grinvader wrote:DancemasterGlenn wrote:I think that this whole "jump on the bandwagon" thing might actually be really great news for Nintendo. Think about it. Not only does it completely validate their "experiment" in the way games should be played, but there's a decent chance that once all three systems are capable of motion controls, we'll actually start seeing developers bringing quality cross-platform games to the wii. Anyone who was previously worried about releasing a motion-controlled game on only one platform may now take the plunge instead of scrapping the idea entirely.
It does feel silly that everyone suddenly want motion controls, but if it ends up benefiting Nintendo (and really, the industry as a whole), I'm totally cool with it.
Both the xball and ps3 motion sensing stuffs are supposedly better than what can be done with a wiimote from what I heard.
No idea how much of that is true. But that would make them both go swiftly to the front and game developpers would end up not being able to port stuff to wii.
the xbox motion tech is pretty impressive but it is lacking one thing, a controller, which for some games doesn't matter, but you can't do pointing in pointer FPS ( like Metroid Prime 3) or air mouse in RTS, Nintendo and Sony both can do this.
as for the Sony one, it has EXACTLY the same tech as the wii motion plus ( the technology was made by the same company from california I believe) except that it has the tracking ball on the end and makes use of the PlayStation Eye, this with the camera allows them to track where you are in the room much better.
Nintendo has a microphone but it's not build into their motion control like the mic in the 360 project natal and the PS Eye is, it's sold separately.
Nintendo also doesn't have a camera, Ubisoft is making one for the system but it's for an excersize game, and again, it's sold seperately.
For most applications all 3 are fairly comparable.
I would say Sony has the best combination of tech and it's the most robust.
I will say that microsoft's camera and mic are really well though in how they recognize faces and voices (I'm sure software plays a large part) and I think they will try to emphasize the use of it more for the interface and also to break the 4th wall in games.
I can see microsoft's tech being used not so much just for motion, but more so to read you, your eye movements, your reactions, to enhance a traditional game without any gimmicks.
I'd love to see RTS's on the PS3 using the pointer technology, I can't stand playing RTSs with analog sticks.
It'd also be cool to see more FPSs use pointer technology with a joystick like The Conduit for Wii, I am LOVING that game.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]