Announce new emulators, discuss which games run best under each emulator, and much much more.
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Haritode
New Member
Posts: 4 Joined: Sun Jun 03, 2007 9:12 am
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by Haritode » Sun Jun 03, 2007 9:22 am
I wanna to know if k54 liberated any source code of your emulator.
Haritode
New Member
Posts: 4 Joined: Sun Jun 03, 2007 9:12 am
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by Haritode » Fri Jun 08, 2007 10:37 pm
Nobody?
Somebody there?
whicker
Trooper
Posts: 479 Joined: Sat Nov 27, 2004 4:33 am
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by whicker » Sat Jun 09, 2007 12:17 am
I'm sure everyone is asking wtf is "liberated" and who is "your" referring to?
Neo Kaiser
Veteran
Posts: 844 Joined: Thu Jul 29, 2004 3:56 am
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by Neo Kaiser » Sat Jun 09, 2007 3:32 am
I have not seen Kode54 in a very long time.
Yes I know that my grammar sucks!
franpa
Gecko snack
Posts: 2374 Joined: Sun Aug 21, 2005 11:06 am
Location: Australia, QLD
Contact:
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by franpa » Sat Jun 09, 2007 5:28 am
how do you not know what he means? he's asking if kode54 made the source code public.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
adventure_of_link
Locksmith of Hyrule
Posts: 3634 Joined: Sun Aug 08, 2004 7:49 am
Location: 255.255.255.255
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by adventure_of_link » Sat Jun 09, 2007 10:16 pm
actually I saw kode54 logged in a few days ago
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Haritode
New Member
Posts: 4 Joined: Sun Jun 03, 2007 9:12 am
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by Haritode » Sun Jun 10, 2007 3:54 am
xamenus
Thanks man!
Haritode
New Member
Posts: 4 Joined: Sun Jun 03, 2007 9:12 am
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by Haritode » Sun Jun 10, 2007 8:35 am
.patch extension.
What program I use to open this extension?
Deathlike2
ZSNES Developer
Posts: 6747 Joined: Tue Dec 28, 2004 6:47 am
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by Deathlike2 » Sun Jun 10, 2007 8:54 am
Patches can be opened in a text editor.
However, you are supposed to use the patch with something like an SVN patch tool, to patch against the latest available source.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
grinvader
ZSNES Shake Shake Prinny
Posts: 5632 Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !
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by grinvader » Tue Jun 12, 2007 4:53 pm
franpa wrote: how do you not know what he means?
We aren't fluent in moronspeak, moron.
Unlike you.
皆黙って俺について来い!!
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon:
Gideon Zhi | CaitSith2 | Nach | kode54
Deathlike2
ZSNES Developer
Posts: 6747 Joined: Tue Dec 28, 2004 6:47 am
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by Deathlike2 » Tue Jun 12, 2007 5:11 pm
grinvader wrote: franpa wrote: how do you not know what he means?
We aren't fluent in moronspeak, moron.
Unlike you.
Well, that and he assumes kode54 developed VBA, but didn't. The comments themselves are filled with cluelessness that somehow we need to guess for him or something.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
franpa
Gecko snack
Posts: 2374 Joined: Sun Aug 21, 2005 11:06 am
Location: Australia, QLD
Contact:
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by franpa » Thu Jul 12, 2007 8:00 am
thanks, finally someone understands what language i speak, oh the feeling of joy is just... soo over whelming... i think i have to sit down.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
PHoNyMiKe
Retrosexual
Posts: 1011 Joined: Wed Jul 28, 2004 2:09 am
Location: Rapture
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by PHoNyMiKe » Thu Jul 12, 2007 1:45 pm
isn't the zsnes code liberated already? the kind of liberation iraqis dream of.
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