fast games on MMX-less machines
Moderator: ZSNES Mods
fast games on MMX-less machines
So far i've found the following games running full speed at high quality sound settings on a 100MHz Pentium (ZSNESD 1.51 and 1.42, though 1.51 is slower):
Battletoads and Double Dragon
Last Action Hero
Anyone else find any full speed games running on such machine? You could at least try DOSBox 0.72 with zsnesd to find 'em down.
The SPC playback code is to blame for the slowness, but that's odd because Last Action Hero has lots and lots of echo and it's still fast.
Windows version is unusable without a video card having overlays.
Battletoads and Double Dragon
Last Action Hero
Anyone else find any full speed games running on such machine? You could at least try DOSBox 0.72 with zsnesd to find 'em down.
The SPC playback code is to blame for the slowness, but that's odd because Last Action Hero has lots and lots of echo and it's still fast.
Windows version is unusable without a video card having overlays.
o^_^o
I hear bsnes works really, really well on older PCs such as a 100MHz Pentium.
...
Yeah, just kidding :)
You might try some NES-quality games like Tekkaman Blade or Gradius IV. They would most likely run quite well. You might also want to go back to ZSNES v0.xxx pure assembler versions. I believe Tsukuyomi's page has quite a few of these older versions. Back then, I was able to get 100% speed in everything on a 133MHz Pentium. Even ran Tales on that.
...
Yeah, just kidding :)
You might try some NES-quality games like Tekkaman Blade or Gradius IV. They would most likely run quite well. You might also want to go back to ZSNES v0.xxx pure assembler versions. I believe Tsukuyomi's page has quite a few of these older versions. Back then, I was able to get 100% speed in everything on a 133MHz Pentium. Even ran Tales on that.
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Actually when ZSNES first came out, Pentium 233s were pretty common
Also to note, with sound disabled, about everything (That doesn't use any additional chips) run full speed. It's the sound. I don't think having "NES Quality" graphics or not really matters for this
(Though Kirby Super Star bogs at 1fps either way)
NES quality are you certain?byuu wrote:NES-quality games like Gradius IV
Also to note, with sound disabled, about everything (That doesn't use any additional chips) run full speed. It's the sound. I don't think having "NES Quality" graphics or not really matters for this
(Though Kirby Super Star bogs at 1fps either way)
o^_^o
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Gradius III is also notorious for massive slowdown on an actual SNES. So... how can you TELL if it's running right or not?leilei wrote:Actually when ZSNES first came out, Pentium 233s were pretty common
NES quality are you certain?byuu wrote:NES-quality games like Gradius IV
Gradius IV does what Nintendon't. As far as I know, the only home port of it was the PS2 "Gradius III & IV" disk. It's also on the PSP's Gradius Collection.
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Why does Gradius get so much attention while Salamander is completely ignored? WHY?
There are some impressive effects, but 90% of that game is just so bland. I'd take Abadox any day of the week over Gradius IV.NES quality are you certain?
Anyway, I'm surprised to hear that sound is the bottleneck. Myself and some other colleagues have observed that video rendering consumed over 40% of emulation time. Whereas the sound CPU only runs at 1MHz, and the DSP at 32khz.
I seem to recall always having sound on, too. The thing that always killed my lowly Pentium was having interpolation turned on.
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If you drop down to say v1.1, or v0.991, you should be able to play just about everything except SA-1 games at full speed.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
Next you'll ask for HQ4X as well. Yeah...leilei wrote:say that after you enable sound, kKajuru wrote:Romancing Saga 3 runs fast even in my 486/66.
DK 1/2/3, SMW, SM All Stars, SF2 Turbo, BoF 1/2
In such a machine you want NO DSP/SPC, 8BIT COLOR, LOW FRAME SKIP, AND PLAIN DOS! Preferably compiled by Zget using every possible optimization.
Somebody actually wrote an awesome VESA2 tsr for the S3 ViRGE series chips, so I never really had to dick with Scitech Display Doctor.odditude wrote:I remember being all excited when I went from a P133 to a 166 MMX because I could finally turn on the MMX features in NESticle and Genecyst... w00t!</OT nostalgia>
Still needed teh hax0red sdd reg codes though
No MMX though, but hell, I had a P200 with a 66! MHz FSB instead of the slower 60 MHz
those versions still run EVO slow haven't tested much else yet thoughNach wrote:If you drop down to say v1.1, or v0.991, you should be able to play just about everything except SA-1 games at full speed.
last time I checked HQ4X isn't an important gameplay element as much as sound is. This thread's about games that play at maximum performance WITH high quality sound on MMX-less machines. You could probably put 90% of SNES games on the list if it were to be about with sound disabled.Kajuru wrote:Next you'll ask for HQ4X as well. Yeah...leilei wrote: say that after you enable sound, k
o^_^o
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Can't be, I played EVO under v0.991 on a comparible machine at full speed.leilei wrote:those versions still run EVO slow haven't tested much else yet thoughNach wrote:If you drop down to say v1.1, or v0.991, you should be able to play just about everything except SA-1 games at full speed.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
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Insane Coding
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