hello
snes9x dosen't need external gfx packs for S-DD1 games
( star ocean and street fighter alpha 2 )
are there plans for zsnes to use an internal solution like snes9x does,
so that gfx packs are no longer needed ??
and an internal solution for SPC7110games would also be very good
btw : snes9x has basic DSP-4 support for top gear 3000
i hope zsnes will support top gear 3000 in the next release too.
currently i use snes9x because it supports playing s-dd1 games without gfx packs and it hasn't the transparency bug which i described in another post. but zsnes has better sound, so i'll switch back to zsnes when it will play s-dd1 games without gfx packs, has dsp-4 support and when the transparency bug in super punch out is fixed
Feature Requests: internal gfx pack support
Moderator: ZSNES Mods
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Already has
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- ZSNES Developer
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Different math stuff, mapping, decompression, link to RTC in the FEoEZ games...
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
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Insane Coding