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Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

You know, I think I must be doing something wrong. My 'Cube and Wii libraries are pretty large, despite having neither Mario nor Zelda for either.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
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odditude
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Re: Reply to this thread.

Post by odditude »

i was referring more specifically to the Wii U.
Why yes, my shift key *IS* broken.
Gil_Hamilton
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Re: Reply to this thread.

Post by Gil_Hamilton »

odditude wrote:i was referring more specifically to the Wii U.
Ah, I thought it was another in the grander scheme, as it's usually used.

I don't have a Wii U yet. There's a few games I want for it(Bayonetta!), none of which are Mario or Zelda... well, maybe Mario Kart.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
Agozer
16-bit Corpse | Nyoron~
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Re: Reply to this thread.

Post by Agozer »

The Wonderful 101 needs more love.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

Agozer wrote:The Wonderful 101 needs more love.
So I hear. So I hear.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
odditude
Official tech support dood
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Joined: Wed Jan 25, 2006 7:57 am

Re: Reply to this thread.

Post by odditude »

Gil_Hamilton wrote:
Agozer wrote:The Wonderful 101 needs more love.
So I hear. So I hear.
we got it specifically for couch multiplayer and couldn't get into it. kinda disappointed.

i have Bayonetta 1&2 as well, just haven't gotten to them.

those two games make up the "else."
Why yes, my shift key *IS* broken.
someone
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Re: Reply to this thread.

Post by someone »

:idea: <--- Cyclops


Sooo. Oh, I finally got around to watching ( The Jerk ) hilarious !
grinvader
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Re: Reply to this thread.

Post by grinvader »

sup
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
blackmyst
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Re: Reply to this thread.

Post by blackmyst »

not much
[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Agozer
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Re: Reply to this thread.

Post by Agozer »

Life is lyfe.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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grinvader
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Re: Reply to this thread.

Post by grinvader »

Noah, or Opus ?
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

Nopus.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
Silensho
Eternal Witness
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Re: Reply to this thread.

Post by Silensho »

Reply made on August 1st, 2016.
What?
Cammygirl192
can't make up their mind
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Re: Reply to this thread.

Post by Cammygirl192 »

I can't believe the forums are still up and running even if they haven't been too lively lately.
:3
Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

Joined September 2015? You joined after they died, of course they haven't been lively lately.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
kode54
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Contact:

Re: Reply to this thread.

Post by kode54 »

If you were a moderator, you'd see that they've been jumping off the charts with all the spam that never becomes visible to the search engines or the regular users. I just disapproved over 250 spam messages posted in the past 48 hours by a handful of users.

Man, I wish I could get server access and upgrade this forum to ElkArte, with proper spam fighting capabilities, and at least some form of registration and DNSBL capability. Of course, it probably wouldn't bring any new people here.
Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

kode54 wrote:If you were a moderator, you'd see that they've been jumping off the charts with all the spam that never becomes visible to the search engines or the regular users. I just disapproved over 250 spam messages posted in the past 48 hours by a handful of users.
I've heard tales.
While that is not WHY I never requested my powers be restored, I am glad I don't have to deal with that shit.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
kode54
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Contact:

Re: Reply to this thread.

Post by kode54 »

What I really want is SSH access to the server, so I can fix this problem in the most hardcore way I know:
  1. Put the forum in maintenance mode to lock it.
  2. Install nginx as the default httpd, if not already.
  3. Set up Let's Encrypt for the board.zsnes.com subdomain.
  4. Back up the database.
  5. Install SMF.
  6. Use SMF importer to import from phpBB database.
  7. Verify the SMF looks sane, run any integrity checks, etc.
  8. Install ElkArte, my forum script of choice. (See HydrogenAudio for a fine example of this. Even has a nice dark theme, which I'll make the default here.)
  9. Use OpenImporter to import from SMF to ElkArte.
  10. Verify and clean up the forum.
  11. Install and enable various things, like StopForumSpam, including at the server level if possible, using OpenResty.
  12. Open the new forum up to the world.
  13. Rejoice.
Should be significantly less work than IPB was for HA, since that required numerous post fixes and script edits to handle all the nastiness behind the scenes.
Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

That is not the most hardcore way to fix the problem.

The most hardcore way is to take over the world, install yourself as a steel-fisted dictator, and EXECUTE SPAMMERS.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
kode54
Zealot
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Contact:

Re: Reply to this thread.

Post by kode54 »

You be hardcore, I'll be realistic.
Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

Hey, it is the most hardcore way I know. Thought that was the goal.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
Cammygirl192
can't make up their mind
Posts: 101
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Location: England

Re: Reply to this thread.

Post by Cammygirl192 »

I still am used to this style of phpBB3 forum, it's one of the most simple forum softwares to use as an end-user out there, unless you are talking about the ACP which is a mess!

Also the hardcore method is to use something like AcmlmBoard 2, but you wouldn't be able to convert the posts over easily, -.-
:3
Silensho
Eternal Witness
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Location: I am and am not here.

Re: Reply to this thread.

Post by Silensho »

So, did anyone buy the famous NES mini? I haven't.

And did you know there's also a Sega equivalent that's not getting as much attention?

How long do you think it will take for someone to "modify" the little console so that other "game image" can be used?
What?
Gil_Hamilton
Buzzkill Gil
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Re: Reply to this thread.

Post by Gil_Hamilton »

Silensho wrote:So, did anyone buy the famous NES mini? I haven't.
It is not possible. They sold out in six minutes.
And did you know there's also a Sega equivalent that's not getting as much attention?
Because
A. Sega's been doing it for literally years now,
B. The Sega version is a hardware clone with significant sound glitching instead of an emulator with slight sound glitching(Firecore clone has audio issues, and has since the chip first premiered in 2008), and
C. Everyone hates Sega.
How long do you think it will take for someone to "modify" the little console so that other "game image" can be used?
Given a japanese guy installed Linux on his almost as fast as US stock sold out? Not too long.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Re: Reply to this thread.

Post by Gil_Hamilton »

And now a japanese guy has installed his NES Mini inside an original GameBoy shell. And everyone has installed arbitrary ROM images on their NES Minis. Shockingly, the thing demonstrates limited mapper support. They DIDN'T just copy someone else's source.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
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