivion » Thu Jan 20, 2005 12:03 am
You just haven't found it yet.
Not that I have either, but eh, I remember the code SS showing it right after the stuff in Add-Ons.
Everything I say is a lie.
Noxious Ninja
Dark Wind
Posts: 1271 Joined: Thu Jul 29, 2004 8:58 pm
Location: Texas
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by Noxious Ninja » Thu Jan 20, 2005 12:12 am
Oblivion wrote: You just haven't found it yet.
What you say?
Santa didn't bring it, but he did give me the right idea.
[u][url=http://bash.org/?577451]#577451[/url][/u]
Oblivion
What?
Posts: 177 Joined: Wed Jul 28, 2004 1:32 pm
Location: You'd want to know, wouldn't you?
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by Oblivion » Thu Jan 20, 2005 12:42 am
Well good luck to you, all I know is, the string "toast" isn't in gui.asm, among other places, not that I checked all of the source.
Everything I say is a lie.
Malcster
Hazed
Posts: 72 Joined: Wed Jul 28, 2004 7:30 pm
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by Malcster » Thu Jan 20, 2005 1:28 pm
grinvader wrote: Not much time was spent to do it. That's yet another hint to find it.
This is a flawless victory of a hint.
Peace Forever!
jelbo
New Member
Posts: 3 Joined: Tue Jan 18, 2005 4:11 pm
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by jelbo » Thu Jan 20, 2005 2:13 pm
Oooh, it's so frustrating
I just don't know where to start!
jezze
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by jezze » Thu Jan 20, 2005 6:48 pm
Maybe this helps you to find the strings in the sourcecode.
Code: Select all
84 79 65 83 84 32 77 89 32 66 82 69 65 68
T O A S T M Y B R E A D
In the sourcecode it doesn't exactly look like this.
Noxious Ninja
Dark Wind
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by Noxious Ninja » Thu Jan 20, 2005 7:16 pm
Yeah, once I found the egg and realized that Nach's screenshot was misleading, I figured out where to look in the source code. I still don't quite understand how the trigger works, though.
[u][url=http://bash.org/?577451]#577451[/url][/u]
Nach
ZSNES Developer
Posts: 3904 Joined: Tue Jul 27, 2004 10:54 pm
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Post
by Nach » Thu Jan 20, 2005 7:28 pm
Noxious Ninja wrote: Yeah, once I found the egg and realized that Nach's screenshot was misleading.
It's not misleading at all, it was just in the right place at the right time.
xtale
New Member
Posts: 7 Joined: Thu Jan 20, 2005 7:13 pm
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by xtale » Thu Jan 20, 2005 7:32 pm
fun with CF
B;lly
Rookie
Posts: 12 Joined: Wed Jan 19, 2005 4:39 am
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by B;lly » Fri Jan 21, 2005 1:35 am
I finally got ZSNES for Linux to work on my toaster! I ran the Windows version with Wine, but it crashed and burnned my toast every time.
"Opinions are immunity to being told you're wrong
Paper, rock and scissors, they all have their pros and cons"
--Relient K
AntoineWG
Trooper
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by AntoineWG » Fri Jan 21, 2005 2:22 am
EUREKA!
[i]"It is better to have tried and failed than to have failed to try, but the result's the same." - Mike Dennison[/i]
pagefault
ZSNES Developer
Posts: 812 Joined: Tue Aug 17, 2004 5:24 am
Location: In your garden
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by pagefault » Fri Jan 21, 2005 2:24 am
I can sum this thread up in one acronym.
wtf.
Nach
ZSNES Developer
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by Nach » Fri Jan 21, 2005 2:43 am
AntoineWG has found it, but he so far isn't exactly sure how it works.
AntoineWG
Trooper
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by AntoineWG » Fri Jan 21, 2005 3:44 am
I got it this time. All I'm going to say is that the menu is a daily occurance.
[i]"It is better to have tried and failed than to have failed to try, but the result's the same." - Mike Dennison[/i]
DOLLS (J) [!]
ZNES Developer
Posts: 215 Joined: Mon Aug 02, 2004 11:22 pm
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by DOLLS (J) [!] » Fri Jan 21, 2005 4:22 am
The last clues were just too much.
Also sporting my favourite color scheme, zZzsSsnNneEesSs, a.k.a. Blur:
AntoineWG
Trooper
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by AntoineWG » Fri Jan 21, 2005 4:24 am
Too bad I already beat you to the punch.
[i]"It is better to have tried and failed than to have failed to try, but the result's the same." - Mike Dennison[/i]
DOLLS (J) [!]
ZNES Developer
Posts: 215 Joined: Mon Aug 02, 2004 11:22 pm
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by DOLLS (J) [!] » Fri Jan 21, 2005 4:39 am
No, I want the credit, I only posted 109438 minutes late, not to mention that I actually based on your post to immediately find it.
anewuser
Rookie
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by anewuser » Fri Jan 21, 2005 4:11 pm
pagefault wrote: I can sum this thread up in one acronym.
wtf.
Ok, I take the blame
[url=http://www.fsf.org/resources/formats/playogg]PlayOgg[/url]
deathtok
Hazed
Posts: 59 Joined: Tue Oct 12, 2004 6:30 pm
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by deathtok » Fri Jan 21, 2005 7:38 pm
i'm not so good. i still can't figure it out even though i thought i had it.
grinvader
ZSNES Shake Shake Prinny
Posts: 5632 Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !
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by grinvader » Sat Jan 22, 2005 2:21 am
Noxious Ninja wrote: I still don't quite understand how the trigger works, though.
Don't worry too much about it or you'll get insomnia.
皆黙って俺について来い!!
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon:
Gideon Zhi | CaitSith2 | Nach | kode54
Noxious Ninja
Dark Wind
Posts: 1271 Joined: Thu Jul 29, 2004 8:58 pm
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by Noxious Ninja » Sat Jan 22, 2005 3:16 am
grinvader wrote: Noxious Ninja wrote: I still don't quite understand how the trigger works, though.
Don't worry too much about it or you'll get insomnia.
Yeah. Even looking at the GetTime function makes my head spin.
[u][url=http://bash.org/?577451]#577451[/url][/u]
Richard C.
Lurker
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by Richard C. » Sat Jan 22, 2005 9:50 pm
awesome! just found it, but i would have had no luck at all without nach's first hint...
santa is a blessing, and yes, i do want garlic with that!
Latest ZSNES release: [url=http://zsnes.ipherswipsite.com]ZSNES 11/12/06 WIP[/url]
Latest NSRT release: [url=http://nsrt.edgeemu.com/]NSRT 3.3 Final[/url]
Bangedyoursister
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by Bangedyoursister » Mon Jan 24, 2005 9:10 pm
toast? why don't you put some of the lubricant so your nerd ass can get action
Jipcy
Veteran
Posts: 768 Joined: Thu Feb 03, 2005 8:18 pm
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by Jipcy » Wed Feb 09, 2005 8:12 pm
Hey Developers,
Is the toaster plugin generally accessible through the windows port? I'm just wondering because it seems all the clues were given from a *nix port. Thanks...