"Psuedopsychology"
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"Psuedopsychology"
I'm carrying the "pseudopsychology" conversation over from the BSNES thread and into here.
First, background. Socionics is a correct modeling of the psychological type aspect of personality first noticed by Carl Jung.
http://en.wikipedia.org/wiki/Socionics
http://www.wikisocion.org/
http://www.socionics.us/
http://www.socionics.com/
http://www.the16types.info
Socionics has been researched in the Ukraine for many years. Until very recently, it had relegated itself to the research of its founder, who discussed only 16 types of people, the domain of a person's information metabolism and the scope of their (preferred) categorization of information. Now another type dimension previously unheard of -- the matter of exertion or preferred work -- is being explored.
I personally believe the west has ill-profited from its ignorance of technologies and theories that have developed in the former Soviet bloc nations. As regards the study of personality, it has fallen behind. MBTI is in use today by many organizations in the west, despite its inferiority to Socionics. The reasons for this are complex, owing to factors ranging from cultural ignorance to professional distrust, to matters of conflicting egos and entrenched interests. (the same as is the case anytime scientific process is obstructed, see also the MOND psychics theory)
Why socionics over MBTI? Besides its better accuracy, it defines psychological functions not as kinds of information, but as uses of information. Our uses of information, it turns out, are highly predictable. (if not the information itself) Because these functions are common to either of us, we have built our society as a means of coping with their existence. Socionics also posits the existence of relations between functions based on what information elements (which correspond to the functions used by MBTI) they use. These relations govern, in large part, our instinctual perceptions of others.
The eight functions described by socionics each take their turn, progressing from one point in the cycle to the next, and when the cycle is finished in starts over again with the new information. Independently I have realized that our positions in this cycle relative to other people determine how we feel about them personally. Complementary positions are natural friends; contrary positions are adversarial.
http://www.the16types.info/forums/viewtopic.php?t=11079
I suppose most people here are playing -- or have played -- the new translation of Der Langrisser. Even through the telling of the story as well as it has been, a full understanding of the game's plot is impossible because the creators of the plot themselves, being unaware of these analytical techniques and objective awarenesses, could not know how they created it between themselves.
First, background. Socionics is a correct modeling of the psychological type aspect of personality first noticed by Carl Jung.
http://en.wikipedia.org/wiki/Socionics
http://www.wikisocion.org/
http://www.socionics.us/
http://www.socionics.com/
http://www.the16types.info
Socionics has been researched in the Ukraine for many years. Until very recently, it had relegated itself to the research of its founder, who discussed only 16 types of people, the domain of a person's information metabolism and the scope of their (preferred) categorization of information. Now another type dimension previously unheard of -- the matter of exertion or preferred work -- is being explored.
I personally believe the west has ill-profited from its ignorance of technologies and theories that have developed in the former Soviet bloc nations. As regards the study of personality, it has fallen behind. MBTI is in use today by many organizations in the west, despite its inferiority to Socionics. The reasons for this are complex, owing to factors ranging from cultural ignorance to professional distrust, to matters of conflicting egos and entrenched interests. (the same as is the case anytime scientific process is obstructed, see also the MOND psychics theory)
Why socionics over MBTI? Besides its better accuracy, it defines psychological functions not as kinds of information, but as uses of information. Our uses of information, it turns out, are highly predictable. (if not the information itself) Because these functions are common to either of us, we have built our society as a means of coping with their existence. Socionics also posits the existence of relations between functions based on what information elements (which correspond to the functions used by MBTI) they use. These relations govern, in large part, our instinctual perceptions of others.
The eight functions described by socionics each take their turn, progressing from one point in the cycle to the next, and when the cycle is finished in starts over again with the new information. Independently I have realized that our positions in this cycle relative to other people determine how we feel about them personally. Complementary positions are natural friends; contrary positions are adversarial.
http://www.the16types.info/forums/viewtopic.php?t=11079
I suppose most people here are playing -- or have played -- the new translation of Der Langrisser. Even through the telling of the story as well as it has been, a full understanding of the game's plot is impossible because the creators of the plot themselves, being unaware of these analytical techniques and objective awarenesses, could not know how they created it between themselves.
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No, I said they don't understand how they came up with the plot.Joe Camacho wrote:So, you are saying that because some japanese game developers years ago didn't know of some psychology theory developed in Ukraine, you can't understand the plot?
What's wrong with you?
That said, it is quite obvious you don't understand it (the plot) yourself. As in, why it happened, not "what" happened.
Unless you tried to follow it by means of that thread I linked to regarding allies/adversaries. In fact, the empire fits the traditionalist model quite nicely, as do the descendents of light the reform model.
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Well, I'm just playing it. But I doubt you need to know ANYTHING about this to enjoy a plot.lordgalbalan wrote:No, I said they don't understand how they came up with the plot.Joe Camacho wrote:So, you are saying that because some japanese game developers years ago didn't know of some psychology theory developed in Ukraine, you can't understand the plot?
What's wrong with you?
That said, it is quite obvious you don't understand it (the plot) yourself. As in, why it happened, not "what" happened.
Unless you tried to follow it by means of that thread I linked to regarding allies/adversaries. In fact, the empire fits the traditionalist model quite nicely, as do the descendents of light the reform model.
Edit.-
I doubt there is anything so complex that I should take some psychology courses to understand it "fully".
Last edited by Joe Camacho on Tue Jul 03, 2007 4:10 am, edited 2 times in total.
*Sometimes I edit my posts just to correct mistakes.
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Bingo, we have a winner.Joe Camacho wrote:Well, I'm just playing it. But I doubt you need to know ANYTHING about this to enjoy a plot.
Edit.-
I doubt there is anything so complex that I should take some psychology courses to understand it "fully".
Can you explain this at a sane level that an average person can understand? At this point, I just want to kill someone for this extreme randomness.whicker wrote:Pfft. Myers-Briggs explains enough.
Joe Carmacho's, Nach's and Deathlike2's personas here are hardcore _NTJ's.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Hard to say because I don't know the "real" you, but you come across to me as an INTJ.Joe Camacho wrote:ENTJ or INTJ?whicker wrote:Pfft. Myers-Briggs explains enough.
Joe Carmacho's, Nach's and Deathlike2's personas here are hardcore _NTJ's.
http://typelogic.com/intj.html
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Indeed, I read both already, although I would like to think I'm more tolerant that how the description says.whicker wrote:Hard to say because I don't know the "real" you, but you come across to me as an INTJ.Joe Camacho wrote:ENTJ or INTJ?whicker wrote:Pfft. Myers-Briggs explains enough.
Joe Carmacho's, Nach's and Deathlike2's personas here are hardcore _NTJ's.
http://typelogic.com/intj.html
*Sometimes I edit my posts just to correct mistakes.
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kind of a mix between ESTJ and ENTJ; now that I look at it, leaning more towards ESTJ.Deathlike2 wrote:Well of course.whicker wrote:Nobody fits perfectly into a single box.
Is there a specific one that I am?.. just for the sake of curiosity (I did spend some time reading your link and its links).
Unfortunately these descriptions read sometimes like horoscopes and other gobbledygook.
I saw this in an episode of "dead like me" (I really enjoy that show.) one of the persons was saying that throughout her entire existance there were only like 8 types of people. she claimed you could classify every person into just 8 varieties. but hey, it was a tv show!
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Re: "Psuedopsychology"
That's just plain silly. You're suggesting it's impossible not only for a player to be unable to comprehend the game's plot, but also for the creators to not comprehend it themselves because could not know how they created it.lordgalbalan wrote: I suppose most people here are playing -- or have played -- the new translation of Der Langrisser. Even through the telling of the story as well as it has been, a full understanding of the game's plot is impossible because the creators of the plot themselves, being unaware of these analytical techniques and objective awarenesses, could not know how they created it between themselves.
Sure.... OK. You keep thinking that. Meanwhile, I'll continue understanding the plot of the games I play and understand plots that I may create for books or games I write myself.
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Re: "Psuedopsychology"
Obviously fiction needs to be crushed by history and facts. There is no other way!Nightcrawler wrote:That's just plain silly. You're suggesting it's impossible not only for a player to be unable to comprehend the game's plot, but also for the creators to not comprehend it themselves because could not know how they created it.lordgalbalan wrote: I suppose most people here are playing -- or have played -- the new translation of Der Langrisser. Even through the telling of the story as well as it has been, a full understanding of the game's plot is impossible because the creators of the plot themselves, being unaware of these analytical techniques and objective awarenesses, could not know how they created it between themselves.
Sure.... OK. You keep thinking that. Meanwhile, I'll continue understanding the plot of the games I play and understand plots that I may create for books or games I write myself.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...