Project64 ver2.0

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Neo Kaiser
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Joined: Thu Jul 29, 2004 3:56 am

Project64 ver2.0

Post by Neo Kaiser »

I tough it was April fools for a moment and over there you can see Squall stirring trouble :| but he may be right..

Source Code was also released.
Last edited by Neo Kaiser on Mon Apr 08, 2013 5:56 am, edited 1 time in total.
Yes I know that my grammar sucks!
Buzzkill Gil
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Re: Project 64 2.0

Post by Gil_Hamilton »

I should register over there just to troll Squall. I'd be doing the community a favor, honestly.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.

Hero of Time
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Re: Project 64 2.0

Post by snkcube »

I don't see a changelog for this. =(
Try out CCleaner and other free software at Piriform
16-bit Corpse | Nyoron~
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Re: Project 64 2.0

Post by Agozer »

snkcube wrote:I don't see a changelog for this. =(

Can't find one either. It would be nice to know what the devs have done with it considering how long a new release has taken.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
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Re: Project 64 2.0

Post by nintendo_nerd »

"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson
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