Wrong, you have to find it first, in total it would take a new user 30 seconds. Just for that. The "options" menu issue could cumulatively waste hours for each person over the course of life usage. For no reason. And the more bloated the menu becomes failing to simplify itself, the harder it becomes to wade through.
Ok, if I follow you by taking upon yourself the task of determining what is the best (always according to you of course), the standardized, the 'sole' emulator configuration, you are collectively saving the human race (or at least the part that use the program) thousands of cumulative hours doing something that is ultimately a choir.
Alright very noble (if not a bit BigBrother like) Except you don't even know the percentages of users that like the "do you want to quit" option, and those that don't...(Also, they'll just "waste" those cumulative seconds elsewhere anyway, but that's another story I guess)
FitzRoy wrote:But that's the argument that begets bloat. Looked at individually, they don't waste a lot of time. Cumulatively, they do. Which is why, yes, you want to address them to make sure the droplets don't form a pool.
What you call bloat in this case, others call it choice.