We are back!
Moderator: General Mods
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- ZSNES Developer
- Posts: 3903
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
We are back!
Sorry for the downtime, we are back!
Happy New Year!
-Nach
Happy New Year!
-Nach
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- Regular
- Posts: 263
- Joined: Thu Aug 05, 2004 12:07 am
- Location: NH, USA
- Contact:
Re: We are back!
Huwayy ZSNES forums LIVES AGAIN!!
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v528.49
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x86): PCSX2 (Auto-Builds)
PS2(x64): PCSX2 (GitHub Actions)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v528.49
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x86): PCSX2 (Auto-Builds)
PS2(x64): PCSX2 (GitHub Actions)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
Re: We are back!
Hey dude, happy new year. 

Procrastination.
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: We are back!
DB looks pretty crashed to me. Anyone up for some server percussive maintenance ?
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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- Buzzkill Gil
- Posts: 4286
- Joined: Wed Jan 12, 2005 7:14 pm
Re: We are back!
If you'll buy the plane ticket, I've got the sledgehammer.grinvader wrote:DB looks pretty crashed to me. Anyone up for some server percussive maintenance ?
Squall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
KHDownloads
Re: We are back!
percussive maintenance just made me think of this... it really doesn't take much!
Why yes, my shift key *IS* broken.
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: We are back!
Looks like this thread is relevant once again.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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- ZSNES Developer
- Posts: 3903
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
Re: We are back!
Horray!
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
Re: We are back!
I definitely thought it was gone for good this time lol.
Procrastination.
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.
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- Dark Wind
- Posts: 1271
- Joined: Thu Jul 29, 2004 8:58 pm
- Location: Texas
- Contact:
Re: We are back!
Wow, I went looking for this board last summer and just assumed it was dead for good. This is a blast from the past, for sure.