WinXP sp3 with zsnes 1.51.
I am using PS2 DUAL SHOCK with USB converted.
But I found zsnes lacks a dead zone fix.
If the analog stick did not turn back to the center point controller will stuck to one direction.
Just take an example.
Center point of analog stick is (0,0).
I suppose somewhat any value in a radius of 15 should be ignored.
Similar case is this:
http://board.zsnes.com/phpBB2/viewtopic.php?t=4707.
Any plan of adding dead zone detect for analog stick
Moderator: ZSNES Mods