CODE IT SO THAT THE CLIENT CONNECTS TO THE HOST THROUGH A VPN TUNNEL!
BEING IN A VIRTUAL LAN WOULD REDUCE LAG GREATLY AND BRING MUCH SMOOTHER SYNC
THE OVERHEAD IS WAY LOWER THAN STANDARD TCP PACKETS AND ALOT MORE RELIABLE THAN UDP PACKETS
THINK ABOUT ITS THE BEST OF BOTH WORLDS
GO!! NOW!! YOU CAN DO IT!
I am retarded. Ignore me.
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The connection between the two computers is still going to be in the same in the end, if not with more overhead. The connection is very dependent on the ACTUAL connection between the two computers, not what is seen as the virtual connection.
For example, if both on this connection are dialup users, you will certainly not ever dare reach LAN performance.. only dialup performance.
The only reason to use a virtual LAN is to bypass firewall on either/both sides of the connection.
Massive fail.
For example, if both on this connection are dialup users, you will certainly not ever dare reach LAN performance.. only dialup performance.
The only reason to use a virtual LAN is to bypass firewall on either/both sides of the connection.
Massive fail.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...