Patching FAQ

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badinsults
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Patching FAQ

Post by badinsults »

The following pages will aid you patching your games using zsnes/snes9x:


For general soft patching (so you don't permanently change your rom) Click Here.


For more advanced hard patching, and if you need to add or remove a header, refer to this page
Last edited by badinsults on Tue Sep 06, 2005 4:34 am, edited 1 time in total.
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Louis Cypher
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Post by Louis Cypher »

Do note as well that if your rom is blackscreening, crashing early on, or is otherwise very glitchy, you likely have to add or remove a header. See Evan's link.
Schutzstaffelor

Post by Schutzstaffelor »

hmmmm...i remember i had to do that for the ToP rom
CatBoris

Post by CatBoris »

Links are broken. Is there any other place to find the info?
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Post by Agozer »

SNES Central has gone through an overhaul and the patching tutorials are not there anymore.

The ZSNES documentation answers all questions about soft-patching roms. Hard-patching roms requires an external tool, such as LunarIPS or SNESTool.
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CatBoris

Post by CatBoris »

Thanks mate, doubly so for the quick answer!
badinsults
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Post by badinsults »

I'll fix up the links asap. Perhaps today?
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badinsults
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Post by badinsults »

The links are fixed. feer
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Just Use This

Post by Deblois »

http://zerosoft.zophar.net/files/IPSWin20.zip

Its to easy, pick the rom u want to patch, then in the second thing pick the patch, and then click the patch button
(EASY TO USE INTERFACE)
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Post by Louis Cypher »

IPSWin has been known to corrupt games. Use LunarIPS instead.
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Post by Humanzy »

I'm trying to use Bahamut Lagoon on ZSNES and i doesn't seem to work. I just wanted to know how you use it. Is there somethign I'm missing?
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Post by adventure_of_link »

Make sure of the following:

1. the ROM is a good checksum and clean. (verify it with NSRT)
2. you have autopatching enabled in ZSNES.
3. You may need to add/remove a header in the rom and/or the patch itself.
4. Put a copy of the patch in your saves folder (and your ROMs folder also, just to be safe), it should be named the exact same as your rom. So if the ROM was called Bahamut Lagoon [!].smc this is how it should be setup:


Code: Select all

Bahamut Lagoon [!].smc
Bahamut Lagoon [!].ips


And that's all there is to it. Have any more questions, feel free to ask.
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NSRT here.
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Post by Humanzy »

How do you use NSRT?
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Post by creaothceann »

Use the GUI (included with version 3.2) if you don't know how to work in the console window.
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Humanzy
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Post by Humanzy »

The rom keeps freezing when I try to start a new game, it did it before before I applied the patch that changed it to english. Anyone else have this problem, or more specifically fix it?
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Post by Joe Camacho »

Humanzy wrote:The rom keeps freezing when I try to start a new game, it did it before before I applied the patch that changed it to english. Anyone else have this problem, or more specifically fix it?


Chances are the rom's checksum is bad, get another rom. Scan it with NSRT without the patch, just to be sure.
*Sometimes I edit my posts just to correct mistakes.
rola

Post by rola »

creaothceann wrote:Use the GUI (included with version 3.2) if you don't know how to work in the console window.

yeah, It's a good method. :lol:
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Post by creaothceann »

The latest version of NSRT also has a graphical frontend btw (nf.exe).
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