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Missing a sane feature? Let us know!
But please do NOT request ports to other systems.
This doesn't apply to many games, but I was wondering if it might be possible to auto-enable the mouse support for games that use it. I don't know if anything except Mario Paint uses it, but it would be nice not to have to enable it every time.
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http://games.technoplaza.net/ - Emulation Goodies
Kieran wrote:That's pretty cool. What other advantages does applying an NSRT header have?
Well, from the NSRT readme:
NSRT Readme wrote:The point in the header is simple. Many people complained about the Cart Name's in
ROMs. For Example, in the Super Bomberman Series, some are just written "Super
Bomberman X", others are written "Hu Super Bomberman X" (Hu for Hudson), This can
mess up alphabetization.
Or, some ROMs have beta names or the like for the Cart Name. For Example Kirby's
Super Star's Cart Name is "Kirby Super Deluxe", the name of the game in Japan.
You can hex edit your ROM to change the Cart Name, but you end up ruining the
Checksum. But if you alter the Checksum to match your changes, you have no easy
way to reverse all your changes. That's where the NSRT comes in. The NSRT header
stores a backup of the original checksum, Cartname, and other information so it
is simple to change the rom back to it's original state.
Emulators can aso utilize this NSRT header to automatically set up special controllers
like the SNES mouse upon rom load. This is currently implemented in Zsnes.