Clock Tower Bugs [v1.50]

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crocomire
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Clock Tower Bugs [v1.50]

Post by crocomire »

- Clock Tower crash in "Game Start" mode after you enter in mansion, but this don't happen in "Quick Start" mode.
- Some times game crash if you go to "Continue" (but it's rare, only happen on translated rom to me).
- Text oscillate in some rooms (Bathroom and others), I don't remember if it's happen in others ZSNES versions...

Tested in original and translated (Aeon Genesis Patch, header removed by ipsedit) roms...

Code: Select all

---------------------Internal ROM Info----------------------
       File: Clock Tower (J).sfc
       Name: CLOCK TOWER SFX        Company: Human Entertainment
     Header: None                      Bank: HiROM
Interleaved: No                        SRAM: 16 Kb
       Type: Normal + Batt              ROM: 24 Mb
    Country: Japan                    Video: NTSC
  ROM Speed: 120ns (FastROM)       Revision: 1.0
   Checksum: Good 0x4D73              CRC32: CBCD0DAD
        MD5: 51F8A9E95EC58FA5B9C3EC2DA530D598
--------------------------Database--------------------------
   Name: Clock Tower
Country: Japan                  Revision: 1.0
 Port 1: Gamepad                  Port 2: Gamepad
Genre 1: Adventure               Genre 2: Text
Last edited by crocomire on Wed Jan 10, 2007 6:21 am, edited 1 time in total.
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Nach
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Post by Nach »

ZSNES version?
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
crocomire
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Post by crocomire »

v0.391

lol

v1.50, Win Port
:wink:
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pagefault
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Post by pagefault »

We used to have a hack to make this work but we removed it. 1.50 won't run it but 1.60 should be able to. It's just a poorly written game that doesn't play too nice on some of ZSNES's ancient code.
Tallgeese
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Post by Tallgeese »

What happens in 1.60?
funkyass
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Post by funkyass »

Metatron wrote:What happens in 1.60?
magic
Does [Kevin] Smith masturbate with steel wool too?

- Yes, but don’t change the subject.
Deathlike2
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Post by Deathlike2 »

funkyass wrote:
Metatron wrote:What happens in 1.60?
magic
ZSNES takes over the world.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by Firon »

Doesn't it need to become self-aware first? 1.52, perhaps?
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Post by Tallgeese »

In other words, it gets its new core, which has the power to cause a singularity in time and space with its sheer awesome?
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Post by Que »

Metatron wrote:In other words, it gets its new core, which has the power to cause a singularity in time and space with its sheer awesome?

announcer dude - *DINGDINGDINGDINGDINGDINGDING* "We have a winner james, show him what he's won."


james - "It's a new zsnes core, able to power any snes game with improved accuracy! :D"

audience - *cricket chirps*
everything i say is a lie
the above line is true
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