(DON'T DELETE!!) ZSNES HTML Help Topic
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I agree in principle.
Clements, how many people actually use/download the CHM from the Emulation64 server?
xamenus, in the end, this is an open-source project. Clements could choose to continue compiling and providing CHM files of the docs, regardless of his Developer status. We just have to keep encouraging people to use official releases.
Clements, how many people actually use/download the CHM from the Emulation64 server?
xamenus, in the end, this is an open-source project. Clements could choose to continue compiling and providing CHM files of the docs, regardless of his Developer status. We just have to keep encouraging people to use official releases.
[url=http://zsnes-docs.sf.net]Official ZSNES Docs[/url] | [url=http://zsnes-docs.sf.net/nsrt]NSRT Guide[/url] | [url=http://endoftransmission.net/phpBB3/viewtopic.php?t=394]Using a Wiimote w/ emulators[/url]
Looks like it's had just over 300 downloads.Jipcy wrote:Clements, how many people actually use/download the CHM from the Emulation64 server?
Even if we don't encourage people to use official releases, we could still point them to the WIP docs hosted at the zsnes-docs website.xamenus, in the end, this is an open-source project. Clements could choose to continue compiling and providing CHM files of the docs, regardless of his Developer status. We just have to keep encouraging people to use official releases.
http://zsnes-docs.sourceforge.net/docs/ ... tation.chm
Also on the front page of http://zsnes-docs.sourceforge.net/
Also on the front page of http://zsnes-docs.sourceforge.net/
[url=http://zsnes-docs.sf.net]Official ZSNES Docs[/url] | [url=http://zsnes-docs.sf.net/nsrt]NSRT Guide[/url] | [url=http://endoftransmission.net/phpBB3/viewtopic.php?t=394]Using a Wiimote w/ emulators[/url]
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Clements, congrads on your first commit.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
Clements, I'm not so sure loading the ZSNES.com web page from inside the CHM viewer is a great idea. I think the Home button on the CHM viewer should probably lead back to the documentation home, namely Readme.htm.
Maybe if you can make the Home button pop up another window, like in the user's default browser.
Maybe if you can make the Home button pop up another window, like in the user's default browser.
[url=http://zsnes-docs.sf.net]Official ZSNES Docs[/url] | [url=http://zsnes-docs.sf.net/nsrt]NSRT Guide[/url] | [url=http://endoftransmission.net/phpBB3/viewtopic.php?t=394]Using a Wiimote w/ emulators[/url]
Here's a weird bug for you. And I don't think it has to do with the HTML. Anyway, whenever I am in any section of the CHM that is not part of Readme.htm, when I click "Home," the CHM viewer correctly displays Readme.htm, but the tab highlighted on the left is always "Contact Information." However, whenever I am in any section of Readme.htm, when I click Home, it correctly re-loads Readme.htm (and displays it from the beginning), but the tab highlighted on the left is one section after whatever section I was on before.
I know that was confusing, but testing it out a little bit should show you the behavior, although I think we have different versions of IE on our computers.
The version of IE that I have is "6.0.2900.2180.xpsp_sp2_gdr.050301-1519"
I know that was confusing, but testing it out a little bit should show you the behavior, although I think we have different versions of IE on our computers.
The version of IE that I have is "6.0.2900.2180.xpsp_sp2_gdr.050301-1519"
[url=http://zsnes-docs.sf.net]Official ZSNES Docs[/url] | [url=http://zsnes-docs.sf.net/nsrt]NSRT Guide[/url] | [url=http://endoftransmission.net/phpBB3/viewtopic.php?t=394]Using a Wiimote w/ emulators[/url]
Hmm, I'm not sure what you fixed with your second commit of the new CHM, but can you make the CHM index match the new navigation? For example, remove Bug Reports as a "Book" and add it as a page on the bottom? And perhpas order those five bottom pages as they are ordered in the meta-nav?
Thanks for the new CHM, though!
Thanks for the new CHM, though!
[url=http://zsnes-docs.sf.net]Official ZSNES Docs[/url] | [url=http://zsnes-docs.sf.net/nsrt]NSRT Guide[/url] | [url=http://endoftransmission.net/phpBB3/viewtopic.php?t=394]Using a Wiimote w/ emulators[/url]
All files needed to compile the CHM along with step-by-step instructions are now available in SVN.
This has several advantages:
- When I am unavailable, any doc team member (with the time and right software) can compile and commit the CHM to SVN. It only takes about 5 minutes or so to edit, compile and commit when you know what to do.
- Any doc writer can edit and update the Project and Contents Files. Every time a new section is added, or a section is moved, the Contents needs to be updated for the links to remain working. Sometimes it is hard for me to spot every change, so now anyone can update these files rather than just me. If you have any questions on doing this, I may be able to help. There is some documentation with the compiler as a first port of call. It's fairly simple to figure most stuff out.
Instructions should make compiling clear to everybody, but if you want to clean the file up or edit stuff to make it easier, be my guest.
This has several advantages:
- When I am unavailable, any doc team member (with the time and right software) can compile and commit the CHM to SVN. It only takes about 5 minutes or so to edit, compile and commit when you know what to do.
- Any doc writer can edit and update the Project and Contents Files. Every time a new section is added, or a section is moved, the Contents needs to be updated for the links to remain working. Sometimes it is hard for me to spot every change, so now anyone can update these files rather than just me. If you have any questions on doing this, I may be able to help. There is some documentation with the compiler as a first port of call. It's fairly simple to figure most stuff out.
Instructions should make compiling clear to everybody, but if you want to clean the file up or edit stuff to make it easier, be my guest.
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Ok, if some of the changes could be done to the CSS file with the chm instructions be applied to the docs (and look consistant, and still get validated), that would be appreciated (please change the chm doc instruction as appropriate of course).
It didn't take long to do the mass copy+paste... I did get this working.
Though, it is rumored a new release would be coming along very very soon...
It didn't take long to do the mass copy+paste... I did get this working.
Though, it is rumored a new release would be coming along very very soon...
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Deathlike, what do you mean? The CSS changes are specific to the CHM file only, and would not be appropriate for the HTML docs when viewed normally.
[url=http://zsnes-docs.sf.net]Official ZSNES Docs[/url] | [url=http://zsnes-docs.sf.net/nsrt]NSRT Guide[/url] | [url=http://endoftransmission.net/phpBB3/viewtopic.php?t=394]Using a Wiimote w/ emulators[/url]
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