Problem with ZSNES on Win2k
Moderator: ZSNES Mods
Problem with ZSNES on Win2k
Greetings, I have Win2k with Sp4, DirectX 9.0 and the newest detonators for Nvidia Cards.When I run any game using Zsnes it crashes.it displays ony basic informations about game.I've tried other versions of Zsnes but in every case it apears to be the same problem.What should I do? Please help me.
P.S I remember that i haven't got problem of this kinf on WinXp but i don't want to change my OS.
P.S I remember that i haven't got problem of this kinf on WinXp but i don't want to change my OS.
The fact that you are running 2K doesn't mean anything. I run 2K.
Define "crash." When does it crash? When you load a ROM? If so, it is likely the ROm you are trying to load. Make sure its actually an SNES ROM and user nsrt to ensure that it is OK. If NSRT rejects the ROM, get another one.
Otherwise, let us know how and when it crashes.
Define "crash." When does it crash? When you load a ROM? If so, it is likely the ROm you are trying to load. Make sure its actually an SNES ROM and user nsrt to ensure that it is OK. If NSRT rejects the ROM, get another one.
Otherwise, let us know how and when it crashes.
SHREIK!!!!!!! DDdddnnnnnnaaaa! GESTAHLLLLLLLLLL!!!!!!!!
Steelers now officially own your ass.
Steelers now officially own your ass.
kevman, thank you very much for fast reply. ZSNES always crashes when I load a rom.When I click the button LOAD ZSNES shows information what kind of rom is this etc, you know what I'm tallking about.After one second it doesen't respond at all.I have to make magic combination Ctrl+Alt+Del I have whole Snes ROMset and this problem aplies for all roms I posses.
Have you upgraded Zsnes recently? If so, then delete Zsnes's config files, which are in the same dir as Zsnes. Then, double check to make sure that you have write access to the saves directory that you have set up.
SHREIK!!!!!!! DDdddnnnnnnaaaa! GESTAHLLLLLLLLLL!!!!!!!!
Steelers now officially own your ass.
Steelers now officially own your ass.
Well, I have version 1.42 and this is my first Zsnes on this OS so I Don't have to update it.
I pasted screenshot from my Zsnes.As you can see there is a logo of company which created game(Front Mission (V1.0) (J).smc) and when you see this screenshot Zsnes doesn't respond(I cannot move mouse cursor as well).maybe there is a problem with DirectX?? I use DirectX 9.0c and zsnes (btw i'm too stupid to learn the name of the emulator) requires DirectX 8.0
I pasted screenshot from my Zsnes.As you can see there is a logo of company which created game(Front Mission (V1.0) (J).smc) and when you see this screenshot Zsnes doesn't respond(I cannot move mouse cursor as well).maybe there is a problem with DirectX?? I use DirectX 9.0c and zsnes (btw i'm too stupid to learn the name of the emulator) requires DirectX 8.0
I have the same problem with every rom. I have just discovered, that sometimes game runs but it crashes in may different moments for instance in game menu or after a while when we see a game logo.I have also noticed, that sometimes game runs for a while then it crashes and not long afterwards it starts to work->> and finaly crashes for good.
I pasted other image this time this is a International_Superstar_Soccer_Deluxe_(U).zip.As yo can see game has crashed when Konami's logo appeared.
I pasted other image this time this is a International_Superstar_Soccer_Deluxe_(U).zip.As yo can see game has crashed when Konami's logo appeared.
Get NSRT from http://nsrt.edgeemu.com an d scan your rom images with that. Some translation patches require you to add or removed the header from the rom before it works with the translation.
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if his problem is with EVERY rom he has, i doubt the patches for only a few games are the thing to blame.
also, this is a SERIOUS problem, and the first reported one of its kind. i would assume this is a problem with his computer, and not zsnes. maybe, however, zsnes isnt getting along with a utility he has installed.
also, this is a SERIOUS problem, and the first reported one of its kind. i would assume this is a problem with his computer, and not zsnes. maybe, however, zsnes isnt getting along with a utility he has installed.
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Don't disable MMX. You'd only want to do that if you don't have a MMX-compliant cpu, which is already detected on startup. Really. We should get rid of this option.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Since it doesn't have MMX, it's disabled by default.Noxious Ninja wrote:Think of the poor DOS users running ZSNES on their 486DX2-50s!
This option is only for those who want not to use MMX when they can - which is stupid to begin with, unles their CPU is broken or something.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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My guess is that it's for testing purposes to make sure new changes work MMX free.grinvader wrote:Since it doesn't have MMX, it's disabled by default.Noxious Ninja wrote:Think of the poor DOS users running ZSNES on their 486DX2-50s!
This option is only for those who want not to use MMX when they can - which is stupid to begin with, unles their CPU is broken or something.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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The DOS version of ZSNES doesn't seem to automatically/correctly detect the non-MMX capabilities of my old PC. It can't switch to a VESA2 mode until MMX is disabled—manually.grinvader wrote:Don't disable MMX. You'd only want to do that if you don't have a MMX-compliant cpu, which is already detected on startup. Really. We should get rid of this option.
So, in my estimation, the option definitely should not be removed. Thank you.
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You didn't understand a single thing here, did you ?Controlled Force wrote:Yes I also agree MMX option should stay,last thing you want to do is make zsnes less compatible.
This option doesn't increase compatibility, it's just here to test non-mmx code on mmx-capable machines.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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well in that case it sure does a lousy job of testing since it crashes every single time.grinvader wrote:You didn't understand a single thing here, did you ?Controlled Force wrote:Yes I also agree MMX option should stay,last thing you want to do is make zsnes less compatible.
This option doesn't increase compatibility, it's just here to test non-mmx code on mmx-capable machines.