KI and Ys IV issues or bugs?

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galamonth
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KI and Ys IV issues or bugs?

Post by galamonth »

Killer Instict - The ring on the Combo stage doesnt appear at all in fact most of the background is black. Only happened with the 31 oct whip.
Ys IV_Mask of the sun - Sometimes i hear some weird noises while its play the music, sounds like a scratch sound.Wip 31 oct also.

I also did notice a good inprovement on the Castlevania IV and Demon Crest games ...Cool!

anyhellp fixing those issues would be apreciated. thanks.
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Aerdan
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Post by Aerdan »

zomg teh kn0wnz
Ichinisan
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Re: KI and Ys IV issues or bugs?

Post by Ichinisan »

galamonth wrote:Killer Instict - The ring on the Combo stage doesnt appear at all in fact most of the background is black. Only happened with the 31 oct wip.
What? This bug has been around as far back as I can remember. There is another stage that does the same thing, but it's not a common stage. It has to do with the display engine because toggling between the new/old engines resolves the problem while introducing others.

I think the display engine bugs are probably much easier to fix than low-level SNES problems, but they have been around entirely too long. You would think that this causes the developers to waste a lot of time troubleshooting graphics issues that may not be an emulation issue at all.

[edit]
err, toggling the "Windowing" setting with the '9' key affects the BG and transparencies, not so much the new/old graphics engine.
galamonth
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Re: KI and Ys IV issues or bugs?

Post by galamonth »

Ichinisan wrote:
galamonth wrote:Killer Instict - The ring on the Combo stage doesnt appear at all in fact most of the background is black. Only happened with the 31 oct wip.
What? This bug has been around as far back as I can remember. There is another stage that does the same thing, but it's not a common stage. It has to do with the display engine because toggling between the new/old engines resolves the problem while introducing others.

I think the display engine bugs are probably much easier to fix than low-level SNES problems, but they have been around entirely too long. You would think that this causes the developers to waste a lot of time troubleshooting graphics issues that may not be an emulation issue at all.

[edit]
err, toggling the "Windowing" setting with the '9' key affects the BG and transparencies, not so much the new/old graphics engine.
Omg your right i tested it on an old version of zsnes from 2004 and still it does it, thanks for you help man it was kinda weird but i will punish Combo for that :twisted:
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Agozer
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Post by Agozer »

Killer Instinct has been doing this as far as I remember. Toggling Windowing fixes it.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Ichinisan
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Post by Ichinisan »

Agozer wrote:Killer Instinct has been doing this as far as I remember. Toggling Windowing fixes it.
Toggling *seems* to fix it, but then the other stages go to shit.

It would be nice if we could get this glitch out of the way for good. I have no doubt that it would fix numerous graphics issues in many other games.
Last edited by Ichinisan on Sun Nov 06, 2005 4:09 am, edited 1 time in total.
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Post by Clements »

It would be great for the KI bug to be fixed. Bsnes already emulates the game perfectly.
Agozer
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Post by Agozer »

Ichinisan wrote:
Agozer wrote:Killer Instinct has been doing this as far as I remember. Toggling Windowing fixes it.
Toggling *seems* to fix it, but then the other stages go to shit.
Yeah, that's the downside. :/
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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