So, SFIV is going to have 3D graphics.

Feel free to discuss anything gaming related.

Moderator: General Mods

blackmyst
Zealot
Posts: 1161
Joined: Sun Sep 26, 2004 8:36 pm
Location: Place.

Post by blackmyst »

Yeah, I've seen it. It looks like complete puke, though how could it be any different?

Seriously, look how they move. They're stiff fucking plastic barbie dolls. It's a mannequin fight. Especially compared to SF3 or something like Garou:Mark of the Wolves.

OH BUT ITS THREEEDEEEE ITS ALWAYS BETTER CUZ ITS THREEEEDEEEE AMIRITE EVERYTHING HAS TO BE THREEEDEEEEEE ALWAYS

*cough* sorry
[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
snkcube
Hero of Time
Posts: 2646
Joined: Fri Jul 30, 2004 2:49 am
Location: In front of the monitor
Contact:

Post by snkcube »

Shouldn't we be more worried about how the game plays instead of the way it looks? I mean, sure, graphics play part of the experience, but so does the gameplay. I know that almost all 3D fighters won't be able to match the fluidly sprite animations of a 2D fighter such as SFIII.
Try out CCleaner and other free software at Piriform
Image
Joe Camacho
Devil's Advocate
Posts: 2293
Joined: Mon Aug 02, 2004 7:51 pm
Location: Hmo. Son.

Post by Joe Camacho »

blackmyst wrote:Yeah, I've seen it. It looks like complete puke, though how could it be any different?

Seriously, look how they move. They're stiff fucking plastic barbie dolls. It's a mannequin fight. Especially compared to SF3 or something like Garou:Mark of the Wolves.

OH BUT ITS THREEEDEEEE ITS ALWAYS BETTER CUZ ITS THREEEEDEEEE AMIRITE EVERYTHING HAS TO BE THREEEDEEEEEE ALWAYS

*cough* sorry
So much hate, it can't be good for your stomach dude.
Last edited by Joe Camacho on Sat Dec 29, 2007 10:40 pm, edited 1 time in total.
*Sometimes I edit my posts just to correct mistakes.
Snark
Trooper
Posts: 376
Joined: Tue Oct 31, 2006 7:17 pm

Post by Snark »

Meh. It's 2d gameplay with 3d graphics, essentially a souped up Street Fighter Ex. Not having hate, just stating a fact.
snkcube wrote:Shouldn't we be more worried about how the game plays instead of the way it looks? I mean, sure, graphics play part of the experience, but so does the gameplay. I know that almost all 3D fighters won't be able to match the fluidly sprite animations of a 2D fighter such as SFIII.
If you make a fighting game with Street Fighter Ex engine than yes, the animation will be really bad (see SFIV vid) but it's not about 2d or 3d really. Games like Soul Calibur or Virtual Fighter have extremely fluid animations.
snkcube
Hero of Time
Posts: 2646
Joined: Fri Jul 30, 2004 2:49 am
Location: In front of the monitor
Contact:

Post by snkcube »

Snark wrote:
snkcube wrote:Shouldn't we be more worried about how the game plays instead of the way it looks? I mean, sure, graphics play part of the experience, but so does the gameplay. I know that almost all 3D fighters won't be able to match the fluidly sprite animations of a 2D fighter such as SFIII.
If you make a fighting game with Street Fighter Ex engine than yes, the animation will be really bad (see SFIV vid) but it's not about 2d or 3d really. Games like Soul Calibur or Virtual Fighter have extremely fluid animations.
Has there been any confirmation that SFIV uses the SF:EX engine? I don't recall reading anything related to it.
Try out CCleaner and other free software at Piriform
Image
Snark
Trooper
Posts: 376
Joined: Tue Oct 31, 2006 7:17 pm

Post by Snark »

snkcube wrote:
Snark wrote:
snkcube wrote:Shouldn't we be more worried about how the game plays instead of the way it looks? I mean, sure, graphics play part of the experience, but so does the gameplay. I know that almost all 3D fighters won't be able to match the fluidly sprite animations of a 2D fighter such as SFIII.
If you make a fighting game with Street Fighter Ex engine than yes, the animation will be really bad (see SFIV vid) but it's not about 2d or 3d really. Games like Soul Calibur or Virtual Fighter have extremely fluid animations.
Has there been any confirmation that SFIV uses the SF:EX engine? I don't recall reading anything related to it.
I haven't seen any "confirmations" nor will there ever be one. When I say it uses SFex's "engine" it's a figure of speech. I mean the game's mechanism/engine are highly similar.

Of course, you'll have 'parrying' (most likely) and all the stuff that was in SF3 but essantially: it's SF3+SFex = SF4

Unlike SF3 I doubt there will be much of a competition scene that will come outof this.

edit: whoops, no parry system it seems.
corronchilejano
Transmutation Specialist
Posts: 724
Joined: Tue Feb 08, 2005 5:17 pm
Location: Colombia (and no, not on the jungle)
Contact:

Post by corronchilejano »

The game isn't out yet, and already saying it won't be competitive?
[size=67]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
megamanzer0
Regular
Posts: 220
Joined: Sat Oct 01, 2005 8:51 pm

Post by megamanzer0 »

snkcube wrote:
Snark wrote:
snkcube wrote:Shouldn't we be more worried about how the game plays instead of the way it looks? I mean, sure, graphics play part of the experience, but so does the gameplay. I know that almost all 3D fighters won't be able to match the fluidly sprite animations of a 2D fighter such as SFIII.
If you make a fighting game with Street Fighter Ex engine than yes, the animation will be really bad (see SFIV vid) but it's not about 2d or 3d really. Games like Soul Calibur or Virtual Fighter have extremely fluid animations.
Has there been any confirmation that SFIV uses the SF:EX engine? I don't recall reading anything related to it.
I think its actually using the unreal engine 3. So I heard
class:Trolololo
casualsax3
Veteran
Posts: 743
Joined: Tue Aug 10, 2004 4:38 pm

Post by casualsax3 »

Really good overview that changed my opinion on the game:
http://kotaku.com/338643/first-footage- ... fighter-iv
Joe Camacho
Devil's Advocate
Posts: 2293
Joined: Mon Aug 02, 2004 7:51 pm
Location: Hmo. Son.

Post by Joe Camacho »

casualsax3 wrote:Really good overview that changed my opinion on the game:
http://kotaku.com/338643/first-footage- ... fighter-iv
Saw it, it really looks nice in motion, and I liked what the Japanese dude said about changing the system in order for novice and experts to play along without feeling their skills inferior/superior.
*Sometimes I edit my posts just to correct mistakes.
Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Post by Gil_Hamilton »

blackmyst wrote:Yeah, I've seen it. It looks like complete puke, though how could it be any different?

Seriously, look how they move. They're stiff fucking plastic barbie dolls. It's a mannequin fight. Especially compared to SF3 or something like Garou:Mark of the Wolves.

OH BUT ITS THREEEDEEEE ITS ALWAYS BETTER CUZ ITS THREEEEDEEEE AMIRITE EVERYTHING HAS TO BE THREEEDEEEEEE ALWAYS

*cough* sorry
It's 3D because it's cheaper and easier to develop 3D now.

http://www.gamasutra.com/php-bin/news_i ... tory=16558
So says a 2D developer.
Johan_H
Starzinger Addict
Posts: 998
Joined: Tue Aug 17, 2004 1:14 pm
Location: Sweden
Contact:

Post by Johan_H »

Gil_Hamilton wrote:
blackmyst wrote:Yeah, I've seen it. It looks like complete puke, though how could it be any different?

Seriously, look how they move. They're stiff fucking plastic barbie dolls. It's a mannequin fight. Especially compared to SF3 or something like Garou:Mark of the Wolves.

OH BUT ITS THREEEDEEEE ITS ALWAYS BETTER CUZ ITS THREEEEDEEEE AMIRITE EVERYTHING HAS TO BE THREEEDEEEEEE ALWAYS

*cough* sorry
It's 3D because it's cheaper and easier to develop 3D now.
You'd think a company like Capcom could afford the extra cost of making it in 2D then instead of using cheap 3D.
I think in this case it has more to do with modern consoles using higher resolution and most gamers today being morons with a "3D is always better than 2D, even for games with 2D gameplay"-attitude.
Snark
Trooper
Posts: 376
Joined: Tue Oct 31, 2006 7:17 pm

Post by Snark »

Johan_Hanberg wrote:
Gil_Hamilton wrote:
blackmyst wrote:Yeah, I've seen it. It looks like complete puke, though how could it be any different?

Seriously, look how they move. They're stiff fucking plastic barbie dolls. It's a mannequin fight. Especially compared to SF3 or something like Garou:Mark of the Wolves.

OH BUT ITS THREEEDEEEE ITS ALWAYS BETTER CUZ ITS THREEEEDEEEE AMIRITE EVERYTHING HAS TO BE THREEEDEEEEEE ALWAYS

*cough* sorry
It's 3D because it's cheaper and easier to develop 3D now.
You'd think a company like Capcom could afford the extra cost of making it in 2D then instead of using cheap 3D.
I think in this case it has more to do with modern consoles using higher resolution and most gamers today being morons with a "3D is always better than 2D, even for games with 2D gameplay"-attitude.
Yes, most likely not an artistic reason. I mean it's a gimmick...2D fighter with 3D gameplay? It makes little sense, why not produce 'Asteroid' and put 3D graphic on top of it, but the game would remain 2D? Not to mention that kind of "2.5D" tend to produce mixed results (again, see SFex)
Panzer88
Inmate
Posts: 1485
Joined: Thu Jan 11, 2007 4:28 am
Location: Salem, Oregon
Contact:

Post by Panzer88 »

Johan_Hanberg wrote:
Gil_Hamilton wrote:
blackmyst wrote:Yeah, I've seen it. It looks like complete puke, though how could it be any different?

Seriously, look how they move. They're stiff fucking plastic barbie dolls. It's a mannequin fight. Especially compared to SF3 or something like Garou:Mark of the Wolves.

OH BUT ITS THREEEDEEEE ITS ALWAYS BETTER CUZ ITS THREEEEDEEEE AMIRITE EVERYTHING HAS TO BE THREEEDEEEEEE ALWAYS

*cough* sorry
It's 3D because it's cheaper and easier to develop 3D now.
You'd think a company like Capcom could afford the extra cost of making it in 2D then instead of using cheap 3D.
I think in this case it has more to do with modern consoles using higher resolution and most gamers today being morons with a "3D is always better than 2D, even for games with 2D gameplay"-attitude.
it doesn't matter if they CAN do it, they're a business and businesses try to be cost effective. To be honest with you I think people are a lot more receptive to 2D OVERALL then they used to be. I mean good luck finding someone in 1995 that would tell you that 2D was better than 3D, sure games from back then looked like crap, but 3D was new then, and everyone wanted a taste. I think people are more receptive to 2D now because while everyone was starting to make 3D fighters back then, there haven't been a lot of NEW 3d fighters that have been successful while new 2d fighters like Guilty Gear have become very successful.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
grinvader
ZSNES Shake Shake Prinny
Posts: 5632
Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !

Post by grinvader »

Panzer88 wrote:I mean good luck finding someone in 1995 that would tell you that 2D was better than 3D
Treasure...

Mischief makers, 1997.

Shake shake !
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
creaothceann
Seen it all
Posts: 2302
Joined: Mon Jan 03, 2005 5:04 pm
Location: Germany
Contact:

Post by creaothceann »

Snark wrote:[...]

Yes, most likely not an artistic reason. I mean it's a gimmick... 2D fighter with 3D gameplay? It makes little sense, why not produce 'Asteroid' and put 3D graphic on top of it, but the game would remain 2D?
You mean, like Asteroids Hyper 64?
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Post by Gil_Hamilton »

creaothceann wrote:
Snark wrote:[...]

Yes, most likely not an artistic reason. I mean it's a gimmick... 2D fighter with 3D gameplay? It makes little sense, why not produce 'Asteroid' and put 3D graphic on top of it, but the game would remain 2D?
You mean, like Asteroids Hyper 64?
Wasn't that just a port of the sprite-based PS1/PC game?
creaothceann
Seen it all
Posts: 2302
Joined: Mon Jan 03, 2005 5:04 pm
Location: Germany
Contact:

Post by creaothceann »

Gil_Hamilton wrote:
creaothceann wrote:
Snark wrote:[...]

Yes, most likely not an artistic reason. I mean it's a gimmick... 2D fighter with 3D gameplay? It makes little sense, why not produce 'Asteroid' and put 3D graphic on top of it, but the game would remain 2D?
You mean, like Asteroids Hyper 64?
Wasn't that just a port of the sprite-based PS1/PC game?
Dunno, never played that one.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Post by Gil_Hamilton »

creaothceann wrote:
Gil_Hamilton wrote:
creaothceann wrote:
Snark wrote:[...]

Yes, most likely not an artistic reason. I mean it's a gimmick... 2D fighter with 3D gameplay? It makes little sense, why not produce 'Asteroid' and put 3D graphic on top of it, but the game would remain 2D?
You mean, like Asteroids Hyper 64?
Wasn't that just a port of the sprite-based PS1/PC game?
Dunno, never played that one.
I own the PS1 game.
It is awesome.
Panzer88
Inmate
Posts: 1485
Joined: Thu Jan 11, 2007 4:28 am
Location: Salem, Oregon
Contact:

Post by Panzer88 »

I don't like the asteroids on XBLA the enhanced version is kinda crappy. I'll stick to my Asteroids DX on MAME thanks.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
snkcube
Hero of Time
Posts: 2646
Joined: Fri Jul 30, 2004 2:49 am
Location: In front of the monitor
Contact:

Post by snkcube »

http://kotaku.com/339443/street-fighter-2d-vs-3d

Another in-depth interview of SFIV.
Try out CCleaner and other free software at Piriform
Image
snkcube
Hero of Time
Posts: 2646
Joined: Fri Jul 30, 2004 2:49 am
Location: In front of the monitor
Contact:

Post by snkcube »

Try out CCleaner and other free software at Piriform
Image
sweener2001
Inmate
Posts: 1751
Joined: Mon Dec 06, 2004 7:47 am
Location: WA

Post by sweener2001 »

while not as hardcore as most in here about this, after reading the EGM article from last month or so, i think the game is in good hands.

i'm hoping his team has the skills to bring his full vision out.

and was there as big a fuss when metroid went 3D? it seems that metroid as a franchise is up there with street fighter.

in the video, he's saying a lot of the same things he said in the EGM interview.

EDIT: because it's pretty much a video of the interview that ended up in the magazine. took until shane asked a question and the EGM thing under his name showed up.
[img]http://i26.photobucket.com/albums/c128/sweener2001/StewieSIGPIC.png[/img]
Gil_Hamilton
Buzzkill Gil
Posts: 4294
Joined: Wed Jan 12, 2005 7:14 pm

Post by Gil_Hamilton »

sweener2001 wrote: and was there as big a fuss when metroid went 3D? it seems that metroid as a franchise is up there with street fighter.
Indeed there WAS a fuss.
Lot of people were running around calling Prime teh death of the franchise and hailing Fusion as the one true sequel.
....
Funny how that turned out.



But this isn't Street Fighter's FIRST foray into 3D.
The EX series is pretty well-loathed, and I think that's spilling over into SF4..
(and really, SF4 is only 3D in the same way that, say, Viewtiful Joe or Donkey Kong Country is.... well, more than DKC, but you get the idea).
blackmyst
Zealot
Posts: 1161
Joined: Sun Sep 26, 2004 8:36 pm
Location: Place.

Post by blackmyst »

sweener2001 wrote:and was there as big a fuss when metroid went 3D? it seems that metroid as a franchise is up there with street fighter.
I think I've already had this duscussion. It's not a very good comparison. With Prime, the change to 3D was completely justified by gameplay differences. On top of that, we still got 2D incarnations in the form of Fusion and Zero Mission. Not so with SF.

It doesn't matter if the game is is "good hands" or not, the simple fact that they chose to abandon handdrawn animation inherently means that it loses something. Look at the pictures of Chun Li. Look at the victory pose with the V sign. It looks dead. But that's just the still images, in motion the characters look floaty, robotic, motorized. Like window mannequins come alive. You've all seen the videos. It looks retarded.
[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Post Reply