Hey guys,
What I'm attempting to do is take a screenshot of the game I'm playing every 6 seconds. It sounds ridiculous but it's for an art project.
I configured screenshots to F4 in ZSNES (1.51) and composed an AutoHotkey script that press F4 every 6 seconds. I get confirmation that the script is working (menus popping up, scrolling, etc.) in other programs but it does not work in ZSNES. I have tried a physical key press of F4 several times during the game it it works just fine.
Is there something I'm missing here? I'm not tied to F4 by any means; it was just what I tried.
Any help will be very appreciated!
Jefus
Take periodic screenshots
Moderator: ZSNES Mods
Re: Take periodic screenshots
does AutoHotKey offer any method to send legacy DirectInput7 events instead of raw keystrokes?
Why yes, my shift key *IS* broken.
Re: Take periodic screenshots
Here's how I got it working; there may have been other ways but I know that this works...
I started using SNES9X for my emulator
I have my AutoHotkey script hitting F12 (the default screenshot key for that emulator) every 6 seconds
I launch the emulator then back out of it and start the script, running the script as Administrator
Also, I changed the default message display time in the config file to 0 so it doesn't show a message every time I take a screenshot
I'm not saying this won't work with ZSNES. I tried a few emulators and SNES9X happened to be the one I was using when I got it to work.
I started using SNES9X for my emulator
I have my AutoHotkey script hitting F12 (the default screenshot key for that emulator) every 6 seconds
I launch the emulator then back out of it and start the script, running the script as Administrator
Also, I changed the default message display time in the config file to 0 so it doesn't show a message every time I take a screenshot
I'm not saying this won't work with ZSNES. I tried a few emulators and SNES9X happened to be the one I was using when I got it to work.
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- ZSNES Shake Shake Prinny
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Re: Take periodic screenshots
dinput8odditude wrote:legacy DirectInput7 events
(ddraw is the one at 7)
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