zget 4

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Nach
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zget 4

Post by Nach »

http://nsrt.edgeemu.com/zget.zip

What's new:
zmingw - added some missing DLLs, updated some packages.
Added zdjgpp.
Searching for zmingw/zdjgpp at first is optional.
Can now optionally build ZSNES for DOS.
Can update SVN to a particular revision.
Can download ZSNES HTML documentation.
Can clean out object files before building.
Can use release grade optimizations.
Now provides some instructions on exit how to setup paths.

This also marks the first release of zget to be worked on entirely from Linux.

Enjoy, and no complaints, just send money.
Last edited by Nach on Mon Aug 21, 2006 9:06 am, edited 1 time in total.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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adventure_of_link
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Post by adventure_of_link »

Stickied for great justice.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Stifu
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Post by Stifu »

Cool... Good job.
But isn't it weird how it only tells you cleaning the files from previous ZSNES builds can take an hour AFTER you answered whether you wanted to do it ?
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Post by Nach »

Stifu wrote: But isn't it weird how it only tells you cleaning the files from previous ZSNES builds can take an hour AFTER you answered whether you wanted to do it ?
I suggest glasses or something.
Read carefully:

Code: Select all

Note: Answering yes to the following question can make the compile
      process take an hour (1 GHz CPU) or more depending on your PC.

Use release grade optimization? (y/N): 
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Stifu
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Post by Stifu »

Okay okay. Didn't get much sleep tonight. :roll:
Agozer
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Post by Agozer »

What exactly are release-grade optimizations?
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Post by Poobah »

Doesn't it just tell NASM to use -O9999 or something?
Deathlike2
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Post by Deathlike2 »

Poobah wrote:Doesn't it just tell NASM to use -O9999 or something?
Yes.

I would like to take the opportunity to mention that since you are able to download the the ZSNES docs, please please look them over and see if everythings looks alright. If there is any confusion in the descriptions in any of the sections should be directed at the Docs forum.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by Firon »

Works beautifully, thanks!
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Post by Agozer »

Poobah wrote:Doesn't it just tell NASM to use -O9999 or something?
What does that do exactly? I've not used NASM much so excuse my ignorance.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Post by xamenus »

Agozer wrote:
Poobah wrote:Doesn't it just tell NASM to use -O9999 or something?
What does that do exactly? I've not used NASM much so excuse my ignorance.
It tells NASM to optimize the code as best possible when compiling. As I understand, it can make ZSNES faster.
Deathlike2
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Post by Deathlike2 »

Agozer wrote:
Poobah wrote:Doesn't it just tell NASM to use -O9999 or something?
What does that do exactly? I've not used NASM much so excuse my ignorance.
You get more optimizations at the expense of compile time.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Agozer
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Post by Agozer »

Oh ok. I wonder how long it would actually take to compile on a ~2Ghz machine.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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adventure_of_link
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Post by adventure_of_link »

I can have ZSNES compiled (based off 5-27-06 WIP) in about a minute

Test machine: 2.7GHz Celeron.
Also, my 1.8GHz AMD Sempron.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Deathlike2
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Post by Deathlike2 »

adventure_of_link wrote:I can have ZSNES compiled (based off 5-27-06 WIP) in about a minute

Test machine: 2.7GHz Celeron.
Also, my 1.8GHz AMD Sempron.
Meh, those types of compiles are nothing. Just don't complain if you have a 400MHz K6-2 and it takes 3hours on a std compile.
Agozer wrote:Oh ok. I wonder how long it would actually take to compile on a ~2Ghz machine.
It takes 15-20 mins for the "release grade" option on my Athlon64 3000+ (2GHz, 1MB L2 cache) so start there. Otherwise it is really really really fast.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Agozer
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Post by Agozer »

Deathlike2 wrote:
Agozer wrote:Oh ok. I wonder how long it would actually take to compile on a ~2Ghz machine.
It takes 15-20 mins for the "release grade" option on my Athlon64 3000+ (2GHz, 1MB L2 cache) so start there. Otherwise it is really really really fast.
I have the same processor so so I should expect roughly the same then.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Post by Firon »

Took me maybe 30 minutes for my Athlon XP 2700+.
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Post by franpa »

awesome work nach :P

edit: :oops:
Last edited by franpa on Fri Aug 25, 2006 1:29 am, edited 1 time in total.
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Post by Poobah »

franpa wrote:natch
Sounds like we're in need of a new filter!
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Post by adventure_of_link »

:lol:
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Deathlike2
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Post by Deathlike2 »

Reminding franpa how much easier to copy+paste a name would make this so much easier, but alas.. it appears to be a really difficult task.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Stifu
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Post by Stifu »

Typo:
"ZSNESW.EXE when succesfully compiled is in..."
That's right before the UPX compression question.

Not that this matters...
Deathlike2
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Post by Deathlike2 »

Those ninja-zget updates are awesome....
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Post by juef »

Wow, I'm amazed! This thing is so easy to use my grandma could compile Zsnes! Thanks Nach & everyone :D
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Post by Silensho »

I was reluctant to use it till last week. Why was I so stubborn? It is simply amazing.
Last edited by Silensho on Tue Sep 05, 2006 8:59 pm, edited 1 time in total.
What?
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