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Lacks some emulation effect 
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Post Lacks some emulation effect
Hi,
I'm using lastest version but seems that this emulator do not emulate some snes feature.
This can be viewed on level 2 (and lastest levels) of the great japanese game "Rendering Ranger R2", when hero jump into ship for battle in the space. The sequences of turn around ship have a very ugly flicker. I saw the same problem on some racing games but i don't remember name.
On emulator Snex9X these effects runs perfect.
You cannot be the best if lacks a feature like this.


Sun Sep 17, 2006 3:05 pm
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We have never claimed that ZSNES is the best. If you are going to file a bug report, read the bug reporting sticky and post a proper bug report.

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Sun Sep 17, 2006 3:34 pm
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Post Bug reported
bug reported


Sun Sep 17, 2006 3:53 pm
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Post Re: Bug reported
PhobosDK wrote:
bug reported


That's as useful as saying "There is a bug". That tells me nothing about what is buggy.

If you cannot follow the proper bug reporting procedures, noone will take you seriously.

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Sun Sep 17, 2006 4:25 pm
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We at least need NSRT info and probably a save state via Rapidshare too.

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Sun Sep 17, 2006 4:28 pm
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Post I hope this could help
I hope this could help:

Emulator version:
Image

Rom info:
Image

Snapshot from ZSNES:
Image

Snapshot from Snes9X:
Image

Save state from ZSNES (before enter on ship):
http://rapidshare.de/files/33482868/Rendering_Ranger_R2__J_.rar.html


Sun Sep 17, 2006 8:53 pm
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Post Image
Snapshot from Snes9X:
Image


Sun Sep 17, 2006 8:57 pm
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Does it suffer the same problem in the latest WIP? You really have to mention that or it'll get ignored.


Mon Sep 18, 2006 12:48 am
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I see only
you are not serious
you'll get ignored

I think bad emulation that will be ignored...

We have choice about emulators.
Close your eyes and keep minor bugs update only.


Mon Sep 18, 2006 2:36 am
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Does look like a bug in SVN r3860.

Code:
NSRT v3.3 - Nach's SNES ROM Tools

---------------------Internal ROM Info----------------------
       File: Rendering Ranger R2 (J).smc
       Name: RENDERING RANGER R2    Company: Virgin Games
     Header: None                      Bank: LoROM
Interleaved: No                        SRAM: 0 Kb
       Type: Normal                     ROM: 16 Mb
    Country: Japan                    Video: NTSC
  ROM Speed: 200ns (SlowROM)       Revision: 1.0
   Checksum: Good 0x521F              CRC32: 8FB5AC86
        MD5: 057F03C63B9CDB4B1E7DD340982F2640
--------------------------Database--------------------------
   Name: Rendering Ranger R2
Country: Japan                  Revision: 1.0
 Port 1: Gamepad                  Port 2: Gamepad
Genre 1: Shooter                 Genre 2: Misc

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Last edited by Clements on Mon Sep 18, 2006 3:24 am, edited 1 time in total.



Mon Sep 18, 2006 3:23 am
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PhobosDK wrote:
I see only
you are not serious
you'll get ignored

I think bad emulation that will be ignored...

We have choice about emulators.
Close your eyes and keep minor bugs update only.


What?

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Mon Sep 18, 2006 3:24 am
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Hero of Time
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Joe Camacho wrote:
PhobosDK wrote:
I see only
you are not serious
you'll get ignored

I think bad emulation that will be ignored...

We have choice about emulators.
Close your eyes and keep minor bugs update only.


What?

I was thinking the same.

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Mon Sep 18, 2006 3:28 am
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All your base.

I think he's saying that Zsnes is going to get ignored.

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Mon Sep 18, 2006 3:28 am
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PhobosDK wrote:
I see only
you are not serious
you'll get ignored

I think bad emulation that will be ignored...

We have choice about emulators.
Close your eyes and keep minor bugs update only.


he only sees that people aren't taking him seriously... and thinks that this bug report will go unnoticed thus never being fixed anytime soon.

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Mon Sep 18, 2006 4:44 am
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it would have been his own fault, too.

just doesn't know how to report properly. there is a reason that this procedure is required, after all.

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Mon Sep 18, 2006 5:42 am
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My guess that it is a timing issue (IOW, wait for the new core, and don't ask for the ETA). I've seen some rendering bugs that are attributed to the timing being off.

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Mon Sep 18, 2006 5:43 am
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what does IOW mean

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.


Mon Sep 18, 2006 5:46 am
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adventure_of_link wrote:
what does IOW mean

http://www.acronymfinder.com/, mothafucka, do you use it?

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Mon Sep 18, 2006 5:49 am
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now I will :D

Thanks Joe. :)

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<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.


Mon Sep 18, 2006 6:07 am
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This bug is still in lastest (ZSNES v1.51) version.


Tue Jun 26, 2007 5:33 pm
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