151 crashes on full screen
Moderator: ZSNES Mods
151 crashes on full screen
i dunno why its doing this, it was fine for like an hour, then i paused it and went and checked my mail, i came back and ever since it just crashes
i deleted all files except roms and saves, and reloaded zsnes, ut still it just crashes if i go to full screen, when i say crash i mean it minimizes the window everytime i maximize it
my specs
win xp pro sp2
19" non-wide monitor
intel setup
thanks
i deleted all files except roms and saves, and reloaded zsnes, ut still it just crashes if i go to full screen, when i say crash i mean it minimizes the window everytime i maximize it
my specs
win xp pro sp2
19" non-wide monitor
intel setup
thanks
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- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
Update: 1.42 also fails, and its NOT an SLI issue.
I'm also getting a Direct Draw error, it dissappears fast though:
idirectDraw7: setcooperativelevel failed
And yes, dxdiag says everything is all right.
EDIT
Turning off and turning all acceleration options back on failed to, as did re-installing Direct X.
EDIT 2
Re-installing Direct X did make the setcooperativelevel failed go away at least, but ZSNES still minimized when it goes to full-screen.
EDIT 3
SNES9x 1.51 and 1.50 also fail with full-screen mode. Emulator auto-minimizes
EDIT 4: ISSUE FIXED
Control Panel -> Display -> Settings -> Advanced -> Troubleshoot -> Uncheck "Enable Write Combining"
Write Combining speeds up the writing to the display, and was the issue causing the full-screen errors. Disabling and restarting windows should fix the problem
EDIT 5:
Another restart broke it again. I'm looking into it
EDIT 6: (Fixed for now) (im so banned
)
16 bit color mode MUST be enabled. That seems to have done the trick...
I'm also getting a Direct Draw error, it dissappears fast though:
idirectDraw7: setcooperativelevel failed
And yes, dxdiag says everything is all right.
EDIT
Turning off and turning all acceleration options back on failed to, as did re-installing Direct X.
EDIT 2
Re-installing Direct X did make the setcooperativelevel failed go away at least, but ZSNES still minimized when it goes to full-screen.
EDIT 3
SNES9x 1.51 and 1.50 also fail with full-screen mode. Emulator auto-minimizes
EDIT 4: ISSUE FIXED
Control Panel -> Display -> Settings -> Advanced -> Troubleshoot -> Uncheck "Enable Write Combining"
Write Combining speeds up the writing to the display, and was the issue causing the full-screen errors. Disabling and restarting windows should fix the problem
EDIT 5:
Another restart broke it again. I'm looking into it
EDIT 6: (Fixed for now) (im so banned
![Very Happy :D](./images/smilies/icon_biggrin.gif)
16 bit color mode MUST be enabled. That seems to have done the trick...
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Editing your posts several times is not a banning offense. It's not even an offense, since it's the right thing(tm).
皆黙って俺について来い!!
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re:
Thank you so much, this glitch was happening to me too and I couldn't pinpoint the issue anywhere!gamerk316 wrote:Hence, the smileygrinvader wrote:Editing your posts several times is not a banning offense. It's not even an offense, since it's the right thing(tm).
Still, OP, try running in 16 bit color mode and see if the issue persists; that seems to be the root cause anyway...
Re: 151 crashes on full screen
I'm having this problem, too, right out of the box. I'm running Windows 8, in case that's relevant.