pSX emulator v1.13 released!

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Magus`
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Post by Magus` »

It states I don't have d3dx9_26.dll.

... ok?

Edit - Fixed, but my analog controls are reversed. Weeeird.
Clements
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Post by Clements »

Install the DirectX June 2006 redistributable (recommended):

http://fileforum.betanews.com/detail/Di ... 37189523/4

... or search Google for the files and put them in System32 or the emulator's main folder.
Magus`
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Post by Magus` »

I got it working by setting the controls purposely opposite in the controller menu.

Decent emulator, though there are a lot little things that bug me enough to keep me from using it.
ShadowFX
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Post by ShadowFX »

This emulator rocks the house, of course. But since version 1.0, I keep thinking it needs a better GUI, and hide that DOS console.
snkcube
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Post by snkcube »

EMu-LoRd wrote:This emulator rocks the house, of course. But since version 1.0, I keep thinking it needs a better GUI, and hide that DOS console.
Hiding the DOS console will be a great thing to do. It kind of bothers me.
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FitzRoy
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Post by FitzRoy »

It's nice for bug reports, but it would be nice if you could disable it.
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Deathlike2
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Post by Deathlike2 »

I'ver never found a small background console to be that annoying... but meh. The paranoia does come at times.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
lockharte
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Post by lockharte »

here is a compatibility list to interested parties

http://psx.silvanthalas.com/psxcompatibility.html

although it requires that you know your Disc ID, which I have no idea as how to obtain.
kode54
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Post by kode54 »

Check the label, or insert the disc into your computer's optical drive and scan the directory listing. You may need to enable display of hidden files.
lockharte
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Post by lockharte »

what if you had an iso or bin file?
kevman
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Post by kevman »

Then mount it and look at it.
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FitzRoy
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Post by FitzRoy »

What he means is, there are programs like Alcohol 120% and Daemon Tools that can create a virtual cd drive on your computer. If you mount the iso to this drive in the program, itll act like you just put that cd in that drive, and you'll be able to explore it in your windows explorer. All on your HD with no burning required.
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Truth Unknown
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Post by Truth Unknown »

pSX Emulator 1.7 Released
  • Subcode reading (libcrypt games should now work)
  • Better support for self-modifying code (fixes Spyro3)
  • More anti-mod protected games now work (tested on WildArms2)
  • Added support for MDEC STP bit (fixes DragonWarrior7 spell effects)
  • Fixed quickload menu bug
  • Fixed crash loading v1.5 state saves
  • Fixed bug where .bin file was named .cue when converting CDZ file
  • Fixed bug where CDZs created without .cue file did not work
  • ESC can now be configured (either quit, or exit fullscreen)
  • CD drivers now retry when an error occurs (up to 16 times)
  • Fixed bug where switching back to windowed sometimes didn't work
  • File requester is now displayed when BIOS is not found
Reports of success/failure with protected games are most welcome ;) At least Wild Arms 2 and Spyro 3 (Year of the dragon) are known to work.

http://psxemulator.gazaxian.com
From pSX Forum
Last edited by Truth Unknown on Sat Jul 22, 2006 5:20 am, edited 2 times in total.
snkcube
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Post by snkcube »

Time to download. Thanks for the heads up!
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Aaron
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Post by Aaron »

The title of the thread needs to be changed :/.
Truth Unknown
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Post by Truth Unknown »

pSXAuthor has made a Wip Build that fixes an issue with the subcode reading code that prevented Megaman Ledgends 2 from passing the Capcom logo when the game was ran from the PlayStation Disc. If your playing with PS Discs you may want to use this instead of the 1.7 release.
I can repro this too - it is a side effect of the subcode reading stuff I added. I am looking into fixing it now.

Edit: I have updated the WIP build with a fix for this: http://psxemulator.gazaxian.com/psxfin_wip.rar
kick
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Post by kick »

pSX 1.7 / 1.8 WIP problems (!)


I had major issues with this (1.8 WIP) release:

2-D games such as Metal Slug (J) and Zanac X Zanac [in the old-school 8-bit mode] have serious problems with sprites not displayed,Metal Slug is unplayable at a point very early in the game.Zanac's 8-bit game freezes after 2 seconds.

Guardian's Crusade (PAL) doesn't work,crashes after the intro FMV,before the title screen even appears.

I tried Dragon Warrior VII and after a while,the graphics and sound suddenly became choppy,I wondered what is the problem,when I looked at the HDD access LED,pSX was grinding the hard drive repeatedly,the behavior was something similar to an aggressive virus and I had the game run from the CDROM!
(not from an image file)

When browsing to select a CD drive for pSX to use,during the selection,browsing is slow and laggy and feels like an antivirus is scanning the files thoroughly while scrolling down (I had the AV disabled when selecting to confirm this).Not to mention when pressing the OK button it takes a second or 2 to activate.
Only this part of pSX is so slow.

Aside from these issues,there's another bug:
pSX fails to start in Fullscreen mode at 100Hz refresh rate for PAL or 120Hz for NTSC.It only works at 60Hz or 160Hz. :(

There's no way for pSX to remember the CD drive assigned for loading CDs.it always defaults to the pSX folder and you have to go every time to set it manually.It's a PITA.

There's no way to disable CDDA and/or XA reading from CD in pSX Especially needed when running games from the CDROM drive directly.


P.S. I can't access/register in the pSX forums for some odd reason,so If any of you could copy/paste this bug report and post in the pSX forums
snkcube
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Post by snkcube »

Most of your game problems are already known.

http://psx.silvanthalas.com/psxcompatibility.html
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kick
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Post by kick »

What about "Music 2000" (PAL) not working and not in the compatibility list?
Truth Unknown
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Post by Truth Unknown »

Kick, you should be able to register.
kode54
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Post by kode54 »

kick wrote:There's no way for pSX to remember the CD drive assigned for loading CDs.it always defaults to the pSX folder and you have to go every time to set it manually.It's a PITA.
There are command line parameters for mounting a CD drive or image, so you can create a shortcut icon that always mounts the correct drive on startup.
Clements
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Post by Clements »

Version 1.8 has been released, thread title edited.
snkcube
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Post by snkcube »

Changelog:
# Various GTE fixes (fixes Wipeout, Tony Hawk Pro Skater 2, amongst others)
# Fixed bug where self-modifying code was incorrectly detected
# Save/restore debugger window layout
# Debugger font can now be configured
# Fixed crash when memory card file did not exist but was referred to by ini
# Implemented CCD parsing
# Improved CUE file handling (pre/post gaps and indexes now supported)
# Fixed CD play command and report mode (fixes BIOS cd player)
# Ignore non mode1 sub-q sectors (required when playing audio CDs)
# Corrected sub-q faking when subcode reading is not enabled
# Fixed bug where CDDA playing would stop when fast forwarding
# Fixed crash when ejecting CD while game is reading it
# Fixed crash when frame buffer is bigger than display mode (VibRibbon PAL)
# All combo boxes in config menu are now read-only
# Improved emulation of SPU CD and reverb buffer (VibRibbon)
# Support SPU IRQs in CD buffer (VibRibbon)
# Fixed crash after recovering from Ctrl-Alt-Del
# Fixed bug where gamma settings did not update until pressing adjust key
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Stifu
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Post by Stifu »

V1.9 is out.
adventure_of_link
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Post by adventure_of_link »

Updating title for the new release..
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
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