Buying a Monitor
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Imagine running a SNES game with a frameskip setting of 6 or so, that is what Kingdom Hearts 2 looks like on my LCD TV with 100hz mode disabled. If I set it to low then it runs smoother. Higher settings (medium/high) introduce noticeable blurry texture display while panning the camera etc. and on the "high" setting it runs liquid smooth but with incredibly noticeable bland/smeared texture blur when moving the camera :/.
I doubt it just inserts blank frames between each source frame.
I doubt it just inserts blank frames between each source frame.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
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- Buzzkill Gil
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franpa wrote:Imagine running a SNES game with a frameskip setting of 6 or so, that is what Kingdom Hearts 2 looks like on my LCD TV with 100hz mode disabled. If I set it to low then it runs smoother. Higher settings (medium/high) introduce noticeable blurry texture display while panning the camera etc. and on the "high" setting it runs liquid smooth but with incredibly noticeable bland/smeared texture blur when moving the camera :/.
I doubt it just inserts blank frames between each source frame.
A 120 Hz TV inserts blank frames(simulating... 60 Hz CRT flicker) or interpolated frames between REAL frames to reduce the appearance of motion blur.
Clear enough for ya?
Also: LOL PAL.
Hello everyone I was also looking into LCD monitors as I do like the clarity good LCD screens give and I think my CRT has been slowly getting duller over the past year . Could you guys please help me in choosing a good one for $250 - $350 AUD? I have heard LG monitors tend to have hopeless colour reproduction and stuff. I don't know much about LCD monitors but I do know that the following are things to look out for, also further below are 2 monitors that have caught my eye so far.
Viewing angle
Resolution
Anti Glare
response time
weight
I don't need speakers/cameras and other poor crap that are integrated in some.
23” 2ms DVI WS LG 2353V-PF Full HD HDMI
Product link -> http://www.lge.com/uk/it-products/monit ... W2353V.jsp
$299.
23.6” 5ms DVI HD Viewsonic 2423W
Product link -> http://www.viewsonic.com.au/products/pr ... 82&s=specs
$284.
Viewing angle
Resolution
Anti Glare
response time
weight
I don't need speakers/cameras and other poor crap that are integrated in some.
23” 2ms DVI WS LG 2353V-PF Full HD HDMI
Product link -> http://www.lge.com/uk/it-products/monit ... W2353V.jsp
$299.
23.6” 5ms DVI HD Viewsonic 2423W
Product link -> http://www.viewsonic.com.au/products/pr ... 82&s=specs
$284.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
Gil_Hamilton wrote:franpa wrote:Imagine running a SNES game with a frameskip setting of 6 or so, that is what Kingdom Hearts 2 looks like on my LCD TV with 100hz mode disabled. If I set it to low then it runs smoother. Higher settings (medium/high) introduce noticeable blurry texture display while panning the camera etc. and on the "high" setting it runs liquid smooth but with incredibly noticeable bland/smeared texture blur when moving the camera :/.
I doubt it just inserts blank frames between each source frame.A 120 Hz TV inserts blank frames(simulating... 60 Hz CRT flicker) Super Nintendo Entertainment System between REAL frames to reduce the appearance of motion blur.
Clear enough for ya?
Also: LOL PAL.
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- Buzzkill Gil
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You saw a robot sports car in my post?gllt wrote:I meant that I saw a hallucination or a mirage or somethingfranpa wrote:You need inch thick glasses if that is what you read lol.
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That's kinda cool.
Knife-in-face edit: lemme fix that tag for you mmmk
Why the France would I WANT to obscure the URL? I'm linking Transformers here, not Goatse.
Oh, because the board is gay as hell.
Okay, now it works and DOESN'T look like Goatse in Disguise.
Last edited by Gil_Hamilton on Sat Jul 11, 2009 4:56 pm, edited 4 times in total.
lol, it's the red, underline, and the italics, it reminds you of the SNES font.
either that or lay off the drugs.
glasses wouldn't do a lot, but maybe some tiny little pills.franpa wrote:You need inch thick glasses if that is what you read lol.
either that or lay off the drugs.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
g1 for life, Gil?Gil_Hamilton wrote:You saw a robot sports car in my post?gllt wrote:I meant that I saw a hallucination or a mirage or somethingfranpa wrote:You need inch thick glasses if that is what you read lol.
...
That's kinda cool.
Knife-in-face edit: lemme fix that tag for you mmmk
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- Buzzkill Gil
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Word up, yo!I.S.T. wrote:g1 for life, Gil?Gil_Hamilton wrote:You saw a robot sports car in my post?gllt wrote:I meant that I saw a hallucination or a mirage or somethingfranpa wrote:You need inch thick glasses if that is what you read lol.
...
That's kinda cool.
Knife-in-face edit: lemme fix that tag for you mmmk
Besides, Mirage isn't in Animated. Or the live-action movies.
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- Buzzkill Gil
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And now a word from our topic:
So yeah... I kinda shat all over LCDs this time and in general.
To be fair, they DO have advantages.
Geometry is always right, unless it's stretching to fill. Even then it's only off in one way instead of the bajillion different ways a CRT can be wrong.
It warms up and becomes stable much faster(too bad it has horrid color reproduction even after it HAS warmed up).
Smaller, lighter, more energy-efficient.
No trade-off between clarity and flatness(flat CRTs make a focus sacrifice to get there, resulting in a crystal-clear center and somewhat blurry edges).
Perfectly-defined pixels(when fed digitally, at the native resolution).
And as the Gil giveth, the Gil taketh away...
Most LCDs freak the fuck out when presented with signals way outside expected standards.
Most older game consoles generate signals way outside expected standards.
Combination is nasty images. If you're lucky. You may get blank screens, rolling images, or my personal favorite, a decent image... except for the giant floating "signal out of range" box obscuring the center of your Sonic the Hedgehog game
And CRTs don't have input lag. LCDs do(some more than others).
So yeah... I kinda shat all over LCDs this time and in general.
To be fair, they DO have advantages.
Geometry is always right, unless it's stretching to fill. Even then it's only off in one way instead of the bajillion different ways a CRT can be wrong.
It warms up and becomes stable much faster(too bad it has horrid color reproduction even after it HAS warmed up).
Smaller, lighter, more energy-efficient.
No trade-off between clarity and flatness(flat CRTs make a focus sacrifice to get there, resulting in a crystal-clear center and somewhat blurry edges).
Perfectly-defined pixels(when fed digitally, at the native resolution).
And as the Gil giveth, the Gil taketh away...
Most LCDs freak the fuck out when presented with signals way outside expected standards.
Most older game consoles generate signals way outside expected standards.
Combination is nasty images. If you're lucky. You may get blank screens, rolling images, or my personal favorite, a decent image... except for the giant floating "signal out of range" box obscuring the center of your Sonic the Hedgehog game
And CRTs don't have input lag. LCDs do(some more than others).
Beast Wars/BM/Animated or GTFO.Gil_Hamilton wrote:Word up, yo!I.S.T. wrote:g1 for life, Gil?Gil_Hamilton wrote:You saw a robot sports car in my post?gllt wrote:I meant that I saw a hallucination or a mirage or somethingfranpa wrote:You need inch thick glasses if that is what you read lol.
...
That's kinda cool.
Knife-in-face edit: lemme fix that tag for you mmmk
Besides, Mirage isn't in Animated. Or the live-action movies.
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- ZSNES Shake Shake Prinny
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This is where scart shines. It all works except for the fake pal60 signal from old ps1 modchips, and all it does then is fumble the colours.Gil_Hamilton wrote:Most LCDs freak the fuck out when presented with signals way outside expected standards.
Most older game consoles generate signals way outside expected standards.
Recent chips might even spit decent enough stuff to pull it right through scart (and its clock/blank pins).
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Inmate
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having played my 360 on my monitor for a couple years, i've got to disagree. it never gave me any issues. certain games, like GoW pre-patch, weren't giving the proper 16:9 when i was using a 4:3 monitor, but that was the extent of any issues i ever had with my 360 on a monitor.
i'm sure you're talking about other consoles that don't come with a first party vga cable, though.
and going back to the 120, 240 Hz thing. even though it's not a true 120/240 Hz, the quality improvement is still tangible.
color reproduction and all that, me being a laymen when it comes to these things, are certainly fine for me. i still prefer samsungs over sanyos any day of the week, but i can't recall ever thinking how much nicer my crt looked. but i'm not a professional in that field, nor do i have a lot of interest in it. so my opinion on color reproduction doesn't have much weight. just thought i'd chip in my two cents.
by the time that i can afford a quality tv, though, hopefully the issues you bring up will have been addressed. or OLED will be cheaper and larger than 11"
i'm sure you're talking about other consoles that don't come with a first party vga cable, though.
and going back to the 120, 240 Hz thing. even though it's not a true 120/240 Hz, the quality improvement is still tangible.
color reproduction and all that, me being a laymen when it comes to these things, are certainly fine for me. i still prefer samsungs over sanyos any day of the week, but i can't recall ever thinking how much nicer my crt looked. but i'm not a professional in that field, nor do i have a lot of interest in it. so my opinion on color reproduction doesn't have much weight. just thought i'd chip in my two cents.
by the time that i can afford a quality tv, though, hopefully the issues you bring up will have been addressed. or OLED will be cheaper and larger than 11"
[img]http://i26.photobucket.com/albums/c128/sweener2001/StewieSIGPIC.png[/img]
sorry, but if all somebody wants with better color reproduction is to be able to put red text on orange, or freely mix pink with yellow, that person is still a horrible artist.
Another random musing: What if a monitor reviewer is colorblind (di-chromatic) and sees horrid combinations because the wavelength of red is a little off, even if on the whole the gamut is balanced by adjusting the mix? It's not that the review is invalid, it's that the goal is different with something like 8% of males having this, and throw in some self-selection bias like: "too many monitors look like ass, I want to become a reviewer."
It would be pretty insulting, though, to require an audio equipment reviewer to post hearing test results and a video reviewer to disclose color sensitivity.
Another random musing: What if a monitor reviewer is colorblind (di-chromatic) and sees horrid combinations because the wavelength of red is a little off, even if on the whole the gamut is balanced by adjusting the mix? It's not that the review is invalid, it's that the goal is different with something like 8% of males having this, and throw in some self-selection bias like: "too many monitors look like ass, I want to become a reviewer."
It would be pretty insulting, though, to require an audio equipment reviewer to post hearing test results and a video reviewer to disclose color sensitivity.
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- Buzzkill Gil
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Given I EXPLICITY SAID older consoles, yeah. I was.sweener2001 wrote:having played my 360 on my monitor for a couple years, i've got to disagree. it never gave me any issues. certain games, like GoW pre-patch, weren't giving the proper 16:9 when i was using a 4:3 monitor, but that was the extent of any issues i ever had with my 360 on a monitor.
i'm sure you're talking about other consoles that don't come with a first party vga cable, though.
Ye olde "240p" pretty much disappeared when the PS2/XBox/GameCube/Dreamcast hit.
That's like saying JPEG is a quality improvement because it anti-aliases.and going back to the 120, 240 Hz thing. even though it's not a true 120/240 Hz, the quality improvement is still tangible.
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Well, okay, it isn't at all like that. But...
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- Buzzkill Gil
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Animated rocks.I.S.T. wrote:Beast Wars/BM/Animated or GTFO.Gil_Hamilton wrote:Word up, yo!I.S.T. wrote:g1 for life, Gil?Gil_Hamilton wrote:You saw a robot sports car in my post?gllt wrote:I meant that I saw a hallucination or a mirage or somethingfranpa wrote:You need inch thick glasses if that is what you read lol.
...
That's kinda cool.
Knife-in-face edit: lemme fix that tag for you mmmk
Besides, Mirage isn't in Animated. Or the live-action movies.
Except that it got a rushed ending because Cartoon Network and Hasbro got in a fight. And it doesn't have Mirage.