ZSNES is no longer in active development.

General area for talk about ZSNES. The best place to ask for related questions as well as troubleshooting.

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Yuber
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Re: ZSNES is not dead - Still in development

Post by Yuber »

Yeah even though it's still in its early stages, it's really nice to hear about serious progress being made. I hope it's the best SNES emulator out there when it's released.(faster than BSNES/higan, more accurate than 9x)
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Re: ZSNES is not dead - Still in development

Post by joe_devore »

Yuber wrote: Yeah even though it's still in its early stages, it's really nice to hear about serious progress being made. I hope it's the best SNES emulator out there when it's released.(faster than BSNES/higan, more accurate than 9x)

Heare Heare I 2nd the motion!
ZSNES THE BEST OF THE BEST!!!! ^_^ :mrgreen: :mrgreen: :mrgreen:
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Re: ZSNES is not dead - Still in development

Post by paulguy »

Yuber wrote:Yeah even though it's still in its early stages, it's really nice to hear about serious progress being made. I hope it's the best SNES emulator out there when it's released.(faster than BSNES/higan, more accurate than 9x)
You know people will continue to use 1.42 or 1.51. :p
Maybe these people were born without that part of their brain that lets you try different things to see if they work better. --Retsupurae
Yuber
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Re: ZSNES is not dead - Still in development

Post by Yuber »

That's understandable because the only reason I switched to 9x was because ZSNES runs like ass in Windows 8/8.1.(glad I made the switch, and I'll likely switch back when the new ZSNES comes out) My thought was if it aint broke, don't fix it plus the older versions are able to run at full speed on absolutely ancient PCs. Switching to a new emu means optimizing the settings for your PC and all that shit so it's easy to understand why so many people stick to older, less accurate emulators even when superior software is available.
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

I'm looking for a first gen SNES (the one with the SPC as a daughterboard) does anyone know how to find one specifically?
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joe_devore
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Re: ZSNES is not dead - Still in development

Post by joe_devore »

pagefault wrote:I'm looking for a first gen SNES (the one with the SPC as a daughterboard) does anyone know how to find one specifically?

you mean a Original Japanese Model?
eBay probably if not idk...
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

No, not the Japanese model, the first US model. The problem with eBay is I don't know how to tell which model is which.
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joe_devore
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Re: ZSNES is not dead - Still in development

Post by joe_devore »

pagefault wrote:No, not the Japanese model, the first US model. The problem with eBay is I don't know how to tell which model is which.

the one I have is a a
Model #: SNS-01 (the first bigger model..)

I don't know about any separate SPC board,
but it has the port on the bottom for the SNES-CD unit that was never released because Sony decided to make the PS1.


its discolored do to age, oxidizing, my mother smoked bu its do more to oxidizing from what I hear of the plastic Nintendo used...


eBay, these are the same original SNES model as I have:

$41
http://www.ebay.com/itm/SUPER-NINTENDO- ... 1475888125

New in Box, $250
http://www.ebay.com/itm/Nintendo-SNES-S ... 1710631758

used, a little dirty, nobox or cables, $40
http://www.ebay.com/itm/Super-Nintendo- ... 1220479597

here is a eBay search (tiny url'd)
http://tinyurl.com/o72etmc <-- SNS-001, new
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

Thanks I ordered one, should be here soon. I made more progress on the timing part of things, things are more compatible now and picky games appear to boot now, although a lot of the PPU is still missing. But these were problem games that didn't even boot properly in ZSNES 1.0 without hacks that are working fine now so that makes me feel positive. I am testing it on an Intel Atom 1.8 Quad core CPU to make sure it stays fast, so far i'm seeing 60 fps still with the complex timing algorithms I put in, so I am also happy about that.

The next step I think I want to spend some time on making a debugger for it, since right now all I have is logging of opcodes and it's starting to become a pain to figure out whats going on when something doesn't work. I am also working on unit tests that take execution output and compare it to make sure we don't regress on anything that is verified as working.
Watering ur plants.
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Re: ZSNES is not dead - Still in development

Post by joe_devore »

:mrgreen: :mrgreen: 8)
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

I got the SNES but it's broken so I am trying to get a refund from the seller. Until then development is on hold again.
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Yuber
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Re: ZSNES is not dead - Still in development

Post by Yuber »

Well that's a goddamn mess. Hope you're not out too much man and that you can get an actual working SNES for a reasonable price. I've bought used games/controllers but not consoles. How many broken ones have you been sold so far, or just this one?
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

I ordered two of them, the first one wouldn't even power on (tried different adapters and everything) and I requested a refund but he said I had to pay for shipping it back ($25) from here so I was kinda pissed off and working with paypal on that one. The second one the cart slot can barely make a connection unless I take the cart in place any movement resets or freezes the game. Trying to return that one as well. So I am 2 for 0 right now. I am probably just going to have to sell out for an expensive one that is guaranteed to work.
Watering ur plants.
joe_devore
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Re: ZSNES is not dead - Still in development

Post by joe_devore »

pagefault wrote: I got the SNES but it's broken so I am trying to get a refund from the seller. Until then development is on hold again.

>_>
They were stupid :roll: to list an item before properly testing it....
or lying? =( ;_;


got a eBay link?

I posted links above to a few there were supposed to be still new condition....


Thankfully eBay has Buyer Protection when this kind of S**t hits the fan! :wink: :mrgreen:

aside from the $50 donation I sent you,
would any one else here be willing to make a $50 donation so after say $200 or $350,
Pagefault could afford to buy a brand new SNES off of eBay...


__________________________
if all else fails.....
My SNES (My mother got it in 1993 or so for all of us(her, me, younger brother, and youngest sister, its been mine years after),
while discolored(she smoked in the Living room where it lived...(IT DOES NOT SMELL ;^_^;),
but it wasn't until the 2000s that I learned that the plastic Nintendo used for the SNES was pron to oxidizing. :roll:



___________________________________________________________________________
pagefault wrote: I ordered two of them, the first one wouldn't even power on (tried different adapters and everything) and I requested a refund but he said I had to pay for shipping it back ($25) from here so I was kinda pissed off and working with paypal on that one. The second one the cart slot can barely make a connection unless I take the cart in place any movement resets or freezes the game. Trying to return that one as well. So I am 2 for 0 right now. I am probably just going to have to sell out for an expensive one that is guaranteed to work.
if you did buy it on eBay start a return process and select.... "Item was not as described!"
eBay is supposed to send u a label to mail to back .... or so I heard...
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4

Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

Yeah I got the money back for one of them, the other one is in dispute now and probably will be refunded as well so nothing is lost, just a waste of time. Anyway they both said the tested and cleaned the unit but I guess they didn't do a good job actually testing it or sent me the wrong one since they had a few for grabs.

I said I would refuse to pay return shipping and they told me to just keep the broken one. Will try again this weekend to find a good one.
Watering ur plants.
joe_devore
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Re: ZSNES is not dead - Still in development

Post by joe_devore »

pagefault wrote: I said I would refuse to pay return shipping and they told me to just keep the broken one.
Will try again this weekend to find a good one.
Best of luck finding a good one ;^_^;
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4

Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
Yuber
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Re: ZSNES is not dead - Still in development

Post by Yuber »

I found 2 on Amazon from sellers that have 98% or better seller ratings and lots of reviews, but they're not exactly cheap and they're bare bones.

$58, bare bones, 98% positive seller rating, 3,649 total rating in the last 12 months.

$57, bare bones, 98% positive with 639 ratings in the past 12 months.

No idea if this helps but I hope you don't get scammed again.

e: goddamn typos
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

I'll take a look, thanks.
Watering ur plants.
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

Ok I have a SNES now it's good, works well.

Anyone recommend a good flash cart now? I'm back developing stuff. We have Mode 2 now. Woo.
Watering ur plants.
joe_devore
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Re: ZSNES is not dead - Still in development

Post by joe_devore »

pagefault wrote: Ok I have a SNES now it's good, works well.

Anyone recommend a good flash cart now? I'm back developing stuff. We have Mode 2 now. Woo.
COOL :mrgreen: Wahooooooo!! :D 8) ZSNES LIVES AGAIN ^_^

there were those few I found on Amazon ;D
UFO Pro 8 Game Saves & Backup Cartridge Adapter -- $56.08 (free shipping with PRIME) [UFO]

http://www.stoneagegamer.com
http://www.stoneagegamer.com/sd2snes-deluxe-na.html <-- this is supposed to be the best of the best...
https://sd2snes.de/blog/ <-- SD2SNES Dev site and firmware updates Ooh YAH!


http://en.wikipedia.org/wiki/List_of_Su ... ment_chips
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4

Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64

ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
Gil_Hamilton
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Re: ZSNES is not dead - Still in development

Post by Gil_Hamilton »

I believe the SD2SNES is supposed to be the best right now.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
pagefault
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Re: ZSNES is not dead - Still in development

Post by pagefault »

Ok I will take a look. I wrote unit tests for the new ZSNES. I want to make sure they pass on the console and the emulator so we don't regress on any bugs and keep max compatibility. I started work on the graphics tenderer but it looks like I am going probably need help with this since graphics aren't my strong point.
Watering ur plants.
odditude
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Re: ZSNES is not dead - Still in development

Post by odditude »

pagefault wrote:graphics tenderer
aaand now i'm picturing somebody wailing on a pixelated bitmap with a meat mallet
Why yes, my shift key *IS* broken.
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Re: ZSNES is not dead - Still in development

Post by blackmyst »

Gil_Hamilton wrote:I believe the SD2SNES is supposed to be the best right now.
Better than the powerpak?
[size=75][b]Procrastination.[/b]
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Gil_Hamilton
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Re: ZSNES is not dead - Still in development

Post by Gil_Hamilton »

blackmyst wrote:
Gil_Hamilton wrote:I believe the SD2SNES is supposed to be the best right now.
Better than the powerpak?
To my understanding? Yes.

Super Power Pak:
"Games that use expansion chips other than the DSP1 are not supported, and will not be added."

SD2SNES supports the whole DSPx family, has partial Satellaview support, is working on C4 and SuperFX...
https://sd2snes.de/blog/status
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
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