fast forward is with backquote

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Norbert
New Member
Posts: 1
Joined: Fri Apr 17, 2020 12:41 am

fast forward is with backquote

Post by Norbert »

Hi. Your application and documentation claims that the fast forward key is tilde (~), but I think it is backquote (`).
The (US) QWERTY keyboard layout requires the use of Shift for tilde, namely with Shift+backquote.
I haven't checked the code, but based on ZSNES' behavior, I'm pretty sure the keycode that triggers fast forward is backquote, and Shift is simply a modifier that may or may not be active.
You mention tilde (at least) here:
* On the in-game "speed options" menu pop-up.
* At http://zsnes-docs.sourceforge.net/html/ ... astforward
* At http://zsnes-docs.sourceforge.net/html/ ... s_emulator
odditude
Official tech support dood
Posts: 2102
Joined: Wed Jan 25, 2006 7:57 am

Re: fast forward is with backquote

Post by odditude »

you are correct.
Why yes, my shift key *IS* broken.
Gil_Hamilton
Buzzkill Gil
Posts: 4263
Joined: Wed Jan 12, 2005 7:14 pm

Re: fast forward is with backquote

Post by Gil_Hamilton »

But tilde is way more fun and memorable to type and say than that-backwards-apostrophe-thing.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.


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odditude
Official tech support dood
Posts: 2102
Joined: Wed Jan 25, 2006 7:57 am

Re: fast forward is with backquote

Post by odditude »

Gil_Hamilton wrote:But tilde is way more fun and memorable to type and say than that-backwards-apostrophe-thing.
plus, it has been referred to in games and the like as the tilde key dating back to the original Quake.

aww yiss, dorm floor deathmatch.
Why yes, my shift key *IS* broken.
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